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FM1 icon.png
COM icon.png
REC icon.png
KH2 icon.png
FM2 icon.png
358 icon.png
KHC icon.png
KHREC icon.png
BBS icon.png
BBSFM icon.png
KH3D icon.png
The icon for Kingdom Hearts Dream Drop Distance HD
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KH3 icon.png

User talk:TheFifteenthMember/Workshop: Difference between revisions

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(→‎Table: feedback please!)
m (TSH, replaced: BBS|FMB|KHC|RCO → KHC|RCO|BBS|FMB)
 
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==To Do!==
MOOGLE SHOP DRAFT
;Research
*Figure out how Donald and Goofy get item/accessory slots, and find the max. (KHI)
*Fill in missing KHII parameters: Donald & Goofy item slot (how much they start with, rest in bonus levels), starting equipment
*'''Fill in missing KHBSS parameters'''
*KH1 Personal options.


;Write
{{game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|KHX|KH3}}
*lead
{{cleanup|story sections including KHX;verify end-game lists and sell prices for all games; add TVA template to BBS list; note the stuff removed by BbS HD; add moogle level requirements to KH2; clarify how shop levels work; nihongo}}
*All explanations (prompts: extent to party's abilities, how customisable they are, what happens on death)
**KH1 AI options
**KH2 Battle Styles


===Discussion===
The '''Moogle Shop''' is a place where items, cards, or panels can be bought, sold, and synthesised. These shops appear in most worlds of the ''Kingdom Hearts'' series, usually near [[Save Point]]s. The [[moogle]]s operate the vast majority of shops via hologram because, according to [[Jiminy Cricket]], they hate getting their pom-poms ruffled. [[Radiant Garden]] and [[Twilight Town]] are the only worlds that have shops run by moogles in person.
I'm not sure we need to list abilities, since we already have a fairly centralized place to look those up, but otherwise this looks good.{{User:KrytenKoro/Sig}} 14:01, 9 July 2015 (UTC)
:Okay then. Also, I changed the weapon column to "weapon type" for the benefit of Donald and Goofy, and also to take out all those icons out of the unused images category. Does anyone know how Donald and Goofy gets more accessory/item slots? {{User:TheFifteenthMember/Sig1}} 16:09, 9 July 2015 (UTC)


Should the assistant characters be handled on the table as I did? {{User:TheFifteenthMember/Sig1}} 12:47, 27 July 2015 (UTC)
Aside from Moogle Shops, very few places sell items and indeed Moogle Shops are the only store in most games of the series. The same items are on offer in Moogle Shops of all worlds. More items are typically unlocked for purchase after visiting new worlds or fulfilling some criteria.


Just wanted to say that Leon assists you on the first visit to Hollow Bastion as well, when defending the gate from the Nobodies. {{User:TheSilentHero/Sig}} 12:51, 27 July 2015 (UTC)
Moogle Shops are the only places to feature {{nihongo|'''item synthesis'''|アイテム合成|Aitemu gōsei}}, whereby the moogles craft advanced items in exchange for [[synthesis material]]s that are typically collected from enemies and chests. The rarest items in the game are usually unlocked through synthesis, including the [[Ultima Weapon]], [[Sora]]'s most powerful Keychain. Synthesising items unlocks synthesis for more powerful items, which usually require rarer materials. Some items can only be synthesised after obtaining their respective [[recipe]]s, which are generally rewards from bosses, minigames, or chests. Moogle Shops can also offer other types of synthesis, such as panel synthesis in ''[[Kingdom Hearts 358/2 Days]]'' and upgrading Keyblades in ''[[Kingdom Hearts III]]''.
:Thanks, I'll fix that. {{User:TheFifteenthMember/Sig1}} 20:46, 3 August 2015 (UTC)


==KH1==
==Story==
Fighting styles:
===''Kingdom Hearts Union χ''===
*"Manual": "Create your own fighting style."
{{sec-stub}}
*"Personal": "Reflects character's own unique style."
*"Offensive": "Focuses on attacking."
*"Defensive": "Focuses on recovery and defense."
*"Conservative": "Focuses on conserving MP and items."
*"Balanced": "Good balance of offense and defense."
Parameters. All "Constantly/Frequently/Occasionally" except HP and MP items which are "Immediately/Frequently/Only in emergency"
*Regular Attacks: "Tells how often to perform melee attacks."
*Offensive Magic: "Tells how often to use attack magic that consumes MP."
*Defensive Magic: "Tells how often to use restorative and defensive magic that consumes MP."
*Advanced Magic: "Tells how often to use special magic that consumes MP."
*Special Attacks: "Tells how often to use offensive abilities that consume MP."
*Defensive Moves: "Tells how often to use restorative and defensive abilities that consume MP."
*Shield Techniques: "Tells how often to perform defensive actions with the shield."
*Support Actions: "Tells how often to use abilities that support the party and consume MP."
*HP Items: "Tells how often to use HP-restoring items."
*MP Items: "Tells how often to use MP-restoring items."
 
;Offensive
*Regular Attacks: Frq
*Offensive Magic: Con
*Defensive Magic: Occ
*Advanced Magic: Con
*Special Attacks: Con
*Defensive Moves: Occ
*Shield Techniques: Occ
*Support Actions: Occ
*HP Items: Emg
*MP Items: Imm
 
;Defensive
*Regular Attacks: Frq
*Offensive Magic: Occ
*Defensive Magic: Con
*Advanced Magic: Frq
*Special Attacks: Occ
*Defensive Moves: Con
*Shield Techniques: Con
*Support Actions: Con
*HP Items: Imm
*MP Items: Imm
 
;Conservative
*Regular Attacks: Con
*Offensive Magic: Occ
*Defensive Magic: Frq
*Advanced Magic: Occ
*Special Attacks: Occ
*Defensive Moves: Frq
*Shield Techniques: Frq
*Support Actions: Frq
*HP Items: Emg
*MP Items: Emg
 
;Balanced
*Regular Attacks: Frq
*Offensive Magic: Frq
*Defensive Magic: Con
*Advanced Magic: Frq
*Special Attacks: Frq
*Defensive Moves: Frq
*Shield Techniques: Frq
*Support Actions: Frq
*HP Items: Imm
*MP Items: Emg
 
===Personal===
;Donald
*Regular Attacks: Frq
*Offensive Magic: Con
*Defensive Magic: Frq
*Advanced Magic: Frq
*HP Items: Emg
*MP Items: Frq
 
;Goofy
*Regular Attacks: Frq
*Special Attacks: Con
*Shield Techniques: Con
*Support Actions: Frq
*HP Items: Frq
*MP Items: Emg
 
;Tarzan
*Regular Attacks: Frq
*Special Attacks: Con
*Defensive Moves: Con
*HP Items: Frq
*MP Items: Emg
 
;Aladdin
*Regular Attacks: Frq
*Special Attacks: Con
*HP Items: Frq
*MP Items: Frq
 
;Jack
*Regular Attacks: Frq
*Special Attacks: Con
*HP Items: Emg
*MP Items: Frq
 
;Ariel
*Regular Attacks: Frq
*Special Attacks: Con
*Defensive Moves: Con
*HP Items: Emg
*MP Items: Frq
 
;Peter Pan
*Regular Attacks: Con
*Special Attacks: Con
*Defensive Moves: Frq
*HP Items: Frq
*MP Items: Emg
 
;Beast
*Regular Attacks: Frq
*Special Attacks: Con
*HP Items: Frq
*MP Items: Emg
 
== Table ==
 
From the "Customise" menu, a party member's AI can be altered to perform actions at different frequencies, creating specialised fighting styles. There are a number of pre-made fighting styles to select: '''Offensive''' focuses on attack, '''Defensive''' concentrates on recovery and defense, '''Conservative''' preserves MP and items, and '''Balanced''' provides a mix between offense and defense. In addition, each party member has a unique '''Personal''' fighting style and with '''Manual''', the player can create their own fighting style.
 
There are a number of different options to set frequencies on and each party member has access to a particular set of options. Each option can be set to one of three frequency levels, "Constantly", "Frequently", or "Occasionally", with the exception of the HP Items and MP Items options which instead use "Immediately", "Frequently", and "Only in emergency".
 
{|class="wikitable" align="center" width="100%" style="background-color:#DCDCDC;text-align:left"
|-bgcolor="#436d6d" style="color:white;text-align:center"
|width="150px" rowspan="2" bgcolor="#2F4F4F"|'''Option'''
|colspan="4" bgcolor="#2F4F4F"|'''Description'''
|rowspan="22" width="2px" bgcolor="#2F4F4F"|
|'''Donald'''
|'''Goofy'''
|'''Tarzan'''
|'''Aladdin'''
|-bgcolor="#436d6d" style="text-align:center;color:white"
|'''Offensive'''
|'''Defensive'''
|'''Conservative'''
|'''Balanced'''
|'''Jack'''
|'''Ariel'''
|'''Peter Pan'''
|'''Beast'''
|-bgcolor="#D3D3D3"
|rowspan="2"|'''Regular Attacks'''
|colspan="4"|Tells how often to perform melee attacks.
|Frequently
|Frequently
|Frequently
|Frequently
|-bgcolor="#D3D3D3"
|Frequently
|Frequently
|Constantly
|Frequently
|Frequently
|Frequently
|Constantly
|Frequently
|-bgcolor="#c3c1c1"
|rowspan="2"|'''Special Attacks'''
|colspan="4"|Tells how often to use offensive abilities that consume MP.
|N/A
|Constantly
|Constantly
|Constantly
|-bgcolor="#c3c1c1"
|Constantly
|Occasionally
|Occasionally
|Frequently
|Constantly
|Constantly
|Constantly
|Constantly
|-bgcolor="#D3D3D3"
|rowspan="2"|'''Defensive Moves'''
|colspan="4"|Tells how often to use restorative and defensive abilities that consume MP.
|N/A
|N/A
|Constantly
|N/A
|-bgcolor="#D3D3D3"
|Occasionally
|Constantly
|Frequently
|Frequently
|N/A
|Constantly
|Frequently
|N/A
|-bgcolor="#c3c1c1"
|rowspan="2"|'''Offensive Magic'''
|colspan="4"|Tells how often to use attack magic that consumes MP.
|Constantly
|N/A
|N/A
|N/A
|-bgcolor="#c3c1c1"
|Constantly
|Occasionally
|Occasionally
|Frequently
|N/A
|N/A
|N/A
|N/A
|-bgcolor="#D3D3D3"
|rowspan="2"|'''Defensive Magic'''
|colspan="4"|Tells how often to use restorative and defensive magic that consumes MP.
|Frequently
|N/A
|N/A
|N/A
|-bgcolor="#D3D3D3"
|Occasionally
|Constantly
|Frequently
|Constantly
|N/A
|N/A
|N/A
|N/A
|-bgcolor="#c3c1c1"
|rowspan="2"|'''Advanced Magic'''
|colspan="4"|Tells how often to use special magic that consumes MP.
|Frequently
|N/A
|N/A
|N/A
|-bgcolor="#c3c1c1"
|Constantly
|Frequently
|Occasionally
|Frequently
|N/A
|N/A
|N/A
|N/A
|-bgcolor="#D3D3D3"
|rowspan="2"|'''Shield Techniques'''
|colspan="4"|Tells how often to perform defensive actions with the shield.
|N/A
|Constantly
|N/A
|N/A
|-bgcolor="#D3D3D3"
|Occasionally
|Constantly
|Frequently
|Frequently
|N/A
|N/A
|N/A
|N/A
|-bgcolor="#c3c1c1"
|rowspan="2"|'''Support Actions'''
|colspan="4"|Tells how often to use abilities that support the party and consume MP.
|N/A
|Frequently
|N/A
|N/A
|-bgcolor="#c3c1c1"
|Occasionally
|Constantly
|Frequently
|Frequently
|N/A
|N/A
|N/A
|N/A
|-bgcolor="#D3D3D3"
|rowspan="2"|'''HP Items'''
|colspan="4"|Tells how often to use HP-restoring items.
|Only in emergency
|Frequently
|Frequently
|Frequently
|-bgcolor="#D3D3D3"
|Only in emergency
|Immediately
|Only in emergency
|Immediately
|Only in emergency
|Only in emergency
|Frequently
|Frequently
|-bgcolor="#c3c1c1"
|rowspan="2"|'''MP Items'''
|colspan="4"|Tells how often to use MP-restoring items.
|Frequently
|Only in emergency
|Only in emergency
|Frequently
|-bgcolor="#c3c1c1"
|Immediately
|Immediately
|Only in emergency
|Only in emergency
|Frequently
|Frequently
|Only in emergency
|Only in emergency
|}

Latest revision as of 18:14, 29 December 2022

MOOGLE SHOP DRAFT

Oh no! The water! I'm in big trouble if I don't fetch it!
Fantasia Mickey B 6★ KHUX.png
This article requires cleanup or improvement.

Please help out by editing this page. Please see the Manual of Style and editing help before getting started.

Issues: story sections including KHX;verify end-game lists and sell prices for all games; add TVA template to BBS list; note the stuff removed by BbS HD; add moogle level requirements to KH2; clarify how shop levels work; nihongo

The Moogle Shop is a place where items, cards, or panels can be bought, sold, and synthesised. These shops appear in most worlds of the Kingdom Hearts series, usually near Save Points. The moogles operate the vast majority of shops via hologram because, according to Jiminy Cricket, they hate getting their pom-poms ruffled. Radiant Garden and Twilight Town are the only worlds that have shops run by moogles in person.

Aside from Moogle Shops, very few places sell items and indeed Moogle Shops are the only store in most games of the series. The same items are on offer in Moogle Shops of all worlds. More items are typically unlocked for purchase after visiting new worlds or fulfilling some criteria.

Moogle Shops are the only places to feature item synthesis (アイテム合成 Aitemu gōsei?), whereby the moogles craft advanced items in exchange for synthesis materials that are typically collected from enemies and chests. The rarest items in the game are usually unlocked through synthesis, including the Ultima Weapon, Sora's most powerful Keychain. Synthesising items unlocks synthesis for more powerful items, which usually require rarer materials. Some items can only be synthesised after obtaining their respective recipes, which are generally rewards from bosses, minigames, or chests. Moogle Shops can also offer other types of synthesis, such as panel synthesis in Kingdom Hearts 358/2 Days and upgrading Keyblades in Kingdom Hearts III.

Story[edit]

Kingdom Hearts Union χ[edit]