Random License: Difference between revisions
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{{ | {{game|RCO}} | ||
{{InfoAbility | |||
|kana=ランダムライセンス | |||
|romaji=Randamu Raisensu | |||
|recname=Random License | |||
|recimage=Random License KHREC.gif | |||
|rectar=All allies | |||
|rectype={{AT|mag}} Magic | |||
|recpow=— | |||
|recreload=120 | |||
}} | |||
'''Random License''' is a technique that appears in ''[[Kingdom Hearts Re:coded]]'', within the [[Labyrinth]]. It allows the user to grant the effect of a randomly selected [[license]]. | |||
==Mechanics== | |||
Random License is a magic-type [[compiled command]] that targets all allies. It has no attribute and a reload count of 120. | |||
Random License LV1 grants either [[Defense-L]], [[Charge-L]], or [[Timing-L]], Random License LV2 grants either [[Strength-L]], [[Auto-Block-L]], or [[Reload-L]], and Random License LV3 grants either [[Reload-L]], [[Regen-L]], or [[Auto-Life-L]]. | |||
==Learning Random License== | |||
*[[Data-Sora]] can compile the following deck commands into Random License LV1: | |||
**[[Esuna]] | |||
**[[Magnet]] | |||
**[[Slow]] | |||
**[[Confuse]] | |||
*Data-Sora can compile the following deck commands into Random License LV2: | |||
**[[Magnera]] | |||
**[[Magnet Grab]] | |||
**[[Stop]] | |||
*Data-Sora can compile the following deck commands into Random License LV3: | |||
**[[Magnega]] | |||
**[[Quake]] | |||
[[Category:Kingdom Hearts coded abilities]] |
Latest revision as of 19:05, 15 March 2022
Random License is a technique that appears in Kingdom Hearts Re:coded, within the Labyrinth. It allows the user to grant the effect of a randomly selected license.
Mechanics[edit]
Random License is a magic-type compiled command that targets all allies. It has no attribute and a reload count of 120.
Random License LV1 grants either Defense-L, Charge-L, or Timing-L, Random License LV2 grants either Strength-L, Auto-Block-L, or Reload-L, and Random License LV3 grants either Reload-L, Regen-L, or Auto-Life-L.