User:Xelias0/DissidiaKH/Saïx

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Scenario

TBD

Battle

saixcard.png

Saïx is nicknamed the Lunatic Fighter, having not many attacks, and relatively weak-powered ones. However, his Extra Ability "Sacred Moon" allows him to gain a quick access to his Berserk Ex Mode. This, in turn, gives him much more powerful attacks.

Attacks

Brave Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Werewolf (Ground) Ground 30 (15) 160 Initial Deals a five-hit combo. Relatively slow, medium power.
Moonrise Ground 30 (15) 160 Level 8 Slams the enemy into the air with full power. Single-hit, quite slow.<br\/>Additional Effect : Wall Rush
Werewolf (Midair) Aerial 30 (15) 160 Initial Deals a five-hit combo. Relatively slow, medium power.
Moonset Aerial 30 (15) 160 Level 23 Slams the enemy into the ground with full power. Single-hit, quite slow.<br\/>Additional Effect : Wall Rush

HP Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Wolverine (Ground) Ground 40 (20) 300 Initial Crushes the enemy with a vertical spin followed by a powerful Claymore hit.<br\/>Additional Effect : Wall Rush
Wolverine (Midair) Aerial 40 (20) 300 Initial Crushes the enemy with a vertical spin followed by a powerful Claymore hit.<br\/>Additional Effect : Wall Rush

Ex Mode

Saïx's Ex Mode puts him in his Berserk stage. With the usual Regen, he gains his full power with Lunacy Strength :

Brave Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Eclipse (Ground) Ground 30 (15) 160 Initial Strikes the enemy with a flurry of powerful hits, almost too quick to be seen. Unleashes several shockwaves, making the attack overall hard to avoid.<br\/>Additional Effect : Chase
Demonsdance Ground 30 (15) 160 Initial Performs multiple attacks in a seemingly uncontrollable way, hitting very hard at the expense of focusing.<br\/>Additional Effect : Wall Rush
Cursed Hammer Ground 30 (15) 160 Level 17 Slams the enemy into the ground with a single, extremely powerful strike.<br\/>Additional Effect : Wall Rush, Guard Crush
Eclipse (Midair) Aerial 30 (15) 160 Initial Strikes the enemy with a flurry of powerful hits, almost too quick to be seen. Unleashes several shockwaves, making the attack overall hard to avoid.<br\/>Additional Effect : Chase
Orbit Aerial 30 (15) 160 Level 3 Draws the foe near with multiple powerful spinning swings of the Claymore.<br\/>Additional Effect : Absorb
Twilight Break Aerial 30 (15) 160 Level 34 Deals an especially powerful lunging attack towards the enemy. Great vertical range, but cannot go up in this attack.

HP Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Crescent Burst (Ground) Ground 40 (20) 300 Initial Attacks with a powerful combo, finishing by throwing the Claymore, Strike Raid-like, towards the enemy. Many blue flames follow the trajectory of his weapon.
Magna Storm Ground 40 (20) 300 Level 41 Performs a powerful combo, dealing a shockwave with every hit. Can be extended by pressing the Square button. By pressing the X button while doing this attack, Saïx can jump.
Crescent Burst (Midair) Aerial 40 (20) 300 Initial Attacks with a powerful combo, finishing by throwing the Claymore, Strike Raid-like, towards the enemy. Many blue flames follow the trajectory of his weapon.
Crater Impact Aerial 40 (20) 300 Level 23 Throws Claymore into the ground, creating multiple blue flames and shockwaves.<br\/>Additional Effect : Wall Rush (If touched by the Claymore itself)

Ex Burst

Saïx's Ex Burst is called Full Moon : you will have to mash both Square and Circle buttons as Saïx gathers energy. If you don't succeed, Saïx will release the stocked energy into a single swipe summoning several blue flames. If you succeed, however, Saïx will go even more berserk and crush his foe with a powerful combo, finishing it by cloaking himself completely in blue flames and dashing towards the enemy, dealing a last, explosive hit.

Ability List

Ability Type CP (Mastery) AP to Mastery Obtained Description
Ground Evasion Action 10 (5) 60 Initial On the ground, push R + X to evade opponent's attack.
Midair Evasion Action 10 (5) 60 Initial In the air, push R + X to evade opponent's attack.
Ground Block Action 10 (5) 40 Initial On the ground, push R to guard against foe's attack.
Midair Block Action 10 (5) 40 Initial In the air, push R to guard against foe's attack.
Aerial Recovery Action 10 (5) 80 Initial When tumbling through the air, press R + X to break fall.
Air Dash Action 10 (5) 100 Level 4 While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range.
Reverse Air Dash Action 10 (5) 100 Level 18 While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range.
Omni Air Dash Action 40 (20) 300 Level 40 Press R + Triangle to dash in any direction. Hold button to extend range.
Free Air Dash Action 30 (15) 200 Initial Press R + Triangle to dash toward opponent. Hold button to extend range.
Reverse Free Air Dash Action 30 (15) 200 Level 29 Press R + Triangle to dash away from opponent. Hold button to extend range.
Glide Boost Action 20 (10) 150 Level 60 Glide boost while in EX Mode.
Combo + Action 10 (5) 80 Level 6 On the ground, push Circle at the end of a physical combo to add one more hit to the combo.
Combo ++ Action 20 (10) 120 Master Combo + On the ground, push Circle at the end of a physical combo to add one more hit to the combo.
Midair Combo + Action 10 (5) 80 Level 12 In the air, push Circle at the end of a physical combo to add one more hit to the combo.
Midair Combo ++ Action 20 (10) 120 Master Midair Combo + In the air, push Circle at the end of a physical combo to add one more hit to the combo.
Jump Boost + Action 10 (5) 80 Level 22 Increases jump strength.
Double Jump + Action 10 (5) 80 Level 56 Increases number of jumps.
Sacred Moon Extra 30 (15) 180 Initial Progressively increases Ex Gauge if no actions are taken. Cancels Ex Mode Regen.
Sacred Moon + Extra 40 (20) 220 Master Sacred Moon Progressively increases Ex Gauge if no actions are taken. Cancels Ex Mode Regen. Quicker than Sacred Moon
Sacred Moon ++ Extra 50 (30) 260 Master Sacred Moon + Progressively increases Ex Gauge if no actions are taken. Cancels Ex Mode Regen. Quicker than Sacred Moon +
Warcry Extra 30 (15) 190 Level 65 Gives a slight Bravery bonus while entering Ex Mode
Bravery Rage Extra 30 (15) 190 Level 27 When hit by a HP attacks, gain Bravery equal to 1/10 of total damage.
Critical Ex + Extra 30 (15) 180 Level 73 Increases even more chances of dealing a critical hit when you are in Ex Mode
Exp to Bravery Extra 20 (0) 180 Level 100 Bravery is gained instead of Exp.
Exp to HP Extra 20 (0) 180 Level 100 HP is gained instead of Exp.
Exp to Ex Force Extra 20 (0) 180 Level 100 Ex Force is gained instead of Exp.

Quotes

In Battle

  • "No escape." (When using Werewolf)
  • "Fool." (While using Moonrise)
  • "Now it's time..." (While using Moonset)
  • "I want to see you die fighting." (While using Wolverine)
  • "Moon, shine down !" (While entering Ex Mode)
  • "Move aside !" (While using Eclipse)
  • "Grovel before me !" (While using Demonsdance)
  • "Ingrate !" (While using Cursed Hammer)
  • "Begone !" (While using Orbit)
  • "Don't bet on it !" (While using Twilight Break)
  • "Save your remorse !" (While using Crescent Burst)
  • "All shall be lost to you !" (While using Magna Storm)
  • "I will leave you with nothing !" (While using Crater Impact)
  • "You're on !" (While beginning Ex Burst)
  • "Begone !" (While performing imperfect Ex Burst)
  • "Feel it... the moon's power... as nothingness consumes you !!" (While performing perfect Ex Burst)

Equipment and Accessories

Exclusive Gear

Name Level Stats Effects
Selenite Gear Exclusive ATK +21, BRV +150, DEF +16, HP +430 Critical Break +, Attack Ex Range +, Physical Damage +20%

Battlegen

Target Condition Recommended Level Reward
Saïx Ex Burst Hit Level 4 Fury Shard
Saïx Inflict Break Level 27 Fury Stone
Saïx Successful HP Attack Level 82 Fury Gem
Saïx Inflict Break Level 100 Fury Crystal