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Cure Boost: Difference between revisions

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{{nihongo|'''Cure Boost'''|ケアルアップ|Kearu Appu|lit. "Cure Up"}} is an ability that appears in ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts Birth by Sleep]]''. It increases the amount of HP recovered by Cure-based techniques. In ''Kingdom Hearts: Chain of Memories'', "Cure Boost" is activated by the Green Requiem card, costs 20 CP to add to your deck, and lasts for 1 reload, while in ''Kingdom Hearts Birth by Sleep'', up to three copies of it can be equipped.
{{nihongo|'''Cure Boost'''|ケアルアップ|Kearu Appu|lit. "Cure Up"}} is an ability that appears in ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts Birth by Sleep]]''. It increases the amount of HP recovered by Cure-based techniques. In ''Kingdom Hearts: Chain of Memories'', "Cure Boost" is activated by the Green Requiem card, costs 20 CP to add to your deck, and lasts for 1 reload, while in ''Kingdom Hearts Birth by Sleep'', up to three copies of it can be equipped.



Revision as of 20:12, 28 August 2011

Cure Boost (ケアルアップ Kearu Appu?, lit. "Cure Up") is an ability that appears in Kingdom Hearts: Chain of Memories and Kingdom Hearts Birth by Sleep. It increases the amount of HP recovered by Cure-based techniques. In Kingdom Hearts: Chain of Memories, "Cure Boost" is activated by the Green Requiem card, costs 20 CP to add to your deck, and lasts for 1 reload, while in Kingdom Hearts Birth by Sleep, up to three copies of it can be equipped.

Learning Cure Boost

Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of Memories

Kingdom Hearts Birth by Sleep