Command Board: Difference between revisions

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{{Game|BBS|FMB}}
{{Game|BBS|FMB}}
[[File:Command Board Logo KHBBS.png|250px|right]]
[[File:Command Board Logo KHBBS.png|250px|right]]
The {{nihongo|'''Command Board'''|コマンドボード|Komando Bōdo}} is the board game level-up system in ''[[Kingdom Hearts Birth by Sleep]]''. It can be used to power up your {{c|Deck Command|KHBBS}}s by obtaining Command Panels and leveling them up. You toss the dice and move toward your goal, gaining Goal Points (GP) along the way. The player also will have the chance to steal GP from their rivals and use certain panels and Command Cards to their advantage. When it is your turn you have the option to roll the dice, use one or more of your Command Cards as part of a Hand, check the status of the game or choose different options to adjust gameplay and help.
The {{nihongo|'''Command Board'''|コマンドボード|Komando Bōdo}} is the board game level-up system in ''[[Kingdom Hearts Birth by Sleep]]''. It can be used to power up the player's {{c|Deck Command|KHBBS}}s by obtaining Command Panels and leveling them up. Players toss the dice and move toward the goal, gaining Goal Points (GP) along the way. The player also will have the chance to steal GP from their rivals and use certain panels and Command Cards to their advantage. Players have the option on their turn to roll the dice, use at least one Command Card as part of a Hand, check the status of the game or choose different options to adjust gameplay and help.


After you roll the dice, you can go any direction on the board except from the direction you just came from. There is no specific path you have to take in order to win the game. There is a certain number of total GP that a player must have before winning the game. Once you've arrived back at the starting point and have the required number of total GP, you have finished the game. The winner will receive medals to be used in the Moogle Shop if the Command Board session is played as an Event in the [[Mirage Arena]]. Even if you didn't win, your commands will still be leveled up and any new commands purchased from Bonus Panels or opponents will be received.  
After rolling the dice, players can go any direction on the board except from the direction they just came from. There is no specific route to take in order to win the game. There is a certain number of total GP that a player must have before winning the game. Returning to the starting point with the required number of total GP finishes the game. The winner will receive medals to be used in the Moogle Shop if the Command Board session is played as an Event in the [[Mirage Arena]]. Regardless of victory, the player's commands will still be leveled up and any new commands purchased from Bonus Panels or opponents will be received.  
[[File:Command Board Main Menu KHBBS.png|thumb|300px|right|The Command Board main menu.]]
[[File:Command Board Main Menu KHBBS.png|thumb|300px|right|The Command Board main menu.]]


==Playable Boards==
==Playable Boards==
[[File:Command Board Gameplay KHBBS.png|thumb|300px|Terra, Aqua and Ventus on Land of Departure's Command Board.]]
[[File:Command Board Gameplay KHBBS.png|thumb|300px|Terra, Aqua and Ventus on Land of Departure's Command Board.]]
Here is a list of the playable boards in the game. Each Command Board is based on a world and has a different panel formation to represent that world. The boards are available to play once the adventures in the respective world are completed, excepting the Honeypot Board (unlocked by examining the Winnie the Pooh book in Merlin's house) and the Secret Board (unlocked by winning a game on each of the other boards).
Each Command Board is based on a world and has a different panel formation to represent that world. The boards are unlocked after completing the story of the worlds they are based on, except the Honeypot Board (unlocked by examining the Winnie the Pooh book in Merlin's house) and the Secret Board (unlocked by winning a game on each of the other boards).
[[File:Command Board Maps KHBBS.png|thumb|The Command Board maps.]]
[[File:Command Board Maps KHBBS.png|thumb|The Command Board maps.]]
*[[Land of Departure]]: {{nihongo|[[Keyblade Board]]|キーブレードボード|Kīburēdo Bōdo}}
*[[Land of Departure]]: {{nihongo|[[Keyblade Board]]|キーブレードボード|Kīburēdo Bōdo}}
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**The panel formation forms the shape of a honey jar.
**The panel formation forms the shape of a honey jar.
*[[Land of Departure]]: {{nihongo|[[Secret Board]]|シークレットボード|Shīkuretto Bōdo}}<ref>Unlocked after winning on all of the previous boards.</ref>
*[[Land of Departure]]: {{nihongo|[[Secret Board]]|シークレットボード|Shīkuretto Bōdo}}<ref>Unlocked after winning on all of the previous boards.</ref>
**The panel formation forms the shape of the symbol found on the attire of Ven, Terra, Aqua and Master Eraqus.
**The panel formation forms the shape of [[Terra's Mark]].


==Character Pieces==
==Character Pieces==
[[File:Command Board Selection Screen KHBBS.png|thumb|250px|Picking the order of turns]]
[[File:Command Board Selection Screen KHBBS.png|thumb|250px|Picking the order of turns]]
You will control [[Terra]], [[Aqua]], or [[Ventus]] based upon whose storyline you are playing through.
The player plays as [[Terra]], [[Aqua]], or [[Ventus]] based upon the current storyline.
===World Characters===
===World Characters===
Besides your own character piece, you will play the game along with certain Disney characters. The Disney characters that appear on the board will only show up for the board for their respective worlds. You can choose from a set order of who will go first; alternatively, you and the other characters will roll a die to see what the order will be. While accessing the Command Board normally from [[Save Point|save points]], you will have to play against ''all'' characters appearing on a certain board (e.g. you will face both Queen Minnie and Pete in Disney Town). However, in the Mirage Arena, you have the option of playing against two characters, or playing against one.
Players play against certain Disney characters based on the world the board is based upon. Players can can choose from a set order of who will go first, or roll a die with the other characters to see what the order will be. Playing Command Board normally from [[Save Point]]s pits players against all characters appearing on a certain board (e.g. playing against both Queen Minnie and Pete on the Toon Board), while playing in the Mirage Arena allows players to choose to play against one or two opponents.


The characters appearing in each world are as follows:
The characters appearing in each world are as follows:
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*[[Aqua]]
*[[Aqua]]
*[[Ventus]]
*[[Ventus]]
**''Note: Whoever you play as, the other two will be your opponents''
**''Note: The opponents depend on whoever is the current player character.''


;Castle of Dreams
;Castle of Dreams
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==Display==
==Display==
====GP Counter====
====GP Counter====
The GP Counter is in the bottom right corner and keeps track of all the character's current and total GP. The above number is your current GP. You can spend this like cash and can use it to buy panels or to pay other character's panels when you are stopped on them. The bottom number is your total GP which is the total of your current GP and the points that you have used on panels of your own. The GP Counter also shows which character is which color and how many of the Checkpoints the character's have passed through.
The GP Counter is in the bottom right corner and keeps track of all the character's current and total GP. The above number is the player's current GP, which doubles as currency and can be used to buy panels or pay other character's panels when stopping on them. The bottom number is the total GP which is the sum of the current GP and the points spent on the player's panels. The GP Counter also shows which character is which color and how many of the Checkpoints the characters have passed through.


====Map====
====Map====
At the top right corner, there is a map of the current game board. It shows you the character pieces' position, which command panels are claimed by certain characters, which white command panels are still available, where the four checkpoint panels are, and where the Keyhole starting panel is.
At the top right corner, there is a map of the current game board. It shows the character pieces' position, which command panels are claimed by certain characters, which white command panels are still available, where the four checkpoint panels are, and where the Keyhole starting panel is.


==Command Cards==
==Command Cards==
[[File:Command Board Hand Gameplay KHBBS.png|thumb|250px|The Command Card menu.]]
[[File:Command Board Hand Gameplay KHBBS.png|thumb|250px|The Command Card menu.]]
Command Cards are cards that represent {{c|Deck Command|bbs}}s that the player owns. These cards can either be placed on purchased Command Panels, or used once per turn for a Hand. Each player is dealt up to their hand size of five at the start of the game. They are dealt one Command Card each time they pass a new Checkpoint, and their hand is refilled once they return to the Start Panel after passing all four Checkpoints. The dealer gives preference to Commands you have yet to master, but if the unmastered Commands are used up, it will begin drawing from those that have been mastered.
Command Cards are cards that represent {{c|Deck Command|bbs}}s that the player owns. These cards can either be placed on purchased Command Panels, or used once per turn for a Hand. Each player is dealt up to their hand size of five at the start of the game. They are dealt one Command Card each time they pass a new Checkpoint, and their hand is refilled once they return to the Start Panel after passing all four Checkpoints. The dealer gives preference to Commands not yet mastered, but if the unmastered Commands are used up, it will begin drawing from those that have been mastered.
{{-}}
{{-}}
===Cards===
===Cards===
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===Checkpoints ===
===Checkpoints ===
There are four Checkpoints throughout the board, blue, red, green, and yellow. Although you do not need to pass through all four panels to end the game, you will be rewarded with extra GP if you pass through them all and land on the start panel.
There are four Checkpoints throughout the board, blue, red, green, and yellow. Passing through all four panels is optional, but doing so before landing on the start panel nets extra GP.


===Command Panels===
===Command Panels===