User talk:MateusinhoEX/Ability Link Draft: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
(→‎Meowjesty's Ability Link: For icons that aren't available yet, I'm using the Ability Icon 1 as default.)
Line 27: Line 27:


==Meowjesty's Ability Link==
==Meowjesty's Ability Link==
<div class="tabber">
<div class="tabbertab" title="Meowjesty">
{{User:MateusinhoEX/Ability Link Draft
{{User:MateusinhoEX/Ability Link Draft
|DDDname=Meowjesty
|DDDname=Meowjesty
Line 106: Line 108:
|A4name=Sparkra
|A4name=Sparkra
|A4type=Magic Command
|A4type=Magic Command
|A4lp=150
|A4lp=150 LP
|A4color=#E6E6FA
|A4color=#E6E6FA
|A4image=Command Icon 2 KH3D.png
|A4image=Command Icon 2 KH3D.png
Line 147: Line 149:
|E5background=Ability_Link_(Left).svg
|E5background=Ability_Link_(Left).svg
}}
}}
</div><div class="tabbertab" title="Ryu Dragon">
{{User:MateusinhoEX/Ability Link Draft
|DDDname=Ryu Dragon
|A1name=HP Boost
|A1type=Stat Ability
|A1lp=30 LP
|A1color=#E6E6FA
|A1image=Ability Icon 2 KH3D.png
|A1background=Ability_Link_(Right+Down).svg
|B1name=Superglide
|B1type=Movement Command
|B1lp=10 LP
|B1color=#E6E6FA
|B1image=Ability Icon 1 KH3D.png
|B1background=Ability_Link_(Left+Right).svg
|C1color=#FF1493
|C1image=Start Icon KH3D.png
|C1background=Ability_Link_(Left+Right).svg
|D1name=Link
|D1type=Quota
|D1lp=Link x1
|D1color=#E6E6FA
|D1image=Quota Icon 2 KH3D.png
|D1background=Ability_Link_(Left+Right).svg
|E1name=Combo Plus
|E1type=Support Ability
|E1lp=200 LP
|E1color=#E6E6FA
|E1image=Ability Icon 4 KH3D.png
|E1background=Ability_Link_(Left).svg
|A2name=Attack Boost
|A2type=Stat Ability
|A2lp=100 LP
|A2color=#E6E6FA
|A2image=Ability Icon 3 KH3D.png
|A2background=Ability_Link_(Up+Right).svg
|B2name=Fire Boost
|B2type=Stat Ability
|B2lp=30 LP
|B2color=#E6E6FA
|B2image=Ability Icon 1 KH3D.png
|B2background=Ability_Link_(Left+Right).svg
|C2name=Magic Boost
|C2type=Stat Ability
|C2lp=100 LP
|C2color=#E6E6FA
|C2image=Ability Icon 1 KH3D.png
|C2background=Ability_Link_(Left+Down).svg
|B3name=Meteor Crash
|B3type=Attack Command
|B3lp=400 LP
|B3color=#E6E6FA
|B3image=Command Icon 1 KH3D.png
|B3background=Ability_Link_(Right+Down).svg
|C3name=Defense Boost
|C3type=Stat Ability
|C3lp=100 LP
|C3color=#E6E6FA
|C3image=Command Icon 2 KH3D.png
|C3background=Ability_Link_(Up+Left+Down).svg
|D3name=Fire Boost
|D3type=Stat Ability
|D3color=#FFFF00
|D3lp=50 LP
|D3image=Ability Icon 1 KH3D.png
|D3background=Ability_Link_(Right+Down).svg
|E3name=Magic Boost
|E3type=Stat Ability
|E3lp=200 LP
|E3color=#FFFF00
|E3image=Ability Icon 1 KH3D.png
|E3background=Ability_Link_(Left).svg
|A4name=Level<ref name="2">Appear only after Secret: Green at B-4 is unlocked</ref>
|A4type=Quota
|A4lp=Level 30
|A4color=#FFFF00
|A4image=Quota Icon 1 KH3D.png
|A4background=Ability_Link_(Right+Down).svg
|B4name=Secret: Green
|B4type=Secret
|B4lp=10 LP
|B4color=#E6E6FA
|B4image=Secret Icon 1 KH3D.png
|B4background=Ability_Link_(Up+Left).svg
|C4name=Secret: Green
|C4type=Secret
|C4lp=10 LP
|C4color=#E6E6FA
|C4image=Secret Icon 1 KH3D.png
|C4background=Ability_Link_(Up+Right).svg
|D4name=Attack Boost<ref name="3">Appear only after Secret: Green at C-4 is unlocked</ref>
|D4type=Stat Ability
|D4lp=200 LP
|D4color=#FFFF00
|D4image=Ability Icon 3 KH3D.png
|D4background=Ability_Link_(Up+Left+Right).svg
|E4name=Reload Boost<ref name="3">
|E4type=Stat Ability
|E4lp=150 LP
|E4color=#FFFF00
|E4image=Ability Icon 1 KH3D.png
|E4background=Ability_Link_(Left+Right+Down).svg
|F4name=link<ref name="3">
|F4type=Quota
|F4lp=Link x5
|F4color=#FFFF00
|F4image=Secret Icon 1 KH3D.png
|F4background=Ability_Link_(Left+Right).svg
|G4name=Megaflare<ref name="3">
|G4type=Magic Command
|G4lp=400 LP
|G4color=#FFFF00
|G4image=Command Icon 2 KH3D.png
|G4background=Ability_Link_(Left).svg
|A5name=Firaga Burst<ref name="2">
|A5type=Magic Command
|A5lp=300 LP
|A5color=#FFFF00
|A5image=Command Icon 2 KH3D.png
|A5background=Ability_Link_(Up).svg
|D5name=Defense Boost
|D5type=Stat Ability
|D5lp=200 LP
|D5color=#FFFF00
|D5image=Ability Icon 1 KH3D.png
|D5background=Ability_Link_(Right).svg
|E5name=Comobo Master
|E5type=Support Ability
|E5lp=300 LP
|E5color=#FFFF00
|E5image=Ability Icon 4 KH3D.png
|E5background=Ability_Link_(Up+Left).svg
}}
</div></div>


How's [http://nl.kingdomhearts.shoutwiki.com/wiki/Gebruiker:TheSilentHero/AbilityLink this]? [[User:TheSilentHero|TheSilentHero]] ([[User talk:TheSilentHero|talk]]) 10:44, 21 April 2013 (UTC)
How's [http://nl.kingdomhearts.shoutwiki.com/wiki/Gebruiker:TheSilentHero/AbilityLink this]? [[User:TheSilentHero|TheSilentHero]] ([[User talk:TheSilentHero|talk]]) 10:44, 21 April 2013 (UTC)

Revision as of 18:45, 23 May 2013

Meowjesty's Prize List
Meowjesty's Ability Link
  A B C D E F G H
Location Type Name Requirement

Meowjesty's Ability Link

Meowjesty's Prize List
Meowjesty's Ability Link
  A B C D E F G H
1
2
3
4
5
Location Type Name Requirement
A-1 Stat Ability Defense Boost 200
A-4 Magic Command Sparkra 150 LP
A-5 Quota Level 25
B-1 Stat Ability Attack Haste 50
B-5 Stat Ability Magic Haste 50
C-1 Stat Ability Bind Block 30
C-2 Stat Ability Attack Haste 30
C-3 Magic Command Spark 10
C-4 Stat Ability Defense Boost 100
C-5 Stat Ability Magic Boost 100
D-1 Stat Ability Dark Screen 20
D-3 Quota Level 10
D-5 Stat Ability Magic Haste 30
E-1 Attack Command Thunder Dash 100
E-3 Magic Command Cura 50
E-5 Stat Ability Light Screen 20
F-3 Quota Level 25
G-3 Magic Command Curaga 150
H-3 Support Ability Second Chance 300
Ryu Dragon's Prize List
Ryu Dragon's Ability Link
  A B C D E F G H
1
2
3
4
5
Location Type Name Requirement
A-1 Stat Ability HP Boost 30 LP
A-2 Stat Ability Attack Boost 100 LP
A-4 Quota LevelCite error: Invalid <ref> tag; name cannot be a simple integer. Use a descriptive title Level 30
A-5 Magic Command Firaga Burst<ref name="2"> 300 LP
B-1 Movement Command Superglide 10 LP
B-2 Stat Ability Fire Boost 30 LP
B-3 Attack Command Meteor Crash 400 LP
B-4 Secret Secret: Green 10 LP
C-2 Stat Ability Magic Boost 100 LP
C-3 Stat Ability Defense Boost 100 LP
C-4 Secret Secret: Green 10 LP
D-1 Quota Link Link x1
D-3 Stat Ability Fire Boost 50 LP
D-4 Stat Ability Attack BoostCite error: Invalid <ref> tag; name cannot be a simple integer. Use a descriptive title 200 LP
D-5 Stat Ability Defense Boost 200 LP
E-1 Support Ability Combo Plus 200 LP
E-3 Stat Ability Magic Boost 200 LP
E-4 Stat Ability Reload Boost<ref name="3"> 150 LP
E-5 Support Ability Comobo Master 300 LP
F-4 Quota link<ref name="3"> Link x5
G-4 Magic Command Megaflare<ref name="3"> 400 LP

How's this? TheSilentHero (talk) 10:44, 21 April 2013 (UTC)

It's a good idea, in fact, my first idea was something like that, but we didn't had all icons, neither found a way to put lines connecting them. Without the lines, we aren't able to know which icon connects to which. Also, using the full image is less time consuming than filling the template, as we would probably need to use the KH3D Ultimania anyway. - MateusinhoEX - 16:28, 21 April 2013 (UTC)
Not all ability icon are shown without numbers in the Ultimania, I think nine of them are currently missing, Erry could probably make screenshots of them though. The path is indeed essential and I don't have a clue how it could be incoperated, maybe by using some sort of background image but I doubt that there is an easy solution available for this problem. ShardofTruth 18:20, 21 April 2013 (UTC)
Backgrounds seem to be a good idea. I made these, but forgot to make them as PNGs instead of JPEGs. If we manage to find the missing icons, it's a good start. - MateusinhoEX - 21:28, 21 April 2013 (UTC)
Well, searching on how to put background images inside an infobox, I learned taht, apparently, background images are disabled from Wiki markup. So, we can't use them as a way to put the lines of the Ability Links. - MateusinhoEX - 17:28, 29 April 2013 (UTC)
Neumannz have shown me another way to do it. Now I'm testing it. - MateusinhoEX - 13:49, 30 April 2013 (UTC)

Because of their easy geometry we could make svgs of the paths with little effort, this way they would be rendered in the resolution needed and wouldn't be stretched if the table's size changes. ShardofTruth 21:32, 30 April 2013 (UTC)

It's a good idea. Which program could I use to make them? I only have Photoscape XD. EDIT:I think we will need to make a gray background image to put in the locations were there aren't any bonuses on the board. - MateusinhoEX - 14:49, 01 May 2013 (UTC)
Can you fill undefined boxes with the empty image automatically? ShardofTruth 17:20, 14 May 2013 (UTC)
Done. I made some mistakes so it took a while, but I was trying to dot about half an hour ago XD. Now, If there aren't any defined boxes in that row, it dissppears automatically. Thanks for the last background. I will also make some edits to fill the list just by putting the type name and LP of the Command/Ability/Quota, and it will automatically appear in the list by order of location in the board. :-) - MateusinhoEX - 17:31, 14 May 2013 (UTC)