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{{game|KH3}}
{{game|KH3}}
{{nihongo|'''Risk Dodge'''|リスクドッジ|Risuku Dojji}} is an ability in ''[[Kingdom Hearts III]]''. It allows the user to dodge and counterattack when their guard is broken.
{{nihongo|'''Risk Dodge'''|リスクドッジ|Risuku Dojji}} is an ability in ''[[Kingdom Hearts III]]''. It allows the user to perform a variety of special evasive actions and counterattack when their guard is broken.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts III'', Risk Dodge is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. When Sora's guard is broken, pressing {{button|c}} allows him to perform a variety of special evasive actions. While using Risk Dodge, Sora can counterattack by pressing {{button|x}}.
In ''Kingdom Hearts III'', Risk Dodge is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. When [[Sora]]'s guard is broken, pressing {{button|c}} allows him to dodge behind the enemy. While using Risk Dodge, Sora can counterattack by pressing {{button|x}}.


When somersaulting over an enemy's head, Sora can counter with {{nihongo|'''Risk Raid'''|カウンターレイド|Kauntā Reido|lit. "Counter Raid"}}, an attack similar to [[Strike Raid]]. When sliding behind the enemy, Sora can counter with {{nihongo|'''Backlash'''|バックスラッシュ|Bakkusurasshu|lit. "Backslash"}}, a series of slashes that end with a flipping slash. When going under an enemy's feet, Sora can counter with {{nihongo|'''Rising Hook'''|フックアッパー|Fukku Appā|lit. "Hook Upper"}}, a series of uppercuts. When teleporting behind an enemy, Sora can counter with {{nihongo|'''Teleport Slash'''|ワープスラシュ|Wāpu Surasshu|lit. "Warp Slash"}}.
Risk Dodge's counterattacks are dependent on the type of dodge. When somersaulting over an enemy's head, Sora can counter with {{nihongo|'''Risk Raid'''|カウンターレイド|Kauntā Reido|lit. "Counter Raid"}}, an attack similar to [[Strike Raid]]. When sliding behind the enemy, Sora can counter with {{nihongo|'''Backlash'''|バックスラッシュ|Bakkusurasshu|lit. "Backslash"}}, a series of slashes that end with a flipping slash. When going under an enemy's feet, Sora can counter with {{nihongo|'''Rising Hook'''|フックアッパー|Fukku Appā|lit. "Hook Upper"}}, a series of uppercuts. When teleporting behind an enemy, Sora can counter with {{nihongo|'''Teleport Slash'''|ワープスラシュ|Wāpu Surasshu|lit. "Warp Slash"}}.


==Learning Risk Dodge==
==Learning Risk Dodge==

Revision as of 22:48, 17 April 2020

Risk Dodge (リスクドッジ Risuku Dojji?) is an ability in Kingdom Hearts III. It allows the user to perform a variety of special evasive actions and counterattack when their guard is broken.

Mechanics

In Kingdom Hearts III, Risk Dodge is an action ability that costs 3 AP to equip. When Sora's guard is broken, pressing Circle allows him to dodge behind the enemy. While using Risk Dodge, Sora can counterattack by pressing X.

Risk Dodge's counterattacks are dependent on the type of dodge. When somersaulting over an enemy's head, Sora can counter with Risk Raid (カウンターレイド Kauntā Reido?, lit. "Counter Raid"), an attack similar to Strike Raid. When sliding behind the enemy, Sora can counter with Backlash (バックスラッシュ Bakkusurasshu?, lit. "Backslash"), a series of slashes that end with a flipping slash. When going under an enemy's feet, Sora can counter with Rising Hook (フックアッパー Fukku Appā?, lit. "Hook Upper"), a series of uppercuts. When teleporting behind an enemy, Sora can counter with Teleport Slash (ワープスラシュ Wāpu Surasshu?, lit. "Warp Slash").

Learning Risk Dodge

Kingdom Hearts III

Notes and references

  1. ^ In Critical Mode, Sora learns Risk Dodge after the Dive to the Heart segment.