Kingdom Hearts Re:coded

Zero to Hero: Difference between revisions

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{{nihongo|'''Zero to Hero'''}} is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to attack an entire row of enemies.
{{nihongo|'''Zero to Hero'''}} is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to attack an entire column of enemies.


==Mechanics==
==Mechanics==
Zero to Hero is a [[special attack]] used by [[Hercules]] in the [[Olympus Coliseum]] Keyhole<!--the labrynth-->. Hercules uses a powerful punch that deals damage to an entire row of enemies.<!--is the row random?-->
Zero to Hero is a [[special attack]] used by [[Hercules]] in the [[Labyrinth]]. Hercules implements a powerful punch that deals damage to an entire column of enemies.


==Learning Zero to Hero==
==Learning Boiling Point==
===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
*Hercules can use Zero to Hero any time while in the Keyhole<!--labrynth-->.
*Hercules may randomly use Zero to Hero in place of a regular attack at any time, while in the [[Labyrinth]].
 
==See Also==
*[[Boiling Point]]
*[[Omnislash]]
 
{{ability-stub}}
{{ability-stub}}


<!--[[Category:Kingdom Hearts Re:coded Compiled commands]]-->
[[Category:Kingdom Hearts coded abilities]]
[[Category:Kingdom Hearts coded abilities]]

Revision as of 14:48, 29 December 2013

Gawrsh, aren't we here because of the picture?
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Zero to Hero is a technique that appears in Kingdom Hearts Re:coded. It allows the user to attack an entire column of enemies.

Mechanics

Zero to Hero is a special attack used by Hercules in the Labyrinth. Hercules implements a powerful punch that deals damage to an entire column of enemies.

Learning Boiling Point

Kingdom Hearts Re:coded

  • Hercules may randomly use Zero to Hero in place of a regular attack at any time, while in the Labyrinth.

See Also