KHREC icon.png

Rising Rush

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Revision as of 19:27, 7 March 2024 by KHWikiBot (talk | contribs) (replaced: Hollow Bastion II → Hollow Bastion Part II)
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Rising Rush
(ラッシュアッパー Rasshu Appā?, lit. "Rush Upper")
Gif of Rising Rush
Charge through enemies and deal multiple hits, then finish by knocking them into the air.
Attack No. of Hits Power Critical % Clock Gauge Blocks Hit
LV 0 LV 50 LV 100
Rush 3 0.78 1.03 1.27 2% 53 Multiple
Somersault 1 1.0 1.31 1.63 4% 105 Multiple
Type Element Status Reload
Speed
Aerial Use Keyblade Reach
Attack Command Physical 20 seconds X
Max CP Memory Consumption Buy Shop LV Sell
300 15% 10000 4 500

Rising Rush is a technique in Kingdom Hearts Re:coded. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air.

Mechanics

Advanced KHREC.png

In Kingdom Hearts Re:coded, Rising Rush is an attack command that has a memory consumption of 15% and a reload time of 20 seconds.

Learning Rising Rush

Kingdom Hearts Re:coded

Command Conversion

Rising Rush is an Attack Command that can be converted through six different recipes.

Synthesized commands

Rising Rush is used to convert the following commands: