Aerial Dodge: Difference between revisions
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{{Game|KH2|FM2|HD2}} | {{Game|KH2|FM2|HD2}} | ||
[[File:Aerial Dodge KHII.gif|300px|thumb|right|Sora performing Aerial Dodge.]] | [[File:Aerial Dodge KHII.gif|300px|thumb|right|Sora performing Aerial Dodge.]] | ||
{{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is | {{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is a technique introduced in ''[[Kingdom Hearts II]]''. It allows the user to perform a spinning midair jump to evade attacks. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Aerial Dodge is a [[ | In ''Kingdom Hearts II'', Aerial Dodge is a [[growth ability]] that allows Sora to perform a midair jump that deflects enemy attacks by pressing {{button|c}}, {{button|x}} in the Japanese releases, while the user is in midair. Leveling it up increases the arc of the dodge. It costs 3 {{AP}} to equip. | ||
==Learning Aerial Dodge== | ==Learning Aerial Dodge== | ||
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==Other appearances== | ==Other appearances== | ||
===''Kingdom Hearts: Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
In ''[[Kingdom Hearts: Chain of Memories]]'', [[Riku]] possesses a movement skill while in [[Dark Mode]] that is similar to Aerial Dodge. It is triggered in ''Chain of Memories'' by pressing {{Button|DSB}} twice, and in ''[[Kingdom Hearts Re:Chain of Memories]]'' by pressing {{button|c}} twice.<!--actually twice, or just once in midair?--> | <!--what is the name of this technique?--> | ||
In ''[[Kingdom Hearts: Chain of Memories]]'', [[Riku]] possesses a movement skill{{?}} while in [[Dark Mode]] that is similar to Aerial Dodge. It is triggered in ''Chain of Memories'' by pressing {{Button|DSB}} twice, and in ''[[Kingdom Hearts Re:Chain of Memories]]'' by pressing {{button|c}} twice.<!--actually twice, or just once in midair?--> | |||
<gallery> | <gallery> | ||
File:Aerial Dodge (Riku) KHCOM.gif|Riku using Aerial Dodge in ''Kingdom Hearts Chain of Memories''. | File:Aerial Dodge (Riku) KHCOM.gif|Riku using Aerial Dodge in ''Kingdom Hearts Chain of Memories''. | ||
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===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
During his second fight against [[Game:Xemnas#Armored Controller|Xemnas's armored form]], Sora can perform | During his second fight against [[Game:Xemnas#Armored Controller|Xemnas's armored form]], Sora can perform Aerial Dodge an indefinite number of times in a row, even if it is not equipped. | ||
==See also== | ==See also== |
Revision as of 18:13, 14 February 2016
Aerial Dodge (エアドッジ Ea Dojji , lit. "Air Dodge") is a technique introduced in Kingdom Hearts II. It allows the user to perform a spinning midair jump to evade attacks.
Mechanics
In Kingdom Hearts II, Aerial Dodge is a growth ability that allows Sora to perform a midair jump that deflects enemy attacks by pressing , in the Japanese releases, while the user is in midair. Leveling it up increases the arc of the dodge. It costs 3 AP to equip.
Learning Aerial Dodge
Kingdom Hearts II
- Master Form has Aerial Dodge LV1 as a default ability.
- Sora learns Aerial Dodge LV1 after leveling Master Form to level 3.
- Master Form learns Aerial Dodge LV2 at level 3.
- Sora learns Aerial Dodge LV2 after leveling Master Form to level 5.
- Master Form learns Aerial Dodge LV3 at level 5.
- Sora learns Aerial Dodge LV3 after leveling Master Form to level 7.
- Master Form learns Aerial Dodge MAX at level 7.
Other appearances
Kingdom Hearts: Chain of Memories
In Kingdom Hearts: Chain of Memories, Riku possesses a movement skill while in Dark Mode that is similar to Aerial Dodge. It is triggered in Chain of Memories by pressing twice, and in Kingdom Hearts Re:Chain of Memories by pressing twice.
- Aerial Dodge (Riku) KHCOM.gif
Riku using Aerial Dodge in Kingdom Hearts Chain of Memories.
- Aerial Dodge (Riku) KHRECOM.gif
Riku using Aerial Dodge in Kingdom Hearts Re:Chain of Memories.
Kingdom Hearts II
During his second fight against Xemnas's armored form, Sora can perform Aerial Dodge an indefinite number of times in a row, even if it is not equipped.