Forum:Gummi Enemies

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Forums: Index > The World that Never was > Gummi Enemies
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LapisScarab Xemnas (card).png Embrace... nothing! — 02:12, June 24, 2010 (UTC)
Xemnas's Replica Data KHIIFM.png I have noticed while working on Project Enemy that the Gummi Enemy articles need some work done. There aren't any articles on the ones from Kingdom Hearts, and the ones from Kingdom Hearts II. Most of them are in need of images and stats. Do we treat Gummi Enemies the same as normal ones? If so, then perhaps we could work them into Project Enemy somehow.
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KrytenKoro - "Space Corp Directive 195—In an emergency power situation, a hologrammatic crew member must lay down his life in order that the living crew members might survive."
 "Yes, but Rimmer Directive 271 states just as clearly: 'No chance, you metal bastard.'"

TALK -
I have some urgent work that I have to finish before Friday, but once I was done with that, yeah, Gummi's were my next project.
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LapisScarab - Xemnas (card).png You accept darkness, yet choose to live in the light. So why is it that you loathe us who teeter on the edge of nothing? We who were turned away by both light and dark - never given a choice? Nobody.png
TALK - That may be... however, what other choice might we have had?
Interdiction KHD.png Cool, I guess we could organize things here once it gets started. EDIT:I'll be preparing descriptions for the ones I can in the meantime.
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ShardofTruth Once you believe, truth and lie are quite the same thing. — 10:14, June 24, 2010 (UTC)
Game Clear Data KHRECOM.png Getting the images is no problem, the Ultimanias have them all. But the KH FM gummi ships are looking very different from the normal KH ships (more like the enemies, that they're named after), the KH II ships are the same in both versions though.

The images are also not as big as the regular enemy renders.

DaysXemnas.png
LapisScarab - Xemnas (card).png You accept darkness, yet choose to live in the light. So why is it that you loathe us who teeter on the edge of nothing? We who were turned away by both light and dark - never given a choice? Nobody.png
TALK - That may be... however, what other choice might we have had?
Interdiction KHD.png Put up the descriptions I could get, save for the Black Ghost and Cannon Ball, since they're just parts of the big pirate ship thing and Kryten mentioned combining them. I also have descriptions for the two unnamed enemies that show up during the Xemnas boss battle.
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ShardofTruth Once you believe, truth and lie are quite the same thing. — 07:10, July 6, 2010 (UTC)
Game Clear Data KHRECOM.png I have know every gummi enemy from KH, KHFM and KHII, every blueprint from KH, KHFM and KHII and every gummi block from KH, KHFM, KHII and KHIIFM. In other words, all things gummi. I think the KH II enemies are needed first. So I will make them ready.
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ShardofTruth Once you believe, truth and lie are quite the same thing. — 10:38, July 8, 2010 (UTC)
Game Clear Data KHRECOM.png I seperated the gummi enemy images I uploaded already (still many more to go), because there may be a complete overhaul of the gummi enemy section in the future. As for now I tried to change the Template:GummiEnemyII a bit to allow it to show all three images of the regular enemy, but I was not really satisfied with the result.
Another thing are the enemies, that only have one form:

Because they are so few it's easier to use an individual info box (it's done for some of them) instead of using the regular template.
And there is the Pirate Ship from the Phantom Storm Mission. It consists of the following parts and enemies:

The Bradygames guide hasn't a picture of the Pirate Ship, the Piggyback guide has an incomplete one and the Ultimania guide a schematic. I think all these things should be put or at least linked in one article.