Kingdom Hearts II Final Mix

Magnet Burst: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 4: Line 4:
==Mechanics==
==Mechanics==
In ''Kingdom Hearts II Final Mix'', Magnet Burst is an [[action ability]] that costs 3 {{AP}} to equip. It is a ground combo finisher that activates when multiple targets are nearby. Magnet Burst deals Dark damage relative to Sora's {{c|Magic|stat}} stat.
In ''Kingdom Hearts II Final Mix'', Magnet Burst is an [[action ability]] that costs 3 {{AP}} to equip. It is a ground combo finisher that activates when multiple targets are nearby. Magnet Burst deals Dark damage relative to Sora's {{c|Magic|stat}} stat.
 
<!--rewrite following correct format
In ''Kingdom Hearts III'', Magnet Burst is an [[action ability]] that comes standard with the [[Second Form]] [[Formchange]] and its variations. It is an aerial combo finisher that inflicts damage relative to Sora's {{c|Magic|stat}} stat.
In ''Kingdom Hearts III'', Magnet Burst is an [[action ability]] that comes standard with the [[Second Form]] [[Formchange]] and its variations. It is an aerial combo finisher that inflicts damage relative to Sora's {{c|Magic|stat}} stat.-->


==Learning Magnet Burst==
==Learning Magnet Burst==
Line 12: Line 12:


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
*This ability is included with [[Second Form]] and its variations.
<!--rewrite correctly
 
*This ability is included with [[Second Form]] and its variations.-->
{{section-stub}}
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]

Revision as of 15:04, 16 February 2019

File:Magnet Splash KHIIFM.gif
Magnet Burst envelops the user in an orb that reels in enemies before it explodes.

Magnet Burst (マグネスプラッシュ Magune Supurasshu?, lit. "Magnet Splash") is a technique that appears in Kingdom Hearts II Final Mix and [[Kingdom Hearts III. It allows the user to draw in enemies before unleashing a finishing combo move.

Mechanics

In Kingdom Hearts II Final Mix, Magnet Burst is an action ability that costs 3 AP to equip. It is a ground combo finisher that activates when multiple targets are nearby. Magnet Burst deals Dark damage relative to Sora's Magic stat.

Learning Magnet Burst

Kingdom Hearts II Final Mix

  • Sora learns Magnet Burst after defeating Hades.

Kingdom Hearts III

Template:Section-stub