Kingdom Hearts Dream Drop Distance HD: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
(→‎Changes: Those glitches cannot be reproduced on the PS4, I tried. In the ref I've stated step by step how to reproduce the glitch.)
Line 39: Line 39:
*Textures have been improved and anti-aliasing has been added.{{fact}}
*Textures have been improved and anti-aliasing has been added.{{fact}}
*Drop times have been extended.<ref name="fps"/>{{?}}<!--use primary source-->
*Drop times have been extended.<ref name="fps"/>{{?}}<!--use primary source-->
*The Command Deck menu now displays three commands instead of two.{{fact}}
*The Command Deck menu now displays three commands instead of two.
*The user interface has been redone with higher resolution textures, and an aesthetic more consistent with previous games.{{fact}}
*The user interface has been redone with higher resolution textures, and an aesthetic more consistent with previous games.{{fact}}
*The camera has been notably zoomed out, creating a wider field of view.{{fact}}
*The camera has been notably zoomed out, creating a wider field of view.
*Any user experience element that involved using two screens was reworked to only use one screen.
*Any user experience element that involved using two screens was reworked to only use one screen.
*The opening sequence has been reworked to fit the CGI animation, opening credits, and some of the Mickey Mouse animations from the original game onto one screen.
*The opening sequence has been reworked to fit the CGI animation, opening credits, and some of the Mickey Mouse animations from the original game onto one screen.
Line 51: Line 51:
** However, the opening sequence in [[Theater Mode]] removed the opening credits, and all but one of the Mickey Mouse animations entirely - the single kept animation was of Mickey summoning books at the very start of the sequence.<ref>[https://www.youtube.com/watch?v=z1HGxY4_Z8w 3DS vs PS4: ''Dream Drop Distance'' Opening Comparison]</ref><ref>[https://www.youtube.com/watch?v=vVNOYTnxIuk Kingdom Hearts Dream Drop Distance HD Theater Mode Scene 001- Opening] </ref>
** However, the opening sequence in [[Theater Mode]] removed the opening credits, and all but one of the Mickey Mouse animations entirely - the single kept animation was of Mickey summoning books at the very start of the sequence.<ref>[https://www.youtube.com/watch?v=z1HGxY4_Z8w 3DS vs PS4: ''Dream Drop Distance'' Opening Comparison]</ref><ref>[https://www.youtube.com/watch?v=vVNOYTnxIuk Kingdom Hearts Dream Drop Distance HD Theater Mode Scene 001- Opening] </ref>
*Due to the lack of a camera and Streetpass function, two in-game [[trophies#Kingdom Hearts 3D: Dream Drop Distance|trophies]] have been replaced by trophies for defeating a certain enemy and collecting all Keyblades.
*Due to the lack of a camera and Streetpass function, two in-game [[trophies#Kingdom Hearts 3D: Dream Drop Distance|trophies]] have been replaced by trophies for defeating a certain enemy and collecting all Keyblades.
*There have been minor changes regarding bosses:
**The glitches that can be caused by the Reality Shift on {{ns|Game|Ansem, Seeker of Darkness}}'s second form have been fixed.<ref> The glitches on the 3DS version included:<br>- Being able to alter the direction Ansem is facing by hitting him sideways or triggering the Reality Shift on his side. Since the direction Ansem pulls Riku towards during the start of Dark Matter depends on the direction Ansem is facing, this can also get altered. During Dark Matter, the spheres always appear in front of Ansem, but if he is facing backwards, and if Riku gets caught by the Dark Web attack, he will be pulled out of bounds into the spheres. His Dark Rush attack however resets his direction. On the PS4, he resets his direction after he rallies regardless.<br>- Being able to stunlock Ansem by repetitively using the Attack command right after the Reality Shift until he ends up at 1HP, where he retains the HP, thus using something else afterwards will finish him off. On the PS4 he will never stagger.</ref>
**{{ns|Game|Young Xehanort}}'s stats have been reduced, notably his HP.


==Notes and references==
==Notes and references==