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Dark Impulse (KHRECOM): Difference between revisions

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[[File:Dark Impulse KHRECOM.gif|thumb|right|Riku using Dark Impulse.]]
[[File:Dark Impulse KHRECOM.gif|thumb|right|Riku using Dark Impulse.]]
{{nihongo|'''Dark Impulse'''|ダークインパルス|Dāku Inparusu}} is a technique that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It allows [[Riku]] to knock foes into the air before slamming them down to the ground, damaging multiple enemies.
{{nihongo|'''Dark Impulse'''|ダークインパルス|Dāku Inparusu}} is a technique that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It allows [[Riku]] to knock foes into the air before slamming them down to the ground, damaging multiple enemies.
The attack is initiated by shooting a large ball of dark energy at the enemy, similar to [[Dark Firaga]], knocking it into the air. The user then executes a high jump towards the enemy, followed by a powerful downward strike that slams the enemy to the ground and unleashes a large, dark shockwave that damages all nearby enemies upon impact.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts Re:Chain of Memories'', Dark Impulse is a [[Duel Sleight]] that can be used by Riku. He begins the attack by shooting a dark energy ball towards the enemy, in the same fashion as he uses [[Dark Firaga]], knocking it to the air, then rushing forward and jumping up to it doing a downward slash with the [[Soul Eater]] until he hits the ground, slamming the enemy and unleashing a large dark shockwave that damages all nearby enemies upon impact.
In ''Kingdom Hearts Re:Chain of Memories'', Dark Impulse is a [[Duel Sleight]] that is activated by winning a three-card duel against an enemy while in [[Dark Mode]].


==Learning Dark Impulse==
==Learning Dark Impulse==
===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Re:Chain of Memories''===
*[[Riku]] can use Dark Impulse after defeating Ansem for the first time and gaining access to Dark Mode.
*[[Riku]] can use Dark Impulse after defeating [[Ansem, Seeker of Darkness|Ansem]] in the [[B1F Exit Hall]].
**Riku has to win a Card Duel in which he has to break three cards of his enemy.


==See also==
==See also==

Revision as of 01:34, 3 July 2013

This article is about the Command.
You may be looking for Terra's Command Style.
Riku using Dark Impulse.

Dark Impulse (ダークインパルス Dāku Inparusu?) is a technique that appears in Kingdom Hearts Re:Chain of Memories. It allows Riku to knock foes into the air before slamming them down to the ground, damaging multiple enemies.

The attack is initiated by shooting a large ball of dark energy at the enemy, similar to Dark Firaga, knocking it into the air. The user then executes a high jump towards the enemy, followed by a powerful downward strike that slams the enemy to the ground and unleashes a large, dark shockwave that damages all nearby enemies upon impact.

Mechanics

In Kingdom Hearts Re:Chain of Memories, Dark Impulse is a Duel Sleight that is activated by winning a three-card duel against an enemy while in Dark Mode.

Learning Dark Impulse

Kingdom Hearts Re:Chain of Memories

See also