| No, once the infobox has the card info, the smaller card infobox should be removed.}} | | No, once the infobox has the card info, the smaller card infobox should be removed.}} |
| :For the COM resistances: Strong=0.5, Weak=2.0, Absorb=Absorb, and Invulnerable=0. If there is no check, that's =1.0. Physical, Neutral, Fire, Thunder, and Blizzard are the only ones I'm sure are covered in the guide, but Special is mentioned in the games. Other (stop, gravity) and Aero might just be part of special or physical, so if there is no way to source them to the guide, then leave them blank, and I'll remove them from the coding.[[User:KrytenKoro|<small>Glorious</small>]] [[User_talk:KrytenKoro|<small>CHAOS!</small>]] 04:41, 17 July 2009 (UTC) | | :For the COM resistances: Strong=0.5, Weak=2.0, Absorb=Absorb, and Invulnerable=0. If there is no check, that's =1.0. Physical, Neutral, Fire, Thunder, and Blizzard are the only ones I'm sure are covered in the guide, but Special is mentioned in the games. Other (stop, gravity) and Aero might just be part of special or physical, so if there is no way to source them to the guide, then leave them blank, and I'll remove them from the coding.[[User:KrytenKoro|<small>Glorious</small>]] [[User_talk:KrytenKoro|<small>CHAOS!</small>]] 04:41, 17 July 2009 (UTC) |