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Finishing Leap: Difference between revisions

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In ''Kingdom Hearts II'', Finishing Leap is an [[action ability]] used by pressing {{button|s}} at the end of a ground attack combo. The user can then transition into an aerial attack combo on launched enemies. It costs 5 AP to equip.
In ''Kingdom Hearts II'', Finishing Leap is an [[action ability]] used by pressing {{button|s}} at the end of a ground attack combo. The user can then transition into an aerial attack combo on launched enemies. It costs 5 AP to equip.


[[File:Finishing Leap + Combo KHII.gif|thumbnail|250px|After using Finishing Leap, it is possible to transition into another combo on a launched enemy.]]
==Learning Finishing Leap==
==Learning Finishing Leap==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===

Revision as of 21:33, 4 January 2013

When using Finishing Leap, Sora drives his Keyblade into the ground, creating a shockwave that launches himself and nearby enemies into the air.

Finishing Leap (フィニッシュライズ Finisshu Raizu?, lit. "Finish Rise") is an ability that appears in Kingdom Hearts II. It allows the user to jump high into the air while attacking at the end of an attack combo.

Mechanics

In Kingdom Hearts II, Finishing Leap is an action ability used by pressing Square at the end of a ground attack combo. The user can then transition into an aerial attack combo on launched enemies. It costs 5 AP to equip.

File:Finishing Leap + Combo KHII.gif
After using Finishing Leap, it is possible to transition into another combo on a launched enemy.

Learning Finishing Leap

Kingdom Hearts II

Kingdom Hearts II Final Mix