Status effect: Difference between revisions
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===Flip-foot=== | ===Flip-foot=== | ||
The {{nihongo|'''Flip-foot'''|移動異常|Idō Ijō|lit. "Movement Disorder"}} status effect was introduced in ''Kingdom Hearts 358/2 Days''. While under Flip-foot, movement controls are reversed. This effect is identical to when a character is affected by {{c|Confuse|status}}. Additionally, it prevents Roxas/Data-Sora from automatically directing attacks at enemies. In ''Kingdom Hearts 358/2 Days'', Flip-foot is inflicted by Illusion-type attacks.<!-- | The {{nihongo|'''Flip-foot'''|移動異常|Idō Ijō|lit. "Movement Disorder"}} status effect was introduced in ''Kingdom Hearts 358/2 Days''. While under Flip-foot, movement controls are reversed. This effect is identical to when a character is affected by {{c|Confuse|status}}, only that this time, none of the enemies can be locked on. Additionally, it prevents Roxas/Data-Sora from automatically directing attacks at enemies. In ''Kingdom Hearts 358/2 Days'', Flip-foot is inflicted by Illusion-type attacks.<!-- | ||
Data-Sora can prevent Flip-Foot status effect by equipping the [[Compass]] accessory. | Data-Sora can prevent Flip-Foot status effect by equipping the [[Compass]] accessory. |