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Ripple Drive: Difference between revisions

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In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that grants Sora a combo finisher. It requires 3 AP to equip. Its attack power is relative to max MP value.
In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that grants Sora a combo finisher. It requires 3 AP to equip. Its attack power is relative to max MP value.


In ''Kingdom Hearts II Final Mix'', Ripple Drive is an {{c|action ability|KH2}} accessible in [[Limit Form]] that provides Sora with a combo finisher.
In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]] that provides Sora with a combo finisher.


<!--Discription: Unleash a powerful finishing combo attack upon surrounding enemies. Attack power is relative to max MP value. (Costs 3AP)-->
<!--Discription: Unleash a powerful finishing combo attack upon surrounding enemies. Attack power is relative to max MP value. (Costs 3AP)-->

Revision as of 15:01, 18 September 2013

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Ripple Drive is an ability that appears in Kingdom Hearts Final Mix and Kingdom Hearts II Final Mix. It allows the user to unleash an aura attack that damage nearby enemies.

Mechanics

In Kingdom Hearts Final Mix, Ripple Drive is a combat ability that grants Sora a combo finisher. It requires 3 AP to equip. Its attack power is relative to max MP value.

In Kingdom Hearts II Final Mix, Ripple Drive is an action ability accessible in Limit Form that provides Sora with a combo finisher.


Learning Ripple Drive

Kingdom Hearts Final Mix

Kingdom Hearts II Final Mix

  • Limit Form has Ripple Drive as a default ability.