Prize Pod: Difference between revisions

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(Prize Pods will not spawn for Ventus in the Dwarf Woodlands if the wave includes four Scrappers and are defeated.)
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To effectively and easily yield the most amount of ingredients from Prize Pods, it is recommended to have a repeating deck of a [[Magnet]]-type spell and then two [[Thunder]]-type spells, as well as a projectile-type [[Shotlock]]. Upon their appearance, use Magnega and then the following Thundagas. This will activate the Thunderbolt [[Command Style]], nulling Magnega, so it should be recast. At this point step back and use a [[Shotlock]] to its maximum number of lock-ons. Once they have either been defeated or have fled, go in and collect the dropped ingredients. Another combo only Aqua can use would be to use a [[Magnet]]-type spell while on the ground, then following up with [[Raging Storm]] for multiple hits while the [[Magnet]]-type spell runs its course. Ventus can also use a combo of a [[Magnet]]-type spell and then follow up with either Faith or Salvation until the [[Magnet]]-Type spell finishes. Ventus and Aqua can also make use of Time Splicer. Another effective tactic for Terra, Ventus, and Aqua, is to use [[Transcendence]], although the short start-up time may give the Prize Pods enough time to move out of the radius of Transcendence; an alternative is Mega Flare, which has a shorter start-up time; two Mega Flares should be enough to beat them.
To effectively and easily yield the most amount of ingredients from Prize Pods, it is recommended to have a repeating deck of a [[Magnet]]-type spell and then two [[Thunder]]-type spells, as well as a projectile-type [[Shotlock]]. Upon their appearance, use Magnega and then the following Thundagas. This will activate the Thunderbolt [[Command Style]], nulling Magnega, so it should be recast. At this point step back and use a [[Shotlock]] to its maximum number of lock-ons. Once they have either been defeated or have fled, go in and collect the dropped ingredients. Another combo only Aqua can use would be to use a [[Magnet]]-type spell while on the ground, then following up with [[Raging Storm]] for multiple hits while the [[Magnet]]-type spell runs its course. Ventus can also use a combo of a [[Magnet]]-type spell and then follow up with either Faith or Salvation until the [[Magnet]]-Type spell finishes. Ventus and Aqua can also make use of Time Splicer. Another effective tactic for Terra, Ventus, and Aqua, is to use [[Transcendence]], although the short start-up time may give the Prize Pods enough time to move out of the radius of Transcendence; an alternative is Mega Flare, which has a shorter start-up time; two Mega Flares should be enough to beat them.
Another and much simpler strategy is to simply put as many Magnera as possible in your deck and cast them relentlessly. Only Magnera, though: Magnet is too weak and has a short range while Magnega is too powerful (meaning it will kill them instead of milking their items).


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