User:Xelias0/DissidiaKH

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What is Dissidia: Kingdom Hearts ?

Dissidia: Kingdom Hearts is a dream of mine. You'd better read this only if you played Dissidia: Final Fantasy.

Dissidia: Kingdom Hearts is a fighting game involving elements from RPGs, including equipment, storylines, etc...

Scenario

Different Scenario pictures... all of them are my personal creations [1]

Shining Prelude : Sora is in a world he doesn't know. He only remembers his friends somehow got to that world and he looks for them. He ends his quest facing a Darkside. When he is victorious, a cloaked figure appears near him and tells him that he has "so much to learn" and that he "knows so little". And so the true adventure begins.

Symphony of Fate I-1 - The Keyblade Master : Sora travels many worlds to find his friends. He somehow encounters Riku. The latter wants to test Sora's strength... They fight, and Sora wins, However, the mysterious figure appears again and catches an injured Riku. Sora runs after him, but he is stopped by a man in a black cloak, who introduces himself as "what never existed". That man fights Sora, but after being defeated, he retreats, commenting on Sora's potential. Unlock by completing Shining Prelude

Symphony of Fate II-1 - Descend into Darkness : Riku travels alone, much like Sora. But his goal is different - he seeks answers to his questions... What is the strength of the Heart ? Darkness or Light ? He finds the cloaked man, too. He proposes to give Riku "true strength", but Riku is afraid and refuses. The hooded man summons an Anti-Sora that Riku must battle. Later, Riku travels further and encounters the King - Mickey himself. The hooded man appears again, and then begins to manipulate Riku to fall into the Darkness. To stop the process, Mickey battles Riku, but the latter uses the power of Darkness in battle and is much stronger. The Symphony of Fate ends when Riku and the hooded man merge... Unlock by completing Symphony of Fate I-1

Symphony of Fate I-2 - Door to Light : Sora reaches now Riku, but he is now controlled by the mysterious cloaked figure, "Ansem". They fight and Riku is defeated. At the end, Sora manages to find Riku, but Ansem's power turns Riku's body into his own, and Ansem, with his true form, reveals his goals : to return everything to the Darkness, by opening the door to what he calls "Kingdom Hearts". Sora defeats Ansem once more... and he fades into darkness, promising that he will rise again from the darkness. Sora is taken by the darkness at the same time, and his fate remains mysterious... Unlock by completing Symphony of Fate I-1

Symphony of Fate I-3 - Road to Oblivion : Sora wakes up in a strange manor... He progresses into the manor and is attacked by many people in black coats. As he progresses, he learns more about his past... he learns that he has already saved the "Kingdom Hearts" countless times... He learns that all that he does, he did it before... But he slowly forgets why he is here - and even who he is... Then another black-cloaked figure appears and reveals itself as "Marluxia, Lord of the Castle". He claims that Sora will be his servant. But Sora uses the last of his strength to remember what he has to do... find his friends. He fights Marluxia and is victorious. But Marluxia smirks while fading into darkness. He tells Sora that his memories are doomed... Sora then faints...Unlock by completing Symphony of Fate I-2

Symphony of Fate II-2 - Reverse Rebirth : Riku wakes up in the same manor. He finds the help of Mickey to defeat his darkness. He tries to find the way out, but he fights many opponents, including a copy of himself. As he is victorious, he reaches the final stage. There waits Ansem. He explains that he is a part of Riku, and that Riku can't deny his darkness. Riku replies that he already accepted the Darkness, but that he will eliminate Ansem. The two of them battle, and Riku wins. A man calling himself DiZ helps him. Together, he, Mickey and Diz go to some mysterious location. Unlock by completing Symphony of Fate II-1 and Symphony of Fate I-3

Symphony of Fate II-3 - Deep Dive : Riku learns that the mysterious black-hooded men are known as the Organization XIII. He learns that his friend Sora cannot wake up until one of them is defeated - because this person contains a part of Sora's memories. Riku tries to capture this person - a girl known as Xion - but soon after, she is killed by another member of the Organization, who absorbs her, preventing Sora from awakening. Riku then fights this member and is defeated. He then opens his Heart to the Darkness, turning him into Ansem to fight and defeat the enemy. Sora can finally be awaken. Unlock by completing Symphony of Fate II-2

Secret Scenarios

They're optional to finish the game, but they generally unlock playable characters - which is interesting.

Tragic Aubade : Roxas is a member of Organization XIII. He learns that as a member, he must kill Heartless with his "Keyblade" weapons to gather hearts. He learns that all Organization XIII, including himself, are Nobodies, people without a heart. By gathering hearts, he would allow a mysterious entity, Kingdom Hearts, to give them their hearts back. That is what says the leader, Xemnas. Roxas makes friends in the Organization : a pyromancer named Axel and a mysterious girl wielding a Keyblade, Xion. But Xion is kidnapped, and Axel captures her to bring her back to the Organization. He learns that Xion is the "Replica" of a mysterious "Sora" and that he is connected to that "Sora". As no one wants to tell him the truth, he escapes the organization. There, he fights a Xion driven insane. After remorsefully killing her, he tries to go back to the organization. He is stopped by a cloaked figure, "Riku", who recognizes him as "Sora's Nobody". They fight and Roxas wins, but Riku turns into a dark version of Xemnas and captures him... Unlock by completing Symphony of Fate II-3

System

Dissidia: Kingdom Hearts uses the same battle system as Dissidia: Final Fantasy, using the Bravery and HP attack system, equipment, accessory and summon system. However, abilities are character-specific, and the equipment system is now the "Gear System". You can attach different gears that provide bonuses to Attack, Defense, Bravery and HP, as well as special effects.

Gears

Here is the list of all gears (in progress, obviously). Abilities are described below :

Name Level Stats Effects
Skill Gear 1 ATK +2, BRV +9, DEF +1, HP +75 Combo +
Skill Gear + 31 ATK +8, BRV +38, DEF +9, HP +275 Combo +, Physical Damage +5%
Spirit Gear 1 ATK +1, BRV +8, DEF +2, HP +80 Magic Haste
Spirit Gear + 34 ATK +7, BRV +32, DEF +11, HP +221 Magic Hastera, Magical Damage +5%
Adamant Gear 3 ATK +1, BRV +5, DEF +3, HP +120 Bravery Rage
Adamant Gear + 33 ATK +5, BRV +29, DEF +13, HP +283 Bravery Rage, Ground Counter, Midair Counter
Nimble Gear 7 ATK +3, BRV +13, DEF +4, HP +120 Midair Combo +
Nimble Gear + 39 ATK +8, BRV +37, DEF +13, HP +270 Midair Combo +, Levitation +
Fated Gear 10 ATK +3, BRV +17, DEF +5, HP +120 Defender
Fated Gear + 42 ATK +8, BRV +39, DEF +12, HP +265 Defender, Critical Pain +
Pandora's Gear + 100 ATK +18, BRV +100, DEF +19, HP +676 Vitality Barrier, Vitality Strike, Critical Vitality +
Oath's Gear Exclusive ATK +18, BRV +105, DEF +18, HP +680 Crisis Half, Vitality Barrier, Damage +15%
Rebirth's Gear Exclusive ATK +20, BRV +115, DEF +15, HP +650 Martyr's Heart, Critical Ex + Dark Damage +20%

Exclusives are Level 100 Gears that only one character can equip. See Character Pages for informations.

Abilities

Ability Type Description
Combo + Action On the ground, push Circle at the end of a physical combo to add one more hit to the combo.
Magic Haste Extra Shortens the charge and cooldown time of the user's spells and magical attacks.
Magic Hastera Extra Shortens the charge and cooldown time of the user's spells and magical attacks. More effective than Magic Haste.
Bravery Rage Extra When hit by a HP attacks, gain Bravery equal to 1/10 of total damage.
Ground Counter Extra On the ground, increases attack speed after successfully blocking an attack.
Midair Counter Extra On the ground, increases attack speed after successfully blocking an attack.
Midair Combo + Action In the air, push Circle at the end of a physical combo to add one more hit to the combo.
Levitation + Action In the air, hold X to slow your fall.
Defender Extra Lowers physical damage by 20% when you have low HP.
Critical Pain + Extra Increases chances of dealing a critical hit when you have low HP.
Vitality Barrier Extra Lowers all damage by 50% when at full HP.
Vitality Strike Extra Increases the power of physical attacks and sometimes allows them to perform a Wall Rush when at full HP.
Critical Vitality + Extra Increases chances of dealing a critical hit when you have full HP.
Crisis Half Extra Lowers all damage by 50% when at low HP.
Martyr's Heart Extra If one of the opponent's HP attacks reduce you to 1 HP, and you are in Break, then your Ex Gauge is instantly filled.
Critical Ex + Extra Increases even more chances of dealing a critical hit when you are in Ex Mode

Characters