Forum:Notes 48 (KHIII, bestiary and misc. data from the Ultimania) - Ultima Spark
Quick and dirty bestiary scan for everyone's reference: https://mega.nz/#!zAg3SC5S!MbJAt5dFOJRcMWQLPIbZZ7nWJIEqJeo4dZnqo3WzzYU
Of note is that the Ultimania officially adopts the fan-term "revenge value" and notes such mechanics alongside others.
Damage formula[edit]
Translated by Zeanoto @ GameFAQs, I'll have to investigate these values at some point
1. (attacker STR or MAG) - (attacked DEF)
2. If calculation in (1) exceeds the "basic upper limit" given below, the amount that exceeds it is halved (rounded down)
- Sora - none
- Friend - 24
- Most normal enemies - none
- Bosses and some normal enemies - 12, 16, or 24
3. if calculation in (2) is below the lower limit, it is corrected to the lower limit value
- Ally - 1
- Enemy - 1 + Battle Level / 10 (rounded up)
4. Calculation in (3) is multiplied by the attack's multiplier
5. Modification by resistance, abilities, and game mode
- Type Resistance
- Rapidfire Resistance
- Links, Cooperation, Attraction Flow (damage received while in those states is x0.25)
- Game Mode
- Abilities
- Beginner Mode: Ally attack ×1.25, enemy attack ×0.5, EXP ×1.25
- Standard Mode: Ally attack ×1.0, enemy attack ×1.0, EXP ×1.0
- Proud Mode: Ally attack ×1.0, enemy attack ×1.5, EXP ×1.0
Enemy battle levels and base stats[edit]
Multiply base stats as shown with specific enemy (rounded down [?]), unless enemy is noted to have set stats for such.
EXP yield in Beginner is 1.25x Standard and Proud.
Enemy locations:
- A: Pre-Toy Box and Kingdom of Corona clear
- B: Post-Toy Box and Kingdom of Corona clear
- C: Post-Monstropolis and Arendelle clear
- D: Post-Final World clear
In the case of enemies that appear while sailing on your ship around the Caribbean (max HP depends on the type of enemy and where it appears [see p. 624]):
- Base Strength: 10
- Base Defense: 0
- Base EXP: 202 (post-Final World clear, base EXP: 277)
Level | Base HP | Strength | Defense | Base EXP | Location |
---|---|---|---|---|---|
1 | 24 | 16 | 8 | 5 | Station of Awakening |
4 | 30 | 19 | 9 | 6 | Olympus (A) |
10 | 42 | 25 | 12 | 15 | Twilight Town (A, B) |
12 | 45 | 27 | 13 | 19 | Toy Box (A) |
14 | 49 | 29 | 14 | 25 | Olympus (B), Kingdom of Corona (A) |
16 | 53 | 31 | 15 | 30 | Twilight Town (C), Toy Box (B) |
18 | 57 | 33 | 16 | 37 | Kingdom of Corona (B) |
22 | 64 | 36 | 18 | 53 | Olympus (C) |
24 | 68 | 38 | 19 | 62 | Twilight Town (D), Toy Box (C), Monstropolis (B) |
26 | 72 | 40 | 20 | 71 | Kingdom of Corona (C), Arendelle (B) |
28 | 76 | 42 | 21 | 82 | Monstropolis (C) |
30 | 80 | 44 | 22 | 93 | Olympus (D), Arendelle (C) |
32 | 83 | 46 | 23 | 105 | Toy Box (D) |
34 | 87 | 48 | 24 | 118 | Kingdom of Corona (D), The Caribbean (C) |
36 | 91 | 50 | 25 | 131 | Monstropolis (D) |
38 | 95 | 52 | 26 | 146 | Arendelle (D), San Fransokyo (C) |
40 | 99 | 54 | 27 | 161 | The Caribbean (D) |
42 | 102 | 55 | 28 | 177 | San Fransokyo (D), Keyblade Graveyard (first), Final World (inc. Lich pursuit) |
46 | 110 | 59 | 30 | 210 | Keyblade Graveyard (second) |
50 | 118 | 63 | 32 | 247 | Realm of Darkness, Land of Departure, Scala ad Caelum, Battlegate 0 |
60 | 137 | 73 | 37 | 353 | Battlegates 1-13 |
70 | 156 | 82 | 42 | 478 | Battlegate 14 |
Flantastic Seven scores and rewards[edit]
Cherry Flan (Olympus - Thebes: Overlook [at the top of the stairs behind the save point])
- 0-9,999: N/A
- 10,000-19,999: Sour Cherry ×1
- 20,000+: Sour Cherry ×3, Formchange Extender
Strawberry Flan (Toy Box - Galaxy Toys: Rest Area [among the vending machines])
- 0-8,499: N/A
- 8,500-16,999: Strawberry ×1
- 17,000+: Strawberry ×3, Attraction Extender
Orange Flan (Kingdom of Corona - The Forest: Hills [near the passage to the tower])
- 0-9,999: N/A
- 10,000-22,999: Blood Orange ×1
- 23,000+: Blood Orange ×3, Treasure Magnet
Banana Flan (Monstropolis - Door Vault: Upper Level [go to the Basement save point and take the doors - flan is near the huge lucky emblem made of doors])
- 0-9,999: N/A
- 10,000-19,999: Banana ×1
- 20,000+: Banana ×3, Grand Magic Extender
Grape Flan (Arendelle - The North Mountain: Mountain Ridge [dive from the save point near the ice palace])
- 0-9,999: N/A
- 10,000-19,999: Grape ×1
- 20,000+: Grape ×3, Unison Blizzard
Watermelon Flan (The Caribbean - Port Royal: Fort [courtyard in front of the save point])
- 0-13,999: N/A
- 14,000-27,999: Watermelon ×1
- 28,000+: Watermelon ×3, Focus Syphon
Honeydew Flan (San Fransokyo - The City: South District, Night [run up the building behind the save point and travel to the circular building to the right of the one with the antenna and "M" logo])
- 0-7,499: N/A
- 7,500-14,999: Melon ×1
- 15,000+: Melon ×3, Attraction Extender
Sora and co. attack data[edit]
Translated/gathered/etc. by Zeanoto @ GameFAQs (note, he uses JP names for abilities and such)
Keyblade lengths[edit]
- Kingdom Key - 100
- Hero's Origin - 130
- Shooting Star - 130
- Favorite Deputy - 115
- Ever After - 130
- Happy Gear - 115
- Crystal Snow - 130
- Hunny Spout - 82
- Nano Gear - 150
- Wheel of Fate - 150
- Starlight - 100
- Grand Chef - 157
- Classic Tone - 157
- Ultima Weapon - 165
- Midnight Blue - 115
- Phantom Green - 115
- Dawn Till Dusk - 100
Status effects[edit]
Freeze (party members & enemies)
- Cannot take action.
- Loses safeguards (eg. an attack that strikes a frozen Large Body from the front won't be deflected).
- Ends when attacked.
Electrify (party members & enemies)
- Party members: discharges electricity when making contact with a teammate. Enemies: discharges electricity when making contact with another enemy, and everyone involved loses 20% maximum HP (rounded up to the next whole number; party members cannot go below 1 HP, but enemies' HP can be reduced to 0).
- Those who are invincible or immune to electrification take no damage from the discharge.
- Enemies (except Water Cores) stop attacking.
- Ends when electricity is discharged.
Stun (party members & enemies)
- Cannot take action.
- If Sora is stunned, pressing a button or stick reduces the duration by 0.3 seconds per input.
- Ends when attacked.
Burn (party members only)
- Sets rump on fire, causing you to jump and lose free mobility (Sora can only change direction with the left stick while jumping).
- Continues jumping for as long as the status lasts. Takes 5% maximum HP damage per jump from the second jump onward (rounded up to the next whole number; cannot go below 1 HP).
Cloud (party members only)
- A cloud appears overhead in any of three states (heavy rain, no rain, light rain), changing state in the following sequential loop: heavy rain (3 seconds) → no rain (3 seconds) → light rain (4 seconds).
- In Sora's case, during heavy or light rain, each command changes to Thunder in sequential order, top to bottom; selecting Thunder causes lightning to rain down and make you flinch (does not deal damage). In heavy rain, there are two Thunder commands and they change position quickly; in light rain, there is one Thunder command and it changes position slowly. Nothing special happens when there is no rain.
- Sora can dispel the status by casting Aero-line magic.
- In the case of party members, during heavy or light rain, lightning rains down every 0.5 seconds, causing them to flinch.
Sneeze (party members only)
- In Sora's case, Attack and Magic commands (including Magic registered in a shortcut) change to Sneeze when a combo finisher is reached, disabling the combo finisher and causing you to sneeze if the Sneeze command is selected.
- Party members sneeze continuously and can't take any other action.
Honey (enemies only)
- Slows down all actions taken (rate of slowed speed depends on the technique that caused it).
- These rates can be stacked, thus causing even more slowdown (eg. being slowed down by 10% twice causes a slowdown rate of 20%); slowdown limit is 90%.