User talk:MateusinhoEX/Archive 2013

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Okay, see, don't do that. Don't ever use online walkthroughs as sources for anything on this wiki, ever.

Never ever ever. You need to either use the official guides or check the game yourself, because relying on online walkthroughs means everything you've added needs to be rechecked (for example, the Intrepid Fantasy bargain price you incorrectly removed)."We're werewolves, not swearwolves." (KrytenKoro) 23:11, 10 January 2013 (UTC)

Got it. From now on, I will use the prices from Ultimania scans. For the created Spirits, we can use info that's already here. Should I remove the treasure info, too? - MateusinhoEX - 23:18, 10 january 2013 (UTC)
Not if you verify it. If you can't do it yourself, try finding a reliable source. --Neumannz, The Dark Falcon 01:21, 11 January 2013 (UTC)
Sorry, but, believe it or not, my internet connection is too slow too watch videos, specially long ones. Once I have a chance, I will check the already placed info. Meanwhile, I will not put more Treasure info, only fill the Created Spirits sections. - MateusinhoEX - 13:08, 11 january 2013 (UTC)
Don't do that unless you can check it against the game or a guide. Remember, only ever use primary sources to build a wiki page. Even other wiki articles are not acceptable."We're werewolves, not swearwolves." (KrytenKoro) 08:34, 12 January 2013 (UTC)
Use Brilliant as a standard format for these pages."We're werewolves, not swearwolves." (KrytenKoro) 09:05, 12 January 2013 (UTC)

Item infoboxes[edit]

TheFifteenthMember I hope it's slow and painful; the elation I get from such kills is unmatched by anything, yeeeess... Just thinking about it makes me... oohhh... TheFifteenthMember 21:37, 23 February 2013 (UTC)
Hey, I just wanted to ask you the current status of the item infoboxes. Are they ready to use or do they still need work? I'm just asking cos they would be useful for Training Toy articles to cover buy and sell prices and they're pretty snazzy...
TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. TheFifteenthMember 15:30, 24 February 2013 (UTC)
Hmmm, as for the colours, I'm not sure since the colours change with each level. Just do what you think looks good. Also I'll fill in the buy/sell prices and other info (descriptions can be found on the Training Toy page). I wanted to ask if its possible to add the cost in the medal shop, so maybe you can have 'buy', 'bargain', 'medals' and 'sell'. If its not possible, don't worry, we can add it somewhere else. Thanks!

EDIT: I see what you done there, nice!


When you're free, do you mind working on a draft for the System Sector tables/infoboxes please? For now, set it out like this but feel free to make any changes. Thanks! TheFifteenthMember 16:06, 31 March 2013 (UTC)

Of course I can. I was kinda busy this weekend, because my 2 uncles came to spend the holiday here in my house. But I can start it now and work more on it starting tomorrow. - MateusinhoEX 20:56, 31 March 2013 (UTC)
Thanks, that's okay! Also, for the 'Questploration Required' parameter, just put 'Questploration' - it sounds more fluent. TheFifteenthMember 21:07, 31 March 2013 (UTC)


Is it possible for you to get on now? TheFifteenthMember 14:17, 1 April 2013 (UTC)

SS template[edit]

Ahhh I see what you mean with A, B etc. It seems like a perfect idea especially if we write above it something like 'There are two system sectors:' . If there's nothing else, I think it's ready to be used. Should we move it to Template:InfoSector now?TheFifteenthMember 14:53, 2 April 2013 (UTC)

The template is ready, I agree. i will just change the colors back to orange and yellow, they were better. Then I'll move it. MateusinhoEX - 17:24, 2 April 2013 (UTC)

Another Problem[edit]

So, for non-sector rewards (rewards that can be bought upon each sector completion) sometimes their price increases each time. So I think we should do this. Thoughts? TheFifteenthMember 20:12, 3 April 2013 (UTC)

Good idea. Then, for Sector Rewards, we can leave an —, because there aren't any cost increase. I will give it a try. - MateusinhoEX 15:08, 5 April 2013 (UTC)

Nightmare Infobox[edit]

ShardofTruth Once you believe, truth and lie are quite the same thing. — 15:07, 12 April 2013 (UTC)
Game Clear Data KHRECOM.png I have some pages for the Nightmare stats uploaded here. The resistances are already incorporated in the Spirit stats but the rest differs alot. I can't really offer much help beyond that, I could transcribe the Japanese text (for Google translation) and get the icons if needed, but that's about it.
Thanks. It will help a lot. When you have time, any text you could transcribe would help. I can translate the Dream Piece drops by using their Kanas, but for the rest any help is welcome. About the infobox, I already have a plan in mind on how to make it. - MateusinhoEX - 15:19, 12 April 2013 (UTC)

I'm not good at reading the raw template (an example would be nice), so maybe you already inserted some things I mention here. The elemental resistances should be clear, the status resistances are listed as follows:

Mini (ミニマム?) Slow (スロウ?) Deep Freeze (aka Freeze in former games) (フリーズ?)
Darkness (aka Blind in former games) (暗闇?) Sleep (スリプル?) Time Bomb (タイムボム?)
Confuse (コンフュ?) Stop (ストップ?) Zero Gravity (無重力?)
Bind (バインド?) Stun (スタン?) Magnet (マグネ?)
Poison (ポイズン?) Ignite (バーン?) Zantetsuken (ザンテツケン?)

The Bradygames guide just lists the immunities which may be the way to go because in contrast to former KH games in KH3D the effects are either enabled ("o") or disabled ("x").


The rewards are a bit more complicated. Basically there are two types. Type A are HP orbs, Munney and Droplets, Type B are Dream Pieces and other prize boxes. Both types have an overall drop chance that seems to be dependent on external factors like the battle level or the Forecast. The chances after the orange box are only valid for the rare Nightmares.


倒したときに落とすプライズと落とす確率。Aグループ(HPプライズ、マ二一、ドロッププライズ)かういすれか1種類をかならす落とし、Bグループ(プライズボックスの中身、ドリームピース)からいずれか1種類を落とす可能性がある。 レアは、レア敵のときにそのデータになることを示す。なお、いくつかのデータは以下の仕組みで変化する。

  • Aグループのプライズのサイズと個数は、プライズ名の右に記したデータを基 本として、バトルレベルに応じて変わる(→P.396)
  • HPポールデーにはHPプライズのサイズが1段階大きくなり、マニーデーには マニーのサイズが1段階大きくなり、トレジャーデーにはBグループのプライズの落とす確率が3倍に上がる
  • すれちがい通信で受信したバトルポータルでは、Bグループの一番下のプライズが「消滅時に残すドリームピース(→P.243~293)」に変わる

--ShardofTruth 12:07, 14 April 2013 (UTC)

Thanks!! This will help a lot!! Later I will make an example of the template. Also, is there listed in any place in which worlds and Special Portal the Nightmare and it's respectivey Rare Nightmare appears? - MateusinhoEX - 14:22, 14 April 2013 (UTC)
Yes, it's listed where number 3 on the explanation page (356) points to. There are basically 5 colors:
  • Common (translated "Normal" by Bradygames) (通常?), basically means in which world the boss is fought or the enemy appears regulary.
    • 1st time/2nd time (1回目/2回目?), sometimes bosses have a 1st time and 2nd time appearance instead of "normal" one. It's usualy the same world though.
  • Portal (ポータル?), lists the world where the enemy appears in portals
  • Rare (レア?), lists the worlds where the rare Nightmare versions appear. Wheeflower and Woeflower have no rare version but a Huge (translated "Special Enormous Version" by Bradygames) (巨大?) that is only encountered by Sora in La Cité des Cloches and is much stronger than the regular versions.
  • Secret (シークレット?) lists the world where the boss appears in secret portals.
If you're looking for a comprehensive list showing every enemy's world appearance I think there is none, at least no 100% complete one. --ShardofTruth 16:44, 14 April 2013 (UTC)
Perfect. Erry said that when he had time he would scan the other pages for me. With this information you gave me, I will be able to extract almost everything needed to fill the box for each Nightmare. Also, with these japanese characters, I can write some other words if I need. Using the Kana of the Dream Pieces and Worlds I will be able to get almost every info needed. Thank you. - MateusinhoEX - 17:09, 14 April 2013 (UTC)


Hi again, can you add a column for where it shows info about the different floors, labelled 'Virus'. Info added there will be shown by tick/cross again. Thanks again! TheFifteenthMember 13:07, 20 April 2013 (UTC)

Of course. This will be very quick. MateusinhoEX 15:53, 20 April 2013 (UTC)
Thanks, I'll update the articles this weekend. TheFifteenthMember 19:27, 22 April 2013 (UTC)
Okay. If you need any help, just ask me. I have to finish the Synthesis Items articles, too. XD - MateusinhoEX 13:40, 21 April 2013 (UTC)

background images[edit]

--Neumannz, The Dark Falcon 00:12, 29 April 2013 (UTC)

Thanks, Neumannz. I learned how to do it, and it worked with the image I wanted on the site you gave me. But in the infobox, it still doesn't work. Maybe for wiki text, it's a different code. I will see if I can find something. - MateusinhoEX, 13:29, 29 April 2013 (UTC)

If you're trying to do an image on top of an image, see if this might work here. --Neumannz, The Dark Falcon 22:35, 29 April 2013 (UTC)

Test on Wikipedia if you don't want to have to copy the template over. The important part is the "position" property. --Neumannz, The Dark Falcon 23:00, 29 April 2013 (UTC)


1) For the Ability Link template, the title 'Abilities' (under the type column) is 'abilities'. 2) In the Nightmare stats, HP orbs are written HP balls there, I'll check if this is a mistake or not (I don't even know if that part is even part of the template or not XD). I would fix these myself but I'd probably mess everything up. Thanks for all 5 (or 6?) templates you've worked on! TheFifteenthMember 21:47, 30 April 2013 (UTC)

Thanks for the tips. I like to work on templates because I learn a little about HTML, even if it is as Wikitext. I'm happy I'm helping in something XD!!! - MateusinhoEX 13:47, 01 May 2013 (UTC)

SS For the Last Time... hopefully[edit]

See C here. For the Questploration parameter, how can I include a note or reference there? TheFifteenthMember 22:08, 27 May 2013 (UTC)

Well, that parameter uses a Switch template. So, putting a reference there will interfere with the Switch parameter. But I think I have a solution, okay? Oh, one more thing. I am playing KH Re:C now. It's very slow in my computer but it's better than nothing. I'm in Wonderland, so, if there are anything that you want to be checked in System Sectors, you could ask me and I see if I can check it for you, okay? EDIT:Yeah, done it!!! Use the |questref= parameter to put references for Questploration. If you need anything you can ask me, don't worry. - MateusinhoEX - 13:32, 28 May 2013 (UTC)
Great! If you want you can double check everything for all the current system sectors in case they're any mistakes but other than that I'm fine since I have the game too. Although you can help out with anything unchecked here. Thanks though! TheFifteenthMember 20:46, 28 May 2013 (UTC)


Pea14733 Haha, some folks just don't take no for an answer. — 13:49, 20 June 2013 (UTC)
Happy Birthday MEX! I see you've been busy with both real life and wiki stuffs so good luck with both!

Thanks, Pea!! I would not let you guys!! I like you guys more than lots of people that I know years ago, even that I have never met you. So, thank you very much!!! And I need to make a talk bubble to me.... And I will do it now! - MateusinhoEX - 14:01, 20 June 2013, (UTC)

TheSilentHero My power has no limits! — 14:24, 20 June 2013 (UTC)
Happy Birthday!

ShardofTruth Once you believe, truth and lie are quite the same thing. — 17:20, 20 June 2013 (UTC)
Game Clear Data KHRECOM.png Yeah, Happy Birthday MateusinhoEX. I hope you have an amazing day, lots of fun and I wish you success in your studies. Hopefully we will implement the rest of the templates you work so hard on soon. Your contributions to the wiki are more than amazing and if we would still vote for users of the month you would surely become one, so I made you this token instead:)


TheFifteenthMember I hope it's slow and painful; the elation I get from such kills is unmatched by anything, yeeeess... Just thinking about it makes me... oohhh... TheFifteenthMember 19:32, 20 June 2013 (UTC)
I wanted to nominate you for the FU too! Too bad I can't make a badge, so just take this instead XD
KrytenKoro - Click
Neumannz — Ah, my trusty nunchuck gun. The only gun that's never out of ammo.
TALK — Or did I?
— 01:04, 21 June 2013 (UTC)
Happy the Birthday!

MateusinhoEX - Hebby Repp with stylin' threads and a serious 'tude sighted!— 14:16, 21 June 2013 (UTC)
Thanks, everyone. This was one of the best birthdays I had. Not because of things that happened to me in real life, but because of this. I'm very happy to see I have REAL friends, even if I never have met them in real life. I reaaally consider you guys my friends. Thank you. When I entered here, my two dreams were to vote in the Mirage Arena and become a Featured User. I can consider both are realized. And I have ideas for both your cookie FM, and your Badge, Shard. I know perfectly how to use them. but... please, can someone help me with this talk bubble? I can't make Neku bigger!!!! XD
Nezzy — happy wiki
TALK — i got up at like 5am and made all these goddamn edits
02:22, 22 May 2013 (UTC)

You'll have to crop the whitespace from the sides. Talkbubble images are automatically set to the same width.

Thanks, NZ, it worked. But I just didn't liked Neku and the colors. I will have to think a little more to make a talk bubble that I really like. Later, I will come back and make some edits. I already used the cookies and the Medal, but there's one more thing I will do with it. I have to go take care of my nephew, now XD. Till later! - MateusinhoEX - 14:38, 22 June 2013 (UTC)

Attack Haste[edit]

Hey, about the attack haste LP values, they weren't made up, I got them from my 3DS. Thus, all of those values should be correct. I was going to cross check them in the morning because it was 2am and I was sleepy. So I am going to re-check all of those values soon, and then will re-enter them into the appropriate spots. As for why the words Air Combo Plus were there instead of Attack Haste, was because I copied the sentence structure from the Air Combo Plus page, and since it was 2am, I didn't realize that I forgot to change it. ._. (sorry 'bout that!) Thus, I will work on the page when I get back from running some errands. Have a good day! :) Eternal Flames KHD.pngChainoffirePizza Cut KHD.png

Sorry if I was a little mean, okay XD? Thanks for the explanation. It would be good if you could check those values for us. About the mistake with "Air Combo Plus", don't worry, I always do that too. Have a good day, friend! - MateusinhoEX - 21:12, 01 July 2013 (UTC)
You weren't too harsh, as a regular editor, I understand how frustrating it can be. Especially when there were some editors making values up. So no worries! ^.^ I'll get to those right away. Eternal Flames KHD.pngChainoffirePizza Cut KHD.png

Dream Eater stats[edit]

I was finally able to make photos of the pages. They're not as good as scans but everything is readable, you can download them here. Something that I didn't notice before is that Brawlamari and Queen Buzzerfly don't have a stat box, only their appearance is listed, very strange. ShardofTruth 17:02, 28 July 2013 (UTC)

Oh, Shard, thank you very much!!!! I have something for you too. i saw that you are getiing images of KHχ, so, I am taking screenshots of my KHχ cards and cropping them. I will finish cropping as soon as possible, as well as uploading them with the full screenshots to get their stats. I got very good at it!!! I cropped them so well, that when there are cards of characters with the same name, you can only see the image changing~of them changing, it seems the name and the card frame remains the same!!! Thank you for your help!! - MateusinhoEX 23:45, 28 July 2013 (UTC)
You don't need to make screenshots and crop them if you want. The cards are all saved at the following adress: "".
You just need to fill in the desired image code (example can be found in my google document) which can be found by browsing through your browser's cache (usually accessed with typing "about:cache" in the adress bar), the usercode is not important and can be left out.ShardofTruth 07:24, 29 July 2013 (UTC)
Oh.. but anyway, you already have all cards I cropped XD. If I get any SR cards, I will do that. I learned how to do it. It's easy! Now, I will focus on making the infobox for those cards, then. I already have some ideas, which can be implemented with all your cards and info. Thanks, again! Oh, and the photos ended better than the scans, they don't get blurry when I zoom them in on my tablet. EDIT: Oh, I just remembered I have some SR card images I got from the games data. I have Sora SR+ Power, Goofy SR Power, Donald SR Power, Sora (KHI) SR Magic and Minnie Mouse SR Assist. I can also get Final Form and Goofy and Donald in Atlantica cards. But I don't have their stats, tough, only images. - MateusinhoEX 13:30, 29 July 2013 (UTC)
You can look up the stats at the KHX Capture Wiki, the images should be fine either way, I think I know the ones you're talking about.
Anyway there are currently 268 cards in the game, plus the one you get for defeating a LV35 Behemoth and an unknown SR King Mickey card that is a yet unrevealed reward for the current event. The cards are indeed numbered even though it's not shown in the game because the image codes I was talking about earlier are actually the SHA-256 hashes of the cards names, you can find thumbnails and the correct order in this archive. As you can see only two cards of the same rarity actually use the same render but have a different attribute (Sora SR and Cloud N) with different stats, the rest form some sort of mini-series.
By the way great work on the keyblade template, it's perfect now, I just have to rename the images because it seems there won't be any changes made to them. ShardofTruth 20:32, 29 July 2013 (UTC)

Oh, I loved that list. I wanted to be able to get all Sora's Drive Forms cards, specially Limit and Final. And I was one of the 1000 best players, I got that Sora (KHII) SR Magic card! Well, anyway, I noticed that some cards there are the actual renders in the right size, so, when I have time, I will check one by one to see which have good images and pick their stats. Thanks for the tips, Shard! - MateusinhoEX 13:10, 30 July 2013 (UTC)

SS Temp[edit]

When you have the time, could you change the 'Virus' column so that you can just write in 'Chance' to make it appear on the template? Thanks! TheFifteenthMember 10:48, 22 September 2013 (UTC)

Done!! Anything more just ask. I will make some adjusts in the Portals template, too. I am making a list of all Special Portals and of all Treasures too. So, tough I am not very active, I getting some info :). I Just changed the ticks in the template to Chance, so you don't have to do anything. And this time, I already tested it for you, it is working. Bye friend, see you soon!! - MateusinhoEX 13:26, 22 September 2013 (UTC)
That's great. Thanks again! TheFifteenthMember 13:29, 22 September 2013 (UTC)

Re:Welcome Back[edit]

Thank you very much for your kind message! I look forward to working with you in the future :) - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 19:22, 22 September 2013 (UTC)

Hi again![edit]

TheFifteenthMember I hope it's slow and painful; the elation I get from such kills is unmatched by anything, yeeeess... Just thinking about it makes me... oohhh... TheFifteenthMember 19:02, 14 December 2013 (UTC)
Good to know that you're back :P! Unfortunately, I have another favour to ask you, which hopefully shouldn't take that long. We had a roundtable discussion and we decided to revive the Walkthrough: space so me and Pea are writing a Walkthrough:Kingdom Hearts Re:coded together. The problem is we don't have boss templates like how the KH one does. So for example, if you look here, the boss templates are the stats and strategies for stuff like Jafar, Cave of Wonders, Pot Scorpion etc. We need hose templates, but modified for Re:coded stats so resistances and stuff might have to be slightly tweaked. Here are some Re:coded stats so you know what parameters are needed. One more thing: I think we'll need two versions of the template since the KH one has Template:WKH1HBoss for mini-bosses, like "Pot Scorpion" and Template:WKH1SBoss for main bosses, like Jafar. They're both the same but the sub-bosses are purple and the bosses are blue (For Re:coded, maybe the sub-bosses should be yellow and the main bosses orange?). I think that's all the information, you can make the main boss template here and sub-boss template here. Ask me if you need anything else.

I thank you again; you don't need to spend a HUGE amount of time on it since it's just rearranging a few boxes and colours. We would ask someone else but I think of you as "The Template Man" now...

P.S. Don't ask me what the "H" and "S" in "HBoss" and "SBoss" stands for...

P.P.S. You should get on the IRC more often, now :P

MateusinhoEX - Hebby Repp with stylin' threads and a serious 'tude sighted!— 20:39, 14 December 2013 (UTC)
Wee, thanks FM. Don't worry, I love to make templates!! I was missing that!! Well, I wasn't editing too often, but I was taking a look at the main topics of the roundtables, and I learnt about walkthroughs. I still have to beat KH3D two or three times, so I can help with the walkthrough of it. About the templates, got it,I think I can end it up until tomorrow.

P.S. I will enter on the IRC as soon as possible!!!

EDIT: Are you sure those are all stats? Those are for coded, not for Re:Coded. So, weren't other status effects added, such as Blind and Clock Rewound?

Pea14733 Knowing it in your head doesn't mean much if you don't act on it. — 21:02, 14 December 2013 (UTC)
MEX, lookie here. I'm pretty sure that the bugged Data-Roxas didn't appear in the original coded. But the stat tab is "KHcoded" anyway so I think it's the same.

EDIT: Why don't you just go on the IRC like, NOW :D EDIT2: Well, we will need Re:coded Ultimania for other bosses' stats anyway.

TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. TheFifteenthMember 11:42, 15 December 2013 (UTC)
The template looks great as usual. Two things though: Firstly, with the resistance parameters, can you allow a question mark (?) as well as a cross/tick since that's what most boss templates are likely to have for a while... Secondly, do you know why the Tidus template here doesn't take up the entire width of the page?