Chomp
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| Chomp (かみつき Kamitsuki, lit. "Bite") | |||||||
| Attack | Element | Power | Reaction Value |
Status | Flinch Resistance | ||
|---|---|---|---|---|---|---|---|
| Chomp | 1.5 | — | — | — | |||
| Flick Rush | Card | Damage Multiplier | Status | ||||
| x2.00 | — | ||||||
| Chomp (かみつき Kamitsuki, lit. "Bite") | |||||||
| Attack | Element | Power | Reaction Value |
Status | Flinch Resistance | ||
|---|---|---|---|---|---|---|---|
| Chomp | 0.75 | — | — | — | |||
Chomp is a technique that appears in Kingdom Hearts 3D: Dream Drop Distance. In Flick Rush, it is part of the Bon Appetit command for Ghostabocky, and part of the Chomparound command for Jestabocky.
Mechanics[edit]
In Kingdom Hearts 3D: Dream Drop Distance, Chomp is an attack command. Its elemental attribute differs depending on its user: Fire for Pricklemane, Dark for Ghostabocky and Jestabocky, and Physical for Ducky Goose and Drak Quack.
| Dream Eater | Battle | |||
|---|---|---|---|---|
| I | II | III | IV | |
| Pricklemane | ✔ | ✔ | — | ✔ |
| Ghostabocky | ✔ | ✔ | — | ✔ |
| Jestabocky | ✔ | ✔ | ✔ | ✔ |
| Ducky Goose | — | ✔ | — | — |
| Drak Quack | ✔ | — | — | ✔ |
Learning Chomp[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
- Pricklemane learns Chomp at Level 1.
- Ghostabocky learns Chomp at Level 1.
- Jestabocky learns Chomp at Level 1.
- Ducky Goose learns Chomp at Level 1.
- Drak Quack learns Chomp at Level 1.