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Combo Master: Difference between revisions

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{{game|FM2}}
{{game|FM2|RCO}}
{{nihongo|'''Combo Master'''|コンボマスター|Konbo Masutā}} is an [[ability]] that appears in ''[[Kingdom Hearts II Final Mix]]''. It allows an attack combo to continue even if the player misses a hit. A useful side-effect of this ability is that one is allowed to perform combos outside of fighting an enemy, because each hit would count as a miss.
{{nihongo|'''Combo Master'''|コンボマスター|Konbo Masutā}} is an [[ability]] that appears in ''[[Kingdom Hearts II Final Mix]]'' and ''[[Kingdom Hearts Re:coded]]''. It allows an attack combo to continue even if the player misses a hit. A useful side-effect of this ability is that one is allowed to perform combos outside of fighting an enemy, because each hit would count as a miss.


==Learning Combo Master==
==Learning Combo Master==
===''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II Final Mix''===
*[[Sora]] learns Combo Master after defeating [[Roxas]] in [[The World That Never Was]].
*[[Sora]] learns Combo Master after defeating [[Roxas]] in [[The World That Never Was]].
===''Kingdom Hearts Re:coded''===
*[[Data Sora]] learns Combo Master from a panel in the [[Status Matrix]].
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]

Revision as of 14:01, 16 November 2010

Combo Master (コンボマスター Konbo Masutā?) is an ability that appears in Kingdom Hearts II Final Mix and Kingdom Hearts Re:coded. It allows an attack combo to continue even if the player misses a hit. A useful side-effect of this ability is that one is allowed to perform combos outside of fighting an enemy, because each hit would count as a miss.

Learning Combo Master

Kingdom Hearts II Final Mix

Kingdom Hearts Re:coded