User:Sorceror Nobody/DaysGuide/Section I: Difference between revisions

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|image=TwilightTownCoM.png
|image=TwilightTownCoM.png
|world=Twilight Town
|world=Twilight Town
|objct=
|objct=Defeat Heartless and collect hearts
|clear=Block {2}, Shining Shard, Moonstone
|clear=Block {2}, Shining Shard, Moonstone
|randm=Fire Recipe / Blazing Shard / Moonstone / Potion
|randm=Fire Recipe / Blazing Shard / Moonstone / Potion
|enemy=Shadow (), Possessor (), Yellow Opera (), Scarlet Tango (), Dire Plant (), Bulky Vendor ()
|enemy=Shadow (1), Possessor (1), Yellow Opera (1), Scarlet Tango (1), Dire Plant (1), Bulky Vendor (1)
|treas=Potion<br>Potion<br>Shining Shard<br><font color=#0000c0>Ordeal Badge</font>
|treas=Potion<br>Potion<br>Shining Shard<br><font color=#0000a0>Ordeal Badge</font>
|guide=Station Heights, near the entrance to the Sandlot<br>Station Plaza, next to the shuttered underground entrance<br>Station Plaza, at the far end<br>???
|guide=Station Heights, near the entrance to the Sandlot<br>Station Plaza, next to the shuttered underground entrance<br>Station Plaza, at the far end<br>???
}}
}}
D'you see the little [[Kingdom Key]] next to the mission name above the table? Just as the game does, I'll mark "Key Missions" – those that are requisites to proceed in the story – with it. Anyway, your task today is to take out some Heartless and gather those juicy little hearts. Don't get too excited about that "Ordeal Badge", because you can't actually find it until later on.
Do you see the little [[Kingdom Key]] next to the mission name? Up there, just above the table? Like the game, I will use it to mark all "Key Missions" – those that are requisites to proceed in the story. Anyway, your task today is to take out some Heartless and gather those juicy little hearts. Don't get too excited about that "Ordeal Badge", because you can't actually find it until later on.


Once you take control, follow the linear route. There's nothing Under the Tracks (familiar to KHII players as The Usual Spot), so ignore it and continue uphill towards Station Heights. Here, there's not much point in going downhill just at the moment (except for a chest, but we'll get that in a minute), so head towards Station Plaza at the summit of town. Halfway uphill, you'll be ambushed! At this stage, this is a mildly threatening battle. If any [[Possessor]]s latch onto you, they drain your HP. Jump, Dodge Roll or attack to shake them off. I recommend you focus on the Possessors first, then mop up any Yellow Operas that weren't caught in the crossfire, as it were. When you've cleared up the debris, you may want to swig a Potion before resuming the ascent. At Station Plaza, you can open one chest, but you'll be ambushed again as you cross the plaza. This time, you may want to eliminate the Yellow Operas first, using Fire spells if you have any left. The pesky [[Scarlet Tango]]s are fire-aligned, and must therefore be Keybladed to death instead. Mission cleared! Since there are still Heartless hanging around town, you'll probably want to double-check your HP level before backtracking. If you still have some Fires left over, I suggest you retain them. This time, go all the way to the lowest level of Station Heights, felling the dark beasts you encounter in the process. Next to the Sandlot entrance, you'll meet the elusive Bulky Vendor. Immediately target it, hit it a couple of times, and if you kept a Fire spell or two like I said, use them ASAP. With a bit of luck, you'll finish it off before it can escape. If not, no worries. We'll be back...
Once you take control, follow the linear route. There's nothing Under the Tracks (familiar to KHII players as The Usual Spot), so ignore it and continue uphill towards Station Heights. Here, there's not much point in going downhill just at the moment (except for a chest, but we'll get that in a minute), so head towards Station Plaza at the summit of town. Halfway uphill, you'll be ambushed! At this stage, this is a mildly threatening battle. If any [[Possessor]]s latch onto you, they drain your HP. Jump, Dodge Roll or attack to shake them off. I recommend you focus on the Possessors first, then mop up any Yellow Operas that weren't caught in the crossfire, as it were. When you've cleared up the debris, you may want to swig a Potion before resuming the ascent. At Station Plaza, you can open one chest, but you'll be ambushed again as you cross the plaza. This time, you may want to eliminate the Yellow Operas first, using Fire spells if you have any left. The pesky [[Scarlet Tango]]s are fire-aligned, and must therefore be Keybladed to death instead. Mission cleared! Since there are still Heartless hanging around town, you'll probably want to double-check your HP level before backtracking. If you still have some Fires left over, I suggest you retain them. This time, go all the way to the lowest level of Station Heights, felling the dark beasts you encounter in the process. Next to the Sandlot entrance, you'll meet the elusive [[Bulky Vendor]]. Immediately target it, hit it a couple of times, and if you kept a Fire spell or two like I said, use them ASAP. With a bit of luck, you'll finish it off before it can escape. If not, no worries. We'll be back...


Finally, return to the dark corridor, polishing off the last few Heartless as you go. Mission complete! Axel doesn't think much of Roxas's plan to RTC and go to bed. Boo-ring! Instead, he seizes [[Captain Jack Sparrow|the opportune moment]] as a [[Hayner|bossy kid]], a [[Pence|tubby kid]] and a [[Olette|jailbait]] pass by, and introduces Roxas to the concept of "friends". This is followed inevitably by [[sea-salt ice cream]], and Axel suggests that they make this a daily meet-up after they finish missions each day. As he says, who wants to spend their days just bouncing between work and the castle? No, it's better to spend them bouncing between work, the castle, and the clock tower </sarcasm>.
Finally, return to the dark corridor, polishing off the last few Heartless as you go. Mission complete! Axel doesn't think much of Roxas's plan to RTC and go to bed. Boo-ring! Instead, he seizes [[Captain Jack Sparrow|the opportune moment]] as a [[Hayner|bossy kid]], a [[Pence|tubby kid]] and a [[Olette|jailbait]] pass by, and introduces Roxas to the concept of "friends". This is followed inevitably by [[sea-salt ice cream]], and Axel suggests that they make this a daily meet-up after they finish missions each day. As he says, who wants to spend their days just bouncing between work and the castle? No, it's better to spend them bouncing between work, the castle, and the clock tower </sarcasm>.


Thus ends Day 14, meaning that we've come to the end of Section I of the guide. I'll see you in Section II.
Hey, no Roxiloquy! Thus ends Day 14, meaning that we've come to the end of Section I of the guide. I'll see you in Section II.




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