Kingdom Hearts II
Kingdom Hearts Re:coded

Full Swing

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Full Swing (フルスウィング Furi Suwingu?) is an ability introduced in Kingdom Hearts II.

Mechanics[edit]

In Kingdom Hearts II, Full Swing is a Reaction Command which allows Sora to hit a midair enemy with a charged batting strike.

In Kingdom Hearts Re:coded, Full Swing is an Overclock ability. It decreases Data-Sora's Critical Rate by x0.63 but doubles the added damage of a critical hit.

Learning Full Swing[edit]

Kingdom Hearts II[edit]

  • Full Swing can be used against a Large Body or Fat Bandit after a combo finisher hits, following Kickback, or while the target is midair.

Kingdom Hearts Re:coded[edit]

  • The Olympia Σ has Full Swing as a level 3 Clock Ability.
  • The Metal Chocobo and its upgrades have Full Swing as a level 3 Clock Ability.