Dichotomy: Difference between revisions

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==Gameplay==
==Gameplay==
Dichotomy’s ground combo starts with a downward diagonal slash followed by an upward diagonal slash. The next move of the combo consists of Saïx performing a leaping upward diagonal slash. The combo then ends with a dash forward in mid-air, followed by a 360-degree spinning slash.
Dichotomy’s ground combo starts with a downward diagonal slash followed by an upward diagonal slash. The next move of the combo consists of Saïx performing a leaping upward diagonal slash. The combo then ends with a dash forward in mid-air, followed by a 360° spinning slash.


The aerial combo consists of a sideways slash, and then an upward diagonal slash, followed by a dash forward in mid-air and a 360-degree spinning slash. This weapon has no {{button|dsy}} combo.
The aerial combo consists of a sideways slash, and then an upward diagonal slash, followed by a dash forward in mid-air and a 360° spinning slash. This weapon has no {{button|dsy}} combo.


{{Claymore}}
{{Claymore}}
{{PandoraGear}}
{{PandoraGear}}