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Rising Spiral: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts III'', Rising Spiral is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. It is triggered by pressing {{button|c}} in the middle of a combo.
In ''Kingdom Hearts III'', Rising Spiral is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. It is triggered by pressing {{button|c}} in the middle of a combo. When equipped along [[Groundbreaker]], Rising Spiral takes priority while on the ground.


==Learning Rising Spiral==
==Learning Rising Spiral==

Latest revision as of 03:09, 28 November 2023

Rising Spiral
(スパイラルアッパー Supairaru Appā?, lit. "Spiral Upper")
While performing a combo, press Circle to launch enemies into the air.
Attack Element Power Guard? Status
Form Value Reaction Value Revenge Value Repel LV
Rising Spiral Attack Command Physical 0.6 X
6 0 1 1

Rising Spiral is an ability in Kingdom Hearts III. It allows the user to launch enemies into the air in the middle of a combo.

Mechanics[edit]

In Kingdom Hearts III, Rising Spiral is an action ability that costs 3 AP to equip. It is triggered by pressing Circle in the middle of a combo. When equipped along Groundbreaker, Rising Spiral takes priority while on the ground.

Learning Rising Spiral[edit]

Kingdom Hearts III[edit]

  • Sora learns Rising Spiral after defeating the Nobodies at the Wharf.[1]
  • Light Form has Rising Spiral as a form ability.
  • Dark Form has Rising Spiral as a form ability.

See also[edit]

Notes and references[edit]

  1. ^ On Critical Mode, Sora has Rising Spiral as a default ability.