Game:Captain Hook: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
Line 227: Line 227:
Captain Hook uses almost the same moves as he does in ''Kingdom Hearts''. He can no longer summon any Heartless. When his HP bar is depleted by half, he has a tendency to go towards the hold of the ship and kick barrels of gunpowder towards Sora/[[Riku]]. These barrels are best evaded. He normally attacks from a short distance, with several slashes, and if not broken with a 0 or a [[Sleight]], these attacks can badly damage Sora/Riku.
Captain Hook uses almost the same moves as he does in ''Kingdom Hearts''. He can no longer summon any Heartless. When his HP bar is depleted by half, he has a tendency to go towards the hold of the ship and kick barrels of gunpowder towards Sora/[[Riku]]. These barrels are best evaded. He normally attacks from a short distance, with several slashes, and if not broken with a 0 or a [[Sleight]], these attacks can badly damage Sora/Riku.


While playing as Sora, be sure to have enough Card Points, 0 [[card]]s and [[Cure]] cards stocked in the deck. If using Friend cards, only use the [[Goofy]] card when Hook is in close range. Like all other boss battles, heal when necessary. He is immune to lightning spells, so do not use them against him. However, he is vulnerable to fire. In the original game, it is possible to use the [[Fire Raid]] sleight from a certain distance to land several hits on him, dealing heavy damage in the process.
While playing as Sora, be sure to have enough Card Points, 0 {{c|card|com}}s and [[Cure]] cards stocked in the deck. If using Friend cards, only use the [[Goofy]] card when Hook is in close range. Like all other boss battles, heal when necessary. He is immune to lightning spells, so do not use them against him. However, he is vulnerable to fire. In the original game, it is possible to use the [[Fire Raid]] sleight from a certain distance to land several hits on him, dealing heavy damage in the process.


The same strategy can be used while playing as Riku in Reverse/Rebirth. Keep the Mickey card for emergency, or if intending to use [[Holy Burst]]/[[Inverse Burst]], do so only when Hook is within close range.
The same strategy can be used while playing as Riku in Reverse/Rebirth. Keep the Mickey card for emergency, or if intending to use [[Holy Burst]]/[[Inverse Burst]], do so only when Hook is within close range.