Template talk:Wtext: Difference between revisions

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:Those color definitely make sense... go for it. --{{User:As if!/Autosig}} 21:55, 3 October 2011 (UTC)
:Those color definitely make sense... go for it. --{{User:As if!/Autosig}} 21:55, 3 October 2011 (UTC)
::Actually, violet looks pretty bad.  I'd go with dark violet instead. --{{User:As if!/Autosig}} 22:14, 3 October 2011 (UTC)
::Actually, violet looks pretty bad.  I'd go with dark violet instead. --{{User:As if!/Autosig}} 22:14, 3 October 2011 (UTC)
==Reaction Commands==
{{Uxie|time=05:11, 9 March 2012 (UTC)|luna=Should we also put in a color for the reaction commands for KHII? Maybe dark green? There's yet to be a use with the letter '''R''', so it'll make it a little easier, you know.}}
{{KrytenKoro|The template is really only supposed to call out things that you should be ''looking'' for, not just every character, item, etc. in the game. For example, if you are looking for the Forget-Me-Not, it would call out the item and Sally.}}

Latest revision as of 11:30, 31 March 2012

Do we want to have enemy be violet, and bosses be bolded violet?"We're werewolves, not swearwolves." (KrytenKoro) 18:47, 3 October 2011 (UTC)

sounds good to me--ShadowsTwilightΧ-blade (Incomplete) KHBBS.png 21:31, 3 October 2011 (UTC)
Those color definitely make sense... go for it. --Item_2384.png AS IF! Item_2384.png 21:55, 3 October 2011 (UTC)
Actually, violet looks pretty bad. I'd go with dark violet instead. --Item_2384.png AS IF! Item_2384.png 22:14, 3 October 2011 (UTC)

Reaction Commands[edit]

Spr_3r_000.png
UxieLover1994 Nya? — 05:11, 9 March 2012 (UTC)
678FMS.png Should we also put in a color for the reaction commands for KHII? Maybe dark green? There's yet to be a use with the letter R, so it'll make it a little easier, you know.
209.png
KrytenKoro - This is the song that runs under the credits; these are the credits, so this is where it goes. 'has nothing to do with the movie so we'll say, "Hey! Hey! Hey hey hey hey hey hey!"
TALK -
The template is really only supposed to call out things that you should be looking for, not just every character, item, etc. in the game. For example, if you are looking for the Forget-Me-Not, it would call out the item and Sally.