KHWiki:Featured articles/Removed content in the Kingdom Hearts series: Difference between revisions

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In the process of developing a video game, many ideas are discarded as unworkable for one reason or another. However, if the idea makes it far enough into the development process, aspects of it can be still be found within the code of the released games, or it may show up in trailers or interviews with the developers.
In the process of developing a video game, many ideas are discarded as unworkable for one reason or another. However, if the idea makes it far enough into the development process, aspects of it can be still be found within the code of the released games, or it may show up in trailers or interviews with the developers.


A plethora of this '''removed content in the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series''' has surfaced, and has been found in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts II]]'', and ''[[Kingdom Hearts Birth by Sleep]]''. Content that discarded during the production of this game includes [[Disney Castle]] and a new stage of [[Destiny Islands]] in ''Kingdom Hearts'', plans for a [[Deep Jungle]] world in ''Kingdom Hearts: Chain of Memories'', a Pinocchio-based world in ''Kingdom Hearts 358/2 Days'', new forms for [[Xemnas]] in ''Kingdom Hearts II'', and models for Pleakley from ''Lilo and Stitch'' and the [[Kingdom Key D]] in ''Kingdom Hearts Birth by Sleep''. ('''[[Removed content in the Kingdom Hearts series|more...]]''')
A plethora of this '''removed content in the ''{{c|Kingdom Hearts|series}}'' series''' has surfaced, and has been found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts II]]'', and ''[[Kingdom Hearts Birth by Sleep]]''. Content that discarded during the production of this game includes [[Disney Castle]] and a new stage of [[Destiny Islands]] in ''Kingdom Hearts'', plans for a [[Deep Jungle]] world in ''Kingdom Hearts: Chain of Memories'', a Pinocchio-based world in ''Kingdom Hearts 358/2 Days'', new forms for [[Xemnas]] in ''Kingdom Hearts II'', and models for Pleakley from ''Lilo and Stitch'' and the [[Kingdom Key D]] in ''Kingdom Hearts Birth by Sleep''. ('''[[Removed content in the Kingdom Hearts series|more...]]''')


<div style="clear: both;"></div><div style="float:left">Recently featured: '''''[[Another side, Another story...]]''''' - '''[[100 Acre Wood]]''' -  '''[[Kingdom Hearts Birth by Sleep]]'''</div><br>{{FAfooter|Month=December|Year=2010}}
<div style="clear: both;"></div><div style="float:left">Recently featured: '''''[[Another side, Another story...]]''''' - '''[[100 Acre Wood]]''' -  '''[[Kingdom Hearts Birth by Sleep]]'''</div><br>{{FAfooter|Month=December|Year=2010}}

Revision as of 21:32, 25 March 2019

Disney Castle Trailer KH.png

In the process of developing a video game, many ideas are discarded as unworkable for one reason or another. However, if the idea makes it far enough into the development process, aspects of it can be still be found within the code of the released games, or it may show up in trailers or interviews with the developers.

A plethora of this removed content in the Kingdom Hearts series has surfaced, and has been found in Kingdom Hearts, Kingdom Hearts: Chain of Memories, Kingdom Hearts 358/2 Days, Kingdom Hearts II, and Kingdom Hearts Birth by Sleep. Content that discarded during the production of this game includes Disney Castle and a new stage of Destiny Islands in Kingdom Hearts, plans for a Deep Jungle world in Kingdom Hearts: Chain of Memories, a Pinocchio-based world in Kingdom Hearts 358/2 Days, new forms for Xemnas in Kingdom Hearts II, and models for Pleakley from Lilo and Stitch and the Kingdom Key D in Kingdom Hearts Birth by Sleep. (more...)