Armored Knight: Difference between revisions
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==Strategy== | ==Strategy== | ||
The Armored Knight has low HP and is not especially aggressive, however it always appears in groups. Smaller groups can be dealt with using [[Magnet]] or [[Thunder]] magic, however in the Battle of the 1000 Heartless it is more efficient to utilize its powerful '''Rising Sun''' [[Reaction Command]]. In ''[[Kingdom Hearts II Final Mix]]'', Armored Knights are somewhat more dangerous due to having more powerful attacks, however [[Limit Form]] provides an easy way to take out many at once with [[Sonic Blade]] while replenishing HP in the process. | |||
The Armored Knight will often use its '''Jump Rush''' attack against distant opponents, as well as counterattacking with '''Spin Rush''', both of which will display its Reaction Command. | |||
{{Atk-o|KH2}} | |||
{{Atk|{{nihongo|'''Tripping Slash'''|足払い斬り|<br>Ashiharai Kiri}}|Physical|—|x0.5{{KHII}}<br>x0.65{{FMII}}|O|Tilts body to the side and swings sword in a sweeping motion.}} | |||
{{Atk|{{nihongo|'''Spin Rush'''|回転突進|<br>Kaiten Tosshin}}|Physical|—|x0.5{{KHII}}<br>x1.0{{FMII}}|O|Displays sword and rushes forward while spinning sideways.}} | |||
{{Atk|{{nihongo|'''Jump Rush'''|ジャンプ突進|<br>Janpu Tosshin}}|Physical|—|x0.5{{KHII}}<br>x1.0{{FMII}}|O|After jumping, it thrusts its sword and charges.}} | |||
{{Atk-c}} | |||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" width=900px | |||
!style="{{style|kh2|a}}; font-size:12px" colspan="8"|Reaction Commands | |||
|-style="{{style|kh2|b}}; font-size:11px" | |||
!Reaction Command | |||
!Attribute | |||
!Power | |||
!Description | |||
|- | |||
|{{nihongo|'''Rising Sun'''|ライジングサン|<br>Raijingu San}} | |||
|Physical | |||
|x10.0 | |||
|Can be used when an Armored Knight uses Spin Rush or Jump Rush.<br>Float upward and perform charging lunges. Can be used up to five times consecutively. Unavailable in the Pride Lands. | |||
|} | |||
==Other appearances== | ==Other appearances== |