Protect: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts: Chain of Memories'', | In ''Kingdom Hearts: Chain of Memories'', Protect is an [[enemy card]] effect that decreases the damage taken from an opponent's physical attacks. It costs 30 CP to add to the deck and lasts for one reload. | ||
In ''[[Kingdom Hearts II]]'', Protect and its upgrades, {{nihongo|'''Protera'''|プロテラ|Purotera}}, and {{nihongo|'''Protega'''|プロテガ|Purotega}}, are [[ | In ''[[Kingdom Hearts II]]'', Protect and its upgrades, {{nihongo|'''Protera'''|プロテラ|Purotera}}, and {{nihongo|'''Protega'''|プロテガ|Purotega}}, are [[Support abilities]] that each have a chance of negating all damage to the user, with "Protect" having a 10% chance, "Protera" having a 20% chance, and "Protega" having a 40% chance. | ||
In ''[[Kingdom Hearts Birth by Sleep]]'', is a [[Dimension Link]] ability that reduces damage taken from physical attacks.<!--CHECK DESCRIPTION, PLEASE--> | In ''[[Kingdom Hearts Birth by Sleep]]'', Protect is a [[Dimension Link]] ability that reduces damage taken from physical attacks.<!--CHECK DESCRIPTION, PLEASE--> | ||
In ''[[Kingdom Hearts Re:coded]]'', | In ''[[Kingdom Hearts Re:coded]]'', Protect is an [[Overclock ability]] that decreases damage taken by [[Data-Sora]] from direct attacks by 25%. | ||
==Learning Protect== | ==Learning Protect== |