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Cure Boost: Difference between revisions

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{{game|COM|REC|BBS|FMB|DDD}}
{{game|COM|REC|BBS|FMB|DDD}}
{{nihongo|'''Cure Boost'''|ケアルアップ|Kearu Appu|lit. "Cure Up"}} is an ability introduced in ''[[Kingdom Hearts: Chain of Memories]]''. It increases the amount of HP the user recovers from [[Cure]]-based techniques. It can be multi-installed to increase its effects.
{{nihongo|'''Cure Boost'''|ケアルアップ|Kearu Appu|lit. "Cure Up"}} is an ability introduced in ''[[Kingdom Hearts Chain of Memories]]''. It increases the amount of HP the user recovers from [[Cure]]-based techniques. It can be multi-installed to increase its effects.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts: Chain of Memories'', Cure Boost is an [[enemy card]] effect that costs 20 CP to add to the deck and lasts for one reload
In ''Kingdom Hearts Chain of Memories'', Cure Boost is an [[enemy card]] effect that costs 20 CP to add to the deck and lasts for one reload


In ''[[Kingdom Hearts Birth by Sleep]]'', Cure Boost is a {{c|stats ability|BBS}} that can be installed up to three times.
In ''[[Kingdom Hearts Birth by Sleep]]'', Cure Boost is a {{c|stats ability|BBS}} that can be installed up to three times.
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==Learning Cure Boost==
==Learning Cure Boost==
===''Kingdom Hearts: Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
*The [[Green Requiem]] enemy card has Cure Boost as its effect.
*The [[Green Requiem]] enemy card has Cure Boost as its effect.
*The [[Black Fungus]] enemy card can randomly activate Cure Boost.
*The [[Black Fungus]] enemy card can randomly activate Cure Boost.
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[[de:Medikus]]
[[de:Medikus]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts Chain of Memories abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]]

Revision as of 17:35, 5 July 2017

Cure Boost (ケアルアップ Kearu Appu?, lit. "Cure Up") is an ability introduced in Kingdom Hearts Chain of Memories. It increases the amount of HP the user recovers from Cure-based techniques. It can be multi-installed to increase its effects.

Mechanics

In Kingdom Hearts Chain of Memories, Cure Boost is an enemy card effect that costs 20 CP to add to the deck and lasts for one reload

In Kingdom Hearts Birth by Sleep, Cure Boost is a stats ability that can be installed up to three times.

In Kingdom Hearts 3D: Dream Drop Distance, Cure Boost is a stats ability that can be installed up to three times. It also increases the restoring amount of HP of Faith and salvation.

Learning Cure Boost

Kingdom Hearts Chain of Memories

  • The Green Requiem enemy card has Cure Boost as its effect.
  • The Black Fungus enemy card can randomly activate Cure Boost.
  • The Darkside enemy card can mimic an enemy's Cure Boost.

Kingdom Hearts Birth by Sleep

Kingdom Hearts 3D: Dream Drop Distance

  • Sora and Riku can purchase Cure Boost from the Sir Kyroo Ability Link for 50, 100, and 100 Link Points.
  • Sora and Riku can purchase Cure Boost from the Lord Kyroo Ability Link for 50 and 100 Link Points.
  • Sora and Riku can purchase Cure Boost from the Wheeflower Ability Link for 50 and 100 Link Points.
  • Sora and Riku can purchase Cure Boost from the Aura Lion Ability Link for 50 Link Points.
  • Sora and Riku can purchase Cure Boost from the Electricorn Ability Link for 50 Link Points.
  • Sora and Riku can purchase Cure Boost from the Iceguin Ace Ability Link for 50 Link Points.
  • Sora and Riku can purchase Cure Boost from the Zolephant Ability Link for 50 Link Points.

See also