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Dash (ability): Difference between revisions

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[[File:Dash KHII.png|thumb|Sora using the Dash ability.]]
[[File:Dash KHII.png|thumb|Sora using the Dash ability.]]
{{nihongo|'''Dash'''|ダッシュ|Dasshu}} is an [[ability]] that appears in ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Re:Chain of Memories]]'', ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]''. In ''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories'', it increases running speed and grants immunity to [[Thunder|lightning]], but leaves the user vulnerable to special attacks. In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', it allows the user to move more rapidly by holding {{button|s}}.
{{nihongo|'''Dash'''|ダッシュ|Dasshu}} is an [[ability]] that appears in ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts II]]''. It allows the user to move at high speeds.
 
==Mechanics==
In ''Kingdom Hearts: Chain of Memories'', Dash is an [[enemy card]] effect that increases running speed. It costs 65 CP and lasts for 15 cards. While Dash is in effect, the user is immune to [[Thunder (Element)|lightning]], but weak to [[Neutral (Element)|special attacks]].
 
In ''Kingdom Hearts II'', Dash is an [[Abilities (Kingdom Hearts II)#Action abilities|Action ability]] that allows the user to move more rapidly by holding {{button|s}}. It is only usable by [[Sora]] in [[Lion Form]].


==Learning Dash==
==Learning Dash==
===''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===
*The [[Larxene]] [[enemy card]] has Dash as its effect.
*The [[Larxene]] enemy card has Dash as its effect.
*The [[Black Fungus]] enemy card can randomly activate Dash.
*The [[Darkside]] enemy card can mimic an enemy's Dash.


===''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II''===
*[[Sora]] learns Dash after reaching [[Pride Lands#Wildebeest Valley|Wildebeest Valley]]. It is only usable in [[Lion Form]].
*Sora learns Dash after reaching [[Pride Lands#Wildebeest Valley|Wildebeest Valley]].


<!-- After you restore [[Simba]]'s confidence during the second visit to the Pride Lands, Sora learns Running Tackle which is an attack that can only be executed while using Dash ({{Button|s}} + {{Button|x}}) and lets him spin around with his [[Keyblade]].
<!-- After you restore [[Simba]]'s confidence during the second visit to the Pride Lands, Sora learns Running Tackle which is an attack that can only be executed while using Dash ({{Button|s}} + {{Button|x}}) and lets him spin around with his [[Keyblade]].

Revision as of 03:56, 11 September 2012

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File:Dash KHII.png
Sora using the Dash ability.

Dash (ダッシュ Dasshu?) is an ability that appears in Kingdom Hearts: Chain of Memories and Kingdom Hearts II. It allows the user to move at high speeds.

Mechanics

In Kingdom Hearts: Chain of Memories, Dash is an enemy card effect that increases running speed. It costs 65 CP and lasts for 15 cards. While Dash is in effect, the user is immune to lightning, but weak to special attacks.

In Kingdom Hearts II, Dash is an Action ability that allows the user to move more rapidly by holding Square. It is only usable by Sora in Lion Form.

Learning Dash

Kingdom Hearts: Chain of Memories

  • The Larxene enemy card has Dash as its effect.
  • The Black Fungus enemy card can randomly activate Dash.
  • The Darkside enemy card can mimic an enemy's Dash.

Kingdom Hearts II


See also