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Heal Strike: Difference between revisions

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Get the HEAL STRIKE LVL4 with ease.
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{{nihongo|'''Heal Strike'''|ヒールストライク|Hīru Sutoraiku}} is a Level 4 Finish Command in ''[[Kingdom Hearts Birth by Sleep]]''. It is unlocked when the player has survived a lethal attack five times using the [[Once More]] or [[Second Chance]] abilities. It allows the user to charge the enemy, then perform two upward slashes while a ring of Cure magic spins around them. Landing hits on the enemy causes the magic to heal the user.


First ensure you have Cure/Cura/Curaga (wich of em is not necessary, just have a heal command in your deck)
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And these abilitys is a must: ONCE MORE, SECOND CHANCE.
[[Category:Kingdom Hearts Birth by Sleep Finish commands]]
and finaly choose the finish command Rising Rock 2 (LVL3).
 
Go to Mirage Arena and choose the Day Of Reckoning, enter the event.
Do the 3 rounds until you reach the boss and let him "cage" you. Ensure you have
the cure ready and let him struck you down with remaining 1 Hp while in the cage and fill it up and do this for about 5 times, then let him "finish you off" and Voilá, Heal strike is yours to keep.
 
Sincerely// Tommy Abrahamsson, Sweden

Revision as of 17:08, 5 August 2011

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Heal Strike (ヒールストライク Hīru Sutoraiku?) is a Level 4 Finish Command in Kingdom Hearts Birth by Sleep. It is unlocked when the player has survived a lethal attack five times using the Once More or Second Chance abilities. It allows the user to charge the enemy, then perform two upward slashes while a ring of Cure magic spins around them. Landing hits on the enemy causes the magic to heal the user.