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Protect: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts: Chain of Memories'', "Protect" decreases the damage taken from an opponent's physical attacks. It costs 30 CP to add to your deck and lasts for one reload.
In ''Kingdom Hearts: Chain of Memories'', "Protect" is an [[enemy card]] effect that decreases the damage taken from an opponent's physical attacks. It costs 30 CP to add to the deck and lasts for one reload.


In ''Kingdom Hearts II'', it can be found as '''Protect''', {{nihongo|'''Protera'''|プロテラ|Purotera}}, and {{nihongo|'''Protega'''|プロテガ|Purotega}}. "Protect", "Protera", and "Protega" each have a chance of negating all damage to the user, with "Protect" having a 10% chance, "Protera" having a 20% chance, and "Protega" having a 40% chance.
In ''Kingdom Hearts II'', Protect and its upgrades, {{nihongo|'''Protera'''|プロテラ|Purotera}}, and {{nihongo|'''Protega'''|プロテガ|Purotega}}, are [[Abilities (Kingdom Hearts II)#Support abilities|Support abilities]] that each have a chance of negating all damage to the user, with "Protect" having a 10% chance, "Protera" having a 20% chance, and "Protega" having a 40% chance.
 
In ''Kingdom Hearts Birth by Sleep'', is a [[Dimention Link]] ability that reduces damage taken from physical attacks.<!--CHECK DESCRIPTION, PLEASE-->


In ''Kingdom Hearts Re:coded'', "Protect" is an [[Overclock ability]] that decreases damage taken by [[Data-Sora]] from direct attacks by 25%.
In ''Kingdom Hearts Re:coded'', "Protect" is an [[Overclock ability]] that decreases damage taken by [[Data-Sora]] from direct attacks by 25%.
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==Learning Protect==
==Learning Protect==
===''Kingdom Hearts: Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===
*The [[Defender]] card has "Protect" as its ability.
*The [[Defender]] enemy card has "Protect" as its ability.


===''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II Final Mix''===

Revision as of 18:48, 10 September 2012

Protect (プロテス Purotesu?) is an ability which appears in Kingdom Hearts: Chain of Memories, Kingdom Hearts II, Kingdom Hearts Birth by Sleep and Kingdom Hearts Re:coded. It defends the user from physical damage.

Mechanics

In Kingdom Hearts: Chain of Memories, "Protect" is an enemy card effect that decreases the damage taken from an opponent's physical attacks. It costs 30 CP to add to the deck and lasts for one reload.

In Kingdom Hearts II, Protect and its upgrades, Protera (プロテラ Purotera?), and Protega (プロテガ Purotega?), are Support abilities that each have a chance of negating all damage to the user, with "Protect" having a 10% chance, "Protera" having a 20% chance, and "Protega" having a 40% chance.

In Kingdom Hearts Birth by Sleep, is a Dimention Link ability that reduces damage taken from physical attacks.

In Kingdom Hearts Re:coded, "Protect" is an Overclock ability that decreases damage taken by Data-Sora from direct attacks by 25%.

Learning Protect

Kingdom Hearts: Chain of Memories

  • The Defender enemy card has "Protect" as its ability.

Kingdom Hearts II Final Mix

Kingdom Hearts Birth by Sleep

Kingdom Hearts Re:coded

  • The Kingdom Key 2.5 and its upgrades have Protect as one of their level 2 Clock Abilities.
  • The Olympia and its upgrades have Protect as one of their level 2 Clock Abilities.
  • The Oathkeeper and its upgrades have Protect as one of their level MAX Clock Abilities.
  • The Metal Chocobo: Au and its upgrades have Protect as one of their level 2 Clock Abilities.
  • The Ultima Weapon and its upgrades have Protect as one of their level 3 Clock Abilities.

Etymology

In the Final Fantasy series, Protect is a recurring spell which increases the target's resistance to physical damage. It is usually a White, Green, or Support Magic.