Magic Pulse 2: Difference between revisions

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'''Magic Pulse 2''' is a Level 3 Command Finisher for [[Aqua]] which can induce magical damage.
'''Magic Pulse 2''' is a Level 3 Command Finisher for [[Aqua]] which can induce magical damage.


Magic Pulse 4 involves two balls of light or energy to come out of the ground in a swirling manner around Aqua and induce [[Confuse]] or [[Blizzard|freeze]] enemies.
Magic Pulse 2 involves two balls of light or energy to come out of the ground in a swirling manner around Aqua and induce [[Confuse]] or [[Blizzard|freeze]] enemies.


To learn it, you must have learned [[Magic Pulse 1]], then obtain 3800 CP by defeating enemies.
To learn it, you must have learned [[Magic Pulse 1]], then obtain 3800 CP by defeating enemies.
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Revision as of 23:14, 28 September 2010

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Magic Pulse 2 is a Level 3 Command Finisher for Aqua which can induce magical damage.

Magic Pulse 2 involves two balls of light or energy to come out of the ground in a swirling manner around Aqua and induce Confuse or freeze enemies.

To learn it, you must have learned Magic Pulse 1, then obtain 3800 CP by defeating enemies.