KH1 icon.png
FM1 icon.png
KH2 icon.png
FM2 icon.png

Lucky Strike: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
(hmm...)
Line 1: Line 1:
{{game|KH1|FM1|KH2|FM2}}
{{game|KH1|FM1|KH2|FM2}}
{{nihongo|'''Lucky Lucky'''|ラックアップ|Rakku Appu|lit. "Luck Up"}}, also translated as '''Lucky Strike''' in ''Kingdom Hearts'' and ''Kingdom Hearts 358/2 Days'', is an ability which appears in ''Kingdom Hearts'', ''Kingdom Hearts II'', and ''Kingdom Hearts 358/2 Days''. In all games, it increases the drop rate of items, and in ''Kingdom Hearts'' and ''Kingdom Hearts II'', this effect can be increased  by equipping multiple copies of the ability. In ''Kingdom Hearts'', "Lucky Strike" requires 3 AP to equip, while in ''Kingdom Hearts II'', "Lucky Lucky" requires 5 AP.
{{nihongo|'''Lucky Lucky'''|ラックアップ|Rakku Appu|lit. "Luck Up"}}, also translated as '''Lucky Strike''' in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts 358/2 Days]]'', is an ability which appears in ''Kingdom Hearts'' and ''[[Kingdom Hearts Final Mix]]'', ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]'', and ''Kingdom Hearts 358/2 Days''. In all games, it increases the drop rate of items, and in ''Kingdom Hearts'' and ''Kingdom Hearts II'', this effect can be increased  by equipping multiple copies of the ability. In ''Kingdom Hearts'', "Lucky Strike" requires 3 AP to equip, while in ''Kingdom Hearts II'', "Lucky Lucky" requires 5 AP.


In ''Kingdom Hearts II'', there are a maximum of seven Lucky Lucky's that can be equipped (the four belonging to the [[Sweet Memories]], [[Meteor Staff]], [[Genji Shield]], and [[Lucky Ring]], and the three belonging to the party characters). As the Lucky Lucky abilities stack exponentially, this results in an enemy's base drop rates being multiplied by 627.5%.
In ''Kingdom Hearts II'', there are a maximum of seven Lucky Lucky's that can be equipped (the four belonging to the [[Sweet Memories]], [[Meteor Staff]], [[Genji Shield]], and [[Lucky Ring]], and the three belonging to the party characters). As the Lucky Lucky abilities stack exponentially, this results in an enemy's base drop rates being multiplied by 627.5%.
Line 10: Line 10:
==Learning Lucky Lucky==
==Learning Lucky Lucky==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
*Sora learns "Lucky Strike" at level 15 with the [[Dream Shield]], 39 with the [[Dream Rod]], or 69 with the [[Dream Sword]].
*[[Sora]] learns Lucky Strike at level 15 with the [[Dream Shield]], 39 with the [[Dream Rod]], or 69 with the [[Dream Sword]].
*Donald Duck learns "Lucky Strike" at level 55.
*[[Donald Duck|Donald]] learns Lucky Strike at level 55.
*Goofy learns "Lucky Strike" at level 27.
*[[Goofy]] learns Lucky Strike at level 27.
*Aladdin has "Lucky Strike" as a default ability.
*[[Aladdin]] has Lucky Strike as a default ability.
*Ariel has "Lucky Strike" as a default ability.
*[[Ariel]] has Lucky Strike as a default ability.
*Peter Pan has "Lucky Strike" as a default ability.
*[[Peter Pan]] has Lucky Strike as a default ability.


===''Kingdom Hearts Final Mix''===
===''Kingdom Hearts Final Mix''===
*Sora learns "Lucky Strike" at level 24 with the Dream Shield, 48 with the Dream Rod, or 90 with the Dream Sword.
*Sora learns Lucky Strike at level 24 with the Dream Shield, 48 with the Dream Rod, or 90 with the Dream Sword.
*Donald Duck learns "Lucky Strike" at level 44.
*Donald Duck learns Lucky Strike at level 44.
*Goofy learns "Lucky Strike" at level 24.
*Goofy learns Lucky Strike at level 24.
*Aladdin has "Lucky Strike" as a default ability.
*Aladdin has Lucky Strike as a default ability.
*Ariel has "Lucky Strike" as a default ability.
*Ariel has Lucky Strike as a default ability.
*Peter Pan has "Lucky Strike" as a default ability.
*Peter Pan has Lucky Strike as a default ability.


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
*Sora learns "Lucky Lucky" at level 41 with the Dream Sword, 53 with the Dream Shield, and 99 with the Dream Rod.
*Sora learns Lucky Lucky at level 41 with the Dream Sword, 53 with the Dream Shield, and 99 with the Dream Rod.
*Donald Duck learns "Lucky Lucky" after defeating the [[Nobody|Nobodies]] at [[The Old Mansion]].
*Donald Duck learns Lucky Lucky after defeating the [[Nobody|Nobodies]] at [[The Old Mansion]].
*Goofy learns "Lucky Lucky" after defeating [[Shenzi, Banzai, and Ed]] at [[Pride Land#The King's Den|The King's Den]].
*Goofy learns Lucky Lucky after defeating [[Shenzi, Banzai, and Ed]] at [[Pride Land#The King's Den|The King's Den]].
*Jack Sparrow has "Lucky Lucky" as a default ability.
*[[Jack Sparrow]] has Lucky Lucky as a default ability.
*Jack Skellington has "Lucky Lucky" as a default ability.
*[[Jack Skellington]] has Lucky Lucky as a default ability.
*The [[Sweet Memories]], [[Meteor Staff]], [[Genji Shield]], and [[Lucky Ring]] have "Lucky Lucky" as their Equipment Ability.
*The [[Sweet Memories]] has "Lucky Lucky" as its Equipment Ability.
*The [[Meteor Staff]] has "Lucky Lucky" as its Equipment Ability.
*The [[Genji Shield]] has "Lucky Lucky" as its Equipment Ability.
*The [[Lucky Ring]] has "Lucky Lucky" as its Equipment Ability.


===''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II Final Mix''===
*Sora learns "Lucky Lucky" by raising Limit Form to level 6.
*Sora learns Lucky Lucky by raising Limit Form to level 6.
*Roxas has two "Lucky Lucky" as a default ability in [[Critical Mode]].
*Roxas has two Lucky Lucky as a default ability in [[Critical Mode]].
*Limit Form has "Lucky Lucky" as a default ability.
*Limit Form has Lucky Lucky as a default ability.
*Donald Duck learns "Lucky Lucky" after defeating the [[Nobody|Nobodies]] at [[The Old Mansion]].
*Donald Duck learns Lucky Lucky after defeating the [[Nobody|Nobodies]] at [[The Old Mansion]].
*Goofy learns "Lucky Lucky" after defeating [[Shenzi, Banzai, and Ed]] at [[Pride Land#The King's Den|The King's Den]].
*Goofy learns Lucky Lucky after defeating [[Shenzi, Banzai, and Ed]] at [[Pride Land#The King's Den|The King's Den]].
*Jack Sparrow has "Lucky Lucky" as a default ability.
*Jack Sparrow has Lucky Lucky as a default ability.
*Jack Skellington has "Lucky Lucky" as a default ability.
*Jack Skellington has Lucky Lucky as a default ability.
*The [[Lucky Ring]] has "Lucky Lucky" as its Equipment Ability.
*The [[Lucky Ring]] has Lucky Lucky as its Equipment Ability.


===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===

Revision as of 23:24, 8 April 2010

Lucky Lucky (ラックアップ Rakku Appu?, lit. "Luck Up"), also translated as Lucky Strike in Kingdom Hearts and Kingdom Hearts 358/2 Days, is an ability which appears in Kingdom Hearts and Kingdom Hearts Final Mix, Kingdom Hearts II and Kingdom Hearts II Final Mix, and Kingdom Hearts 358/2 Days. In all games, it increases the drop rate of items, and in Kingdom Hearts and Kingdom Hearts II, this effect can be increased by equipping multiple copies of the ability. In Kingdom Hearts, "Lucky Strike" requires 3 AP to equip, while in Kingdom Hearts II, "Lucky Lucky" requires 5 AP.

In Kingdom Hearts II, there are a maximum of seven Lucky Lucky's that can be equipped (the four belonging to the Sweet Memories, Meteor Staff, Genji Shield, and Lucky Ring, and the three belonging to the party characters). As the Lucky Lucky abilities stack exponentially, this results in an enemy's base drop rates being multiplied by 627.5%.

In Kingdom Hearts II Final Mix, Lucky Rings can in fact be synthesized, and in "Critical Mode", Roxas starts with two additional Lucky Lucky. However, Lucky Lucky was removed from the weapons which previously contained it, so only seven additional Lucky Lucky can be equipped, for a total of fourteen. Furthermore, the boosts from Lucky Lucky stack linearly instead of exponentially, so this results in a drop rate increase of only 800%. As compensation for this, Sora has an additional Lucky Lucky in Limit Form, which can raise the drop rate increase to 850%.

Learning Lucky Lucky

Kingdom Hearts

Kingdom Hearts Final Mix

  • Sora learns Lucky Strike at level 24 with the Dream Shield, 48 with the Dream Rod, or 90 with the Dream Sword.
  • Donald Duck learns Lucky Strike at level 44.
  • Goofy learns Lucky Strike at level 24.
  • Aladdin has Lucky Strike as a default ability.
  • Ariel has Lucky Strike as a default ability.
  • Peter Pan has Lucky Strike as a default ability.

Kingdom Hearts II

Kingdom Hearts II Final Mix

  • Sora learns Lucky Lucky by raising Limit Form to level 6.
  • Roxas has two Lucky Lucky as a default ability in Critical Mode.
  • Limit Form has Lucky Lucky as a default ability.
  • Donald Duck learns Lucky Lucky after defeating the Nobodies at The Old Mansion.
  • Goofy learns Lucky Lucky after defeating Shenzi, Banzai, and Ed at The King's Den.
  • Jack Sparrow has Lucky Lucky as a default ability.
  • Jack Skellington has Lucky Lucky as a default ability.
  • The Lucky Ring has Lucky Lucky as its Equipment Ability.

Kingdom Hearts 358/2 Days

Rings with Lucky Strike