Forum talk:Notes 36, (UCX, Everything): Difference between revisions
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It looks to me like "Ability Cost" in the current table is "Required Gauges" in the English version-- Can someone clarify? I have a feeling Ability Cost was the original Japanese translated into a different English phrase. {{User:ANX219/Sig}} 21:20, 10 April 2016 (UTC) | It looks to me like "Ability Cost" in the current table is "Required Gauges" in the English version-- Can someone clarify? I have a feeling Ability Cost was the original Japanese translated into a different English phrase. {{User:ANX219/Sig}} 21:20, 10 April 2016 (UTC) | ||
:Should we add Max level: Damage, gauges, cost, strength, and defense? {{User:ANX219/Sig}} 20:51, 11 April 2016 (UTC) | :Should we add Max level: Damage, gauges, cost, strength, and defense? {{User:ANX219/Sig}} 20:51, 11 April 2016 (UTC) | ||
::That's a good question, how much stats should we have besides for LV 1 stats? --{{User:Neumannz/SigTemplate}} 22:58, 11 April 2016 (UTC) | |||
== Medal Notes == | == Medal Notes == |
Revision as of 22:58, 11 April 2016
Not sure where you want the information, but here is a list of the translated missions for the first 120 events, with more getting added soon. (From KHUnion on Tumblr) Chainoffire 04:30, 30 September 2015 (UTC)
- Kazr10 from KHInsider made a complete list of all story and event missions here. Generally speaking the difference between the story mission of [chi] and Unchained are the following:
- There are no item fetching or speaking to certain characters missions in Unchained, only the defeat a Heartless missions remain. Because of that the script was altered or cut so it still works, currently the story of Dwarf Woodlands is the main offender of this practice.
- Since the story missions in Unchained are only played out in two or three rooms/maps, most of the story mission from [chi] are consisting of 5 to 8 single parts in Unchained, sometimes new story segments are added in-between, but it's nothing major story wise, only more padding. This is even more apparent when the order you visit the world rooms/maps in Unchained is completely illogical.
- The 1st Anniversary event missions are incorporated into the main story, they differ quite a bit from their [chi] counterparts though.
- Since exploration is heavily reduced in Unchained, interaction with the Disney characters (who often have dialogue reflecting the current mission in [chi]) is also pretty low. Also, it seems that some rooms/maps can't simply be entered in Unchained (yet?).
- At the moment not all current missions of [chi] can be played in Unchained, they stop at ca. 70% in. --ShardofTruth 07:20, 30 September 2015 (UTC)
Ability Cost
It looks to me like "Ability Cost" in the current table is "Required Gauges" in the English version-- Can someone clarify? I have a feeling Ability Cost was the original Japanese translated into a different English phrase. ANX219 21:20, 10 April 2016 (UTC)
- Should we add Max level: Damage, gauges, cost, strength, and defense? ANX219 20:51, 11 April 2016 (UTC)
- That's a good question, how much stats should we have besides for LV 1 stats? --Neumannz, The Dark Falcon 22:58, 11 April 2016 (UTC)
Medal Notes
Experience granted
EXP amounts are when used on a differently typed medal. If the types match, amount is x1.5.
- (No 223) Huey ★: +260 EXP
- (No 224) Huey ★★: +1400 EXP
- (No 227) Louie ★: +260 EXP
- (No 7) Goofy Ver. A ★ LV 20/20: +1687 EXP
- (No 31) Tidus ★ LV 1/20: +30 EXP
- (No 38) KH Sora Ver. A ★★ LV 1/30: +40 EXP
- (No 73) Yuna ★ LV 1/20: +30 EXP
- (No 80) Olette ★★ LV 1/30: +40 EXP
- (No 86) Jiminy Cricket ★★ LV 1/30: +40 EXP