Talk:Abilities (KH): Difference between revisions
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|width="20%" style="text-align:center"|'''Obtained''' | |width="20%" style="text-align:center"|'''Obtained''' | ||
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|{{nihongo|'''[[ | |{{nihongo|'''[[Critical Plus]]'''|クリティカルアップ|Kuritikaru Appu|<br>lit. "Critical Up"}} | ||
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| | |Increases odds of dealing critical damage. Equip more to boost effect. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Vortex]]'''|ヴォルテックス|Vorutekkusu}} | ||
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| | |Close the distance to nearby enemies with this powerful spinning attack. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Aerial Sweep]]'''|エリアルスイープ|Eriaru Suīpu}} | ||
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| | |Leap at an airborne enemy and strike a mighty blow. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Blitz]]'''|ファイナルブレイク|Fainaru Bureiku|<br>lit. "Final Break"}} | ||
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| | |Strike enemies ahead of you with a powerful finishing combo. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Scan]]'''|ライブラ|Raibura|<br>lit. "Libra"}} | ||
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| | |View an enemy's HP gauge during battle. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Treasure Magnet]]'''|ドロー|Dorō}} | ||
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| | |Attract nearby HP/MP balls, munny, and items. Equip two to attract them from even further away. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[MP Haste]]'''|MPヘイスト|MP Heisuto}} | ||
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| | |Boosts MP recovery rate in battle, allowing more spellcasting. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[MP Rage]]'''|ダメージアスピル|Damēji Asupiru|<br>lit. "Damage Aspiré"}} | ||
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|Recover MP whenever you're hit in battle. Heavier damage restores more MP. Equip more to boost effect. | |||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Berserk]]'''|バーサク|Bāsaku}} | ||
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| | |Boosts attack power when HP is critically low. Combine with a weapon skill for more power. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Second Chance]]'''|ラストリーヴ|Rasuto Rīvu|<br>lit. "Last Live"}} | ||
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| | |Keep 1 HP even after taking a critical hit. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Jackpot]]'''|プライズアップ|Puraizu Appu|<br>lit. "Prize Up"}} | ||
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| | |Receive more munny and HP/MP balls in battle. Equip to entire party to boost effect. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Lucky Strike]]'''|ラックアップ|Rakku Appu|<br>lit. "Luck Up"}} | ||
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| | |Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Cheer]]'''|召喚MPアップ|Shoukan MP Appu|<br>lit. "Summon MP Up"}} | ||
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| | |Increases the summons' MP gauge, giving them more time and attacks per battle. Equip to entire party to boost effect. | ||
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|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
|{{nihongo|'''[[ | |{{nihongo|'''[[Second Wind]]'''|ハイパーヒーリング|Haipā Hīringu|<br>lit. "Hyper Healing"}} | ||
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| | |Recover from KO status quickly with HP fully restored. | ||
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|} | |} | ||
Revision as of 19:25, 30 January 2010
Naming
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Parent page
I am under the impression that this should be a parent page to list the abilities. Each ability will then be separated into separate articles where all descriptions can be written there. You probably wonder, "Why not merge"? My answer: Because we are not Wikipedia and we do not demand something to be notable and referenced for one topic to be separated. Is that okay? Blue。 09:08, 15 January 2008 (UTC)
I'm just following what you've said, each special abilities deserves it's own page, but if we merge KH, KHII, abilities and sleights all together, It'll be a veeeery long page, and Donald and Goofy have different abilities in KH and KHII--N/A
- Sorry, I have to reword that. Blue。 09:49, 15 January 2008 (UTC)
- I still don't get why we didn't just make them sub-pages of the respective character's articles, like Sora/Kingdom Hearts abilities, Sora/Kingdom Hearts II abilities, etc., (or possibly Sora/Abilities (KH) to make it shorter). Making them individual articles will seem odd in the long run, because a) when we set them up by level they are learned at, a single list would be more comprehensive (the setup will look somewhat different than this one though), and b) most abilities are one-liners, so it's a waste of space. My optimal solution is this: Move this article to Abilities, have it state all the descriptions based on name, not game (so KH, KHII, and KH:CoM are all included), make sub-pages for all the characters listing when they learn what (this includes defense up and such), have links link back to the Abilities article, if people want to read what it does. It's simple, comprehensive, and with the setup I have in mind, probably the best solution. --Hecko X 12:08, 15 January 2008 (UTC)
- No objections--N/A
- No problem with me. Hexed
- I was actually persuaded by this setup. It looked neat to me and I just want the KHWiki to increase its number of articles. Anyway, waste of space isn't a problem in a wiki. I haven't heard of complains from a wikia staffer that a wiki was eating the server or bandwidth. So that's me preferring such a setup. I gave the idea to make a character subpage, but then there was a suggestion to merge them. Blue。 18:02, 15 January 2008 (UTC)
- That setup is very similar to what I had planned for the subpages. And I use the term "waste of space" in an abstract sense. "Physically", the amount of kb used is the same +/- maybe 50, so that has nothing to do with it. It's because of esthetics. Small articles that can't be extended beyond 3-5 lines, because there isn't anymore information, might as well be merged together to get at least one decent sized (in terms of length) article. Active abilities, such as Ragnarok, Trinity Limit and such (which might also be classified as special attacks) can get their own articles because they have special requirements for activating that can be discussed, as well as advice on how to use them to the greatest effect, which obviously can't be done with stuff like "Scan" or "Treasure Magnet". --Hecko X 18:39, 15 January 2008 (UTC)
- I was actually persuaded by this setup. It looked neat to me and I just want the KHWiki to increase its number of articles. Anyway, waste of space isn't a problem in a wiki. I haven't heard of complains from a wikia staffer that a wiki was eating the server or bandwidth. So that's me preferring such a setup. I gave the idea to make a character subpage, but then there was a suggestion to merge them. Blue。 18:02, 15 January 2008 (UTC)
- No problem with me. Hexed
- No objections--N/A
- I still don't get why we didn't just make them sub-pages of the respective character's articles, like Sora/Kingdom Hearts abilities, Sora/Kingdom Hearts II abilities, etc., (or possibly Sora/Abilities (KH) to make it shorter). Making them individual articles will seem odd in the long run, because a) when we set them up by level they are learned at, a single list would be more comprehensive (the setup will look somewhat different than this one though), and b) most abilities are one-liners, so it's a waste of space. My optimal solution is this: Move this article to Abilities, have it state all the descriptions based on name, not game (so KH, KHII, and KH:CoM are all included), make sub-pages for all the characters listing when they learn what (this includes defense up and such), have links link back to the Abilities article, if people want to read what it does. It's simple, comprehensive, and with the setup I have in mind, probably the best solution. --Hecko X 12:08, 15 January 2008 (UTC)
(undent) So that's that then. We'll just have to know which of the abilities do not deserve an article. Blue。 18:57, 15 January 2008 (UTC)
Ally abilities
I am under the impression that ally abilities should be listed in their respective pages. Thoughts?--N/A
I think they should be kept there. -Azul 07:50, 19 January 2008 (UTC)
- I'll get started on this soon enough, no worries. --Hecko X 11:51, 19 January 2008 (UTC)
Kingdom Hearts II abilities ?
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AP?
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List
Unique abilities
Ability | AP | Description | Obtained |
Critical Plus (クリティカルアップ Kuritikaru Appu , lit. "Critical Up") |
Increases odds of dealing critical damage. Equip more to boost effect. | ||
Vortex (ヴォルテックス Vorutekkusu ) | Close the distance to nearby enemies with this powerful spinning attack. | ||
Aerial Sweep (エリアルスイープ Eriaru Suīpu ) | Leap at an airborne enemy and strike a mighty blow. | ||
Blitz (ファイナルブレイク Fainaru Bureiku , lit. "Final Break") |
Strike enemies ahead of you with a powerful finishing combo. | ||
Scan (ライブラ Raibura , lit. "Libra") |
View an enemy's HP gauge during battle. | ||
Treasure Magnet (ドロー Dorō ) | Attract nearby HP/MP balls, munny, and items. Equip two to attract them from even further away. | ||
MP Haste (MPヘイスト MP Heisuto ) | Boosts MP recovery rate in battle, allowing more spellcasting. | ||
MP Rage (ダメージアスピル Damēji Asupiru , lit. "Damage Aspiré") |
Recover MP whenever you're hit in battle. Heavier damage restores more MP. Equip more to boost effect. | ||
Berserk (バーサク Bāsaku ) | Boosts attack power when HP is critically low. Combine with a weapon skill for more power. | ||
Second Chance (ラストリーヴ Rasuto Rīvu , lit. "Last Live") |
Keep 1 HP even after taking a critical hit. | ||
Jackpot (プライズアップ Puraizu Appu , lit. "Prize Up") |
Receive more munny and HP/MP balls in battle. Equip to entire party to boost effect. | ||
Lucky Strike (ラックアップ Rakku Appu , lit. "Luck Up") |
Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. | ||
Cheer (召喚MPアップ Shoukan MP Appu , lit. "Summon MP Up") |
Increases the summons' MP gauge, giving them more time and attacks per battle. Equip to entire party to boost effect. | ||
Second Wind (ハイパーヒーリング Haipā Hīringu , lit. "Hyper Healing") |
Recover from KO status quickly with HP fully restored. |
get shared abilities
- Firaga: Unleashes an incredible burst of flame. Consumes a small amount of MP.
- Blizzaga: Unleashes a gust of frost. Longest range. Consumes a small amount of MP.
- Thundaga: Calls a great maelstrom of lightning to the target area. Consumes 1 MP.
- Curaga: Restores a massive amount of HP to one character. Consumes 1 MP.
- Graviga: Wrings a percentage of HP from the target. Wider area of effect than Gravira. Consumes 1 MP.
- Stopga: Prevents targets from taking action for a limited time. Widest area of effect. Consumes 2 MP.
- Aeroga: Deploys a barrier that absorbs damage. Deflects certain attacks. Consumes 2 MP.
Ability | AP | Description | Obtained |
Slapshot[KH I FM] (スラップショット Surappushotto ) | Sora | ||
Sliding Dash[KH I FM] (スライドダッシュ Suraido Dasshu , lit. "Slide Dash") |
Sora | ||
Hurricane Period[KH I FM] (ハリケーンピリオド Harikēn Piriodo ) | Sora | ||
Ripple Drive[KH I FM] (リップルドライヴ Rippuru Doraivu ) | Sora | ||
Leaf Bracer[KH I FM] (リーフベール Rīfu Bēru , lit. "Leaf Veil") |
Sora | ||
Stun Impact[KH I FM] (スタンインパクト Sutan Inpakuto ) | Sora | ||
Gravity Break[KH I FM] (グラビティブレイク Gurabiti Bureiku ) | Sora | ||
Zantetsuken[KH I FM] (ザンテツケン ) | Sora |