User:Xelias0/DissidiaKH/Saïx

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Scenario

TBD

Battle

Saïx is nicknamed the Lunatic Fighter, having not many attacks, and relatively weak-powered ones. However, his Extra Ability "Sacred Moon" allows him to gain a quick access to his Berserker Ex Mode. This, in turn, gives him much more powerful attacks.

Brave Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Werewolf (Ground) Ground 30 (15) 160 Initial Deals a five-hit combo. Relatively slow, medium power.
Moonrise Ground 30 (15) 160 Level 8 Slams the enemy into the air with full power. Single-hit, quite slow.<br\/>Additional Effect : Wall Rush
Werewolf (Midair) Aerial 30 (15) 160 Initial Deals a five-hit combo. Relatively slow, medium power.
Moonset Aerial 30 (15) 160 Level 23 Slams the enemy into the ground with full power. Single-hit, quite slow.<br\/>Additional Effect : Wall Rush

HP Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Wolverine (Ground) Ground 40 (20) 300 Initial Crushes the enemy with a vertical spin followed by a powerful Claymore hit.<br\/>Additional Effect : Wall Rush
Wolverine (Midair) Aerial 40 (20) 300 Initial Crushes the enemy with a vertical spin followed by a powerful Claymore hit.<br\/>Additional Effect : Wall Rush

Ex Mode

Saïx's Ex Mode puts him in his Berserk stage. With the usual Regen, he gains his full power with Lunacy Strength :

Brave Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Eclipse (Ground) Ground 30 (15) 160 Initial Strikes the enemy with a flurry of powerful hits, almost too quick to be seen. Unleashes several shockwaves, making the attack overall hard to avoid.<br\/>Additional Effect : Chase
Demonsdance Ground 30 (15) 160 Initial Performs multiple attacks in a seemingly uncontrollable way, hitting very hard at the expense of focusing. <br\/>Additional Effect : Wall Rush
Cursed Hammer Ground 30 (15) 160 Level 17 Slams the enemy into the ground with a single, extremely powerful strike. <br\/>Additional Effect : Wall Rush, Guard Crush
Eclipse (Midair) Aerial 30 (15) 160 Initial Strikes the enemy with a flurry of powerful hits, almost too quick to be seen. Unleashes several shockwaves, making the attack overall hard to avoid.<br\/>Additional Effect : Chase
Orbit Aerial 30 (15) 160 Level 3 Draws the foe near with multiple powerful spinning swnigs of the Claymore.<br\/>Additional Effect : Absorb
Twilight Break Aerial 30 (15) 160 Level 34 Deals an especially powerful lunging attack towards the enemy. Great vertical range, but cannot go up in this attack.

Brave Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Werewolf (Ground) Ground 30 (15) 160 Initial Deals a five-hit combo. Relatively slow, medium power.
Moonrise Ground 30 (15) 160 Level 8 Slams the enemy into the air with full power. Single-hit, quite slow.<br\/>Additional Effect : Wall Rush
Werewolf (Midair) Aerial 30 (15) 160 Initial Deals a five-hit combo. Relatively slow, medium power.
Moonset Aerial 30 (15) 160 Level 31 Slams the enemy into the ground with full power. Single-hit, quite slow.<br\/>Additional Effect : Wall Rush

HP Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Crescent Burst (Ground) Ground 40 (20) 300 Initial Attacks with a powerful combo, finishing by throwing the Claymore, Strike Raid-like, towards the enemy. Many blue flames follow the trajectory of his weapon.
Magna Storm Ground 40 (20) 300 Level 41 Performs a powerful combo, dealing a shockwave with every hit. Can be extended by pressing the Square button. By pressing the X button while doing this attack, Saïx can jump.
Crescent Burst (Midair) Aerial 40 (20) 300 Initial Attacks with a powerful combo, finishing by throwing the Claymore, Strike Raid-like, towards the enemy. Many blue flames follow the trajectory of his weapon.
Crater Impact Aerial 40 (20) 300 Level 23 Throws Claymore into the ground, creating multiple blue flames and shockwaves.<br\/>Additional Effect : Wall Rush (If touched by the Claymore itself)

Saïx's Ex Burst is called Full Moon : you will have to mash both Square and Circle buttons as Saïx gathers energy. If you don't succeed, Saïx will release the stocked energy into a single swipe summoning several blue flames. If you succeed, however, Saïx will go even more berserk and crush his foe with a powerful combo, finishing it by cloaking himself completely in blue flames and dashing towards the enemy, dealing a last, explosive hit.