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Impulse: Difference between revisions

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[[File:Impulse KHRECOM.gif|thumb|right|Riku using Impulse.]]
[[File:Impulse KHRECOM.gif|thumb|250px|right|Riku using Impulse.]]
{{nihongo|'''Impulse'''|インパルス|Inparusu}} is a technique that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It allows [[Riku]] to knock foes into the air before slamming them down to the ground, damaging multiple enemies.
{{nihongo|'''Impulse'''|インパルス|Inparusu}} is a technique that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It allows [[Riku]] to knock foes into the air before slamming them down to the ground, damaging multiple enemies.
The attack is initiated by shooting a ball of energy at the enemy, similar to [[Dark Firaga]], knocking it into the air. The user then executes a high jump towards the enemy, followed by a powerful downward strike that slams the enemy to the ground and unleashes a shockwave that damages all nearby enemies upon impact.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts Re:Chain of Memories'', Impulse is a [[Duel Sleight]] that can be used by Riku. He begins the attack by shooting a bright energy ball towards the enemy, in the sam fashion as he uses [[Dark Firaga]], knocking it to the air, then rushing forward and jumping up to it doing a downward slash with the [[Soul Eater]] until he hits the ground, slamming the enemy and unleashing a shockwave that damages all nearby enemies upon impact.
In ''Kingdom Hearts Re:Chain of Memories'', Impulse is a [[Duel Sleight]] that is activated by winning a three-card duel against an enemy.


==Learning Impulse==
==Learning Impulse==
===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Re:Chain of Memories''===
*[[Riku]] can use Impulse after defeating Ansem for the first time.
*[[Riku]] can use Impulse after defeating Ansem for the first time.
**Riku has to win a Card Duel in which he has to break three cards of his enemy.


==See also==
==See also==
*[[Dark Impulse (Sleight)|Dark Impulse]]
*[[Dark Impulse (Sleight)]]


[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]

Revision as of 01:18, 3 July 2013

Riku using Impulse.

Impulse (インパルス Inparusu?) is a technique that appears in Kingdom Hearts Re:Chain of Memories. It allows Riku to knock foes into the air before slamming them down to the ground, damaging multiple enemies.

The attack is initiated by shooting a ball of energy at the enemy, similar to Dark Firaga, knocking it into the air. The user then executes a high jump towards the enemy, followed by a powerful downward strike that slams the enemy to the ground and unleashes a shockwave that damages all nearby enemies upon impact.

Mechanics

In Kingdom Hearts Re:Chain of Memories, Impulse is a Duel Sleight that is activated by winning a three-card duel against an enemy.

Learning Impulse

Kingdom Hearts Re:Chain of Memories

  • Riku can use Impulse after defeating Ansem for the first time.

See also