Talk:Abilities (KH): Difference between revisions

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:I do not remember the guides saying anything about special/unique/common abilities. The abilities were stacked in a table of "Here it is, this is how you earn it."  
:I do not remember the guides saying anything about special/unique/common abilities. The abilities were stacked in a table of "Here it is, this is how you earn it."  


The term special came from, according to the third introduction paragraph: ''"Sora also has a set of Special Abilities, very similar to the unique abilities, which do cost MP; in Kingdom Hearts II Final Mix these abilities are replicated for Limit Form..."'' Interesting enough, all special abilities are obtained outside of basic leveling up/weapon abilities.
:The term special came from, according to the third introduction paragraph: ''"Sora also has a set of Special Abilities, very similar to the unique abilities, which do cost MP; in Kingdom Hearts II Final Mix these abilities are replicated for Limit Form..."'' Interesting enough, all special abilities are obtained outside of basic leveling up/weapon abilities.


Unique abilities, as taken from the article: ''"Unique abilities, including "Special attacks", "Support skills", and "Defense skills", are active abilities that represent combat techniques..."''
:Unique abilities, as taken from the article: ''"Unique abilities, including "Special attacks", "Support skills", and "Defense skills", are active abilities that represent combat techniques..."''


Common abilities: ''"Common abilities are the passive abilities that represent personal upgrades, and have effects such as increasing the duration of a Summon, or allowing the character to regenerate MP by taking damage. Common abilities are not unique to any character..."''--[[User:Xion4ever|<span style="color:black">''Xion''</span>]][[User talk:Xion4ever|<span style="color:darkred">''4''</span>]][[User:Xion4ever/Atelier|<span style="color:maroon">''ever''</span>]] 14:04, 28 December 2012 (UTC)
:Common abilities: ''"Common abilities are the passive abilities that represent personal upgrades, and have effects such as increasing the duration of a Summon, or allowing the character to regenerate MP by taking damage. Common abilities are not unique to any character..."''--[[User:Xion4ever|<span style="color:black">''Xion''</span>]][[User talk:Xion4ever|<span style="color:darkred">''4''</span>]][[User:Xion4ever/Atelier|<span style="color:maroon">''ever''</span>]] 14:04, 28 December 2012 (UTC)
 
Yes, but if those are in the article just because ''we'' put them there, and they aren't ever called that in-game or in-guide, then we'd be better off calling them what they are, action and support.  --{{User:Neumannz/SigTemplate}} 15:27, 28 December 2012 (UTC)

Revision as of 15:27, 28 December 2012

List

get shared abilities

  • Fire: Unleashes a small burst of flame. Consumes a small amount of MP.
  • Fira: Unleashes a potent burst of flame. Consumes a small amount of MP.
  • Firaga: Unleashes an incredible burst of flame. Consumes a small amount of MP.
  • Blizzard: Unleashes a gust of frost. Consumes a small amount of MP.
  • Blizzara: Unleashes a gust of frost. Longer range than Blizzard. Consumes a small amount of MP.
  • Blizzaga: Unleashes a gust of frost. Longest range. Consumes a small amount of MP.
  • Thunder: Calls bolts of lightning to the target area. Consumes 1 MP.
  • Thundara: Calls a powerful lightning storm to target area. Consumes 1 MP.
  • Thundaga: Calls a great maelstrom of lightning to the target area. Consumes 1 MP.
  • Cure: Restores a little HP to one character. Consumes 1 MP.
  • Cura: Restores a lot of HP to one character. Consumes 1 MP.
  • Curaga: Restores a massive amount of HP to one character. Consumes 1 MP.
  • Gravity: Wrings a percentage of HP from the target. Effective against enemies with lots of HP. Consumes 1 MP.
  • Gravira: Wrings a percentage of HP from the target. Wider area of effect than Gravity. Consumes 1 MP.
  • Graviga: Wrings a percentage of HP from the target. Wider area of effect than Gravira. Consumes 1 MP.
  • Stop: Prevents target from taking action for a limited time. Consumes 2 MP.
  • Stopra: Prevents targets from taking action for a limited time. Wider area of effect. Consumes 2 MP.
  • Stopga: Prevents targets from taking action for a limited time. Widest area of effect. Consumes 2 MP.
  • Aero: Deploys a barrier that absorbs damage. Consumes 2 MP.
  • Aerora: Deploys a barrier that absorbs damage. Damages enemies on contact. Consumes 2 MP.
  • Aeroga: Deploys a barrier that absorbs damage. Deflects certain attacks. Consumes 2 MP.

Unique, Common, Special(?)

What is the source of the categories we have on this page? Shared is clearly stated in the game, but I don't know about the others. What do the guides say? Semi-related, what comes up when you sort the ability list in the menu? --Neumannz, The Dark Falcon 05:41, 28 December 2012 (UTC)

I do not remember the guides saying anything about special/unique/common abilities. The abilities were stacked in a table of "Here it is, this is how you earn it."
The term special came from, according to the third introduction paragraph: "Sora also has a set of Special Abilities, very similar to the unique abilities, which do cost MP; in Kingdom Hearts II Final Mix these abilities are replicated for Limit Form..." Interesting enough, all special abilities are obtained outside of basic leveling up/weapon abilities.
Unique abilities, as taken from the article: "Unique abilities, including "Special attacks", "Support skills", and "Defense skills", are active abilities that represent combat techniques..."
Common abilities: "Common abilities are the passive abilities that represent personal upgrades, and have effects such as increasing the duration of a Summon, or allowing the character to regenerate MP by taking damage. Common abilities are not unique to any character..."--Xion4ever 14:04, 28 December 2012 (UTC)

Yes, but if those are in the article just because we put them there, and they aren't ever called that in-game or in-guide, then we'd be better off calling them what they are, action and support. --Neumannz, The Dark Falcon 15:27, 28 December 2012 (UTC)