Armored Knight: Difference between revisions

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==Strategy==
==Strategy==
;Attacks
The Armored Knight has low HP and is not especially aggressive, however it always appears in groups. Smaller groups can be dealt with using [[Magnet]] or [[Thunder]] magic, however in the Battle of the 1000 Heartless it is more efficient to utilize its powerful '''Rising Sun''' [[Reaction Command]]. In ''[[Kingdom Hearts II Final Mix]]'', Armored Knights are somewhat more dangerous due to having more powerful attacks, however [[Limit Form]] provides an easy way to take out many at once with [[Sonic Blade]] while replenishing HP in the process.
*'''Tripping Slash''': Lunging sword attack.
*'''Spin Rush''': Horizontal spin attack.
*'''Jump Rush''': Jumping sword thrust.


;Reaction Commands
The Armored Knight will often use its '''Jump Rush''' attack against distant opponents, as well as counterattacking with '''Spin Rush''', both of which will display its Reaction Command.
*'''Rising Sun:''' Sora will rise into the air, then soar through the Knight. This move can be used five times consecutively without touching the ground, and it can be used against other enemies once it has been started.
{{Atk-o|KH2}}
 
{{Atk|{{nihongo|'''Tripping Slash'''|足払い斬り|<br>Ashiharai Kiri}}|Physical|—|x0.5{{KHII}}<br>x0.65{{FMII}}|O|Tilts body to the side and swings sword in a sweeping motion.}}
They have very low HP, and their [[Reaction Command]], Rising Sun, is very powerful. However, they tend to swarm in large numbers.
{{Atk|{{nihongo|'''Spin Rush'''|回転突進|<br>Kaiten Tosshin}}|Physical|—|x0.5{{KHII}}<br>x1.0{{FMII}}|O|Displays sword and rushes forward while spinning sideways.}}
{{Atk|{{nihongo|'''Jump Rush'''|ジャンプ突進|<br>Janpu Tosshin}}|Physical|—|x0.5{{KHII}}<br>x1.0{{FMII}}|O|After jumping, it thrusts its sword and charges.}}
{{Atk-c}}
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" width=900px
!style="{{style|kh2|a}}; font-size:12px" colspan="8"|Reaction Commands
|-style="{{style|kh2|b}}; font-size:11px"
!Reaction Command
!Attribute
!Power
!Description
|-
|{{nihongo|'''Rising Sun'''|ライジングサン|<br>Raijingu San}}
|Physical
|x10.0
|Can be used when an Armored Knight uses Spin Rush or Jump Rush.<br>Float upward and perform charging lunges. Can be used up to five times consecutively. Unavailable in the Pride Lands.
|}


==Other appearances==
==Other appearances==