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Rising Rush: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts Re:coded'', Rising Rush is an [[attack command (KHREC)|attack command]] that has a memory consumption of 15% and a reload time of 15 seconds.
In ''Kingdom Hearts Re:coded'', Rising Rush is an {{c|attack command|KHREC}} that has a memory consumption of 15% and a reload time of 15 seconds.


==Learning Rising Rush==
==Learning Rising Rush==

Revision as of 13:40, 22 March 2019

Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
Prime - Maleficent 6★ Medal
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Rising Rush (ラッシュアッパー Rasshu Appā?, lit. "Rush Upper") is a technique in Kingdom Hearts Re:coded. It allows the user to charge through enemies and deal multiple hits, then finish by knocking them into the air.

Mechanics

In Kingdom Hearts Re:coded, Rising Rush is an attack command that has a memory consumption of 15% and a reload time of 15 seconds.

Learning Rising Rush

Kingdom Hearts Re:coded

  • Data-Sora can obtain Rising Rush as the reward for defeating the Trickmaster on Critical mode.
  • Data-Sora can create Rising Rush through Command Conversion.
  • Data-Sora can purchase Rising Rush from the Shop for 10000 munny once the player has cleared Olympus Coliseum.
  • Data-Sora can purchase Rising Rush from Hollow Bastion II: Sector C for 500 SP.

Recipe

Kingdom Hearts Re:coded

Rising Rush is an Attack Command that can be converted through six different recipes.