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| @AlVan: OK, seriously. You shouldn't be jumping the gun here. If you want to contribute to this project, don't bother with an empty index page. If you can start a your own walkthrough (in your own userspace), or look for existing walkthroughs on the wiki, do that. This is still in the planning phase, so don't be worried about creating pages, yet.}} | | @AlVan: OK, seriously. You shouldn't be jumping the gun here. If you want to contribute to this project, don't bother with an empty index page. If you can start a your own walkthrough (in your own userspace), or look for existing walkthroughs on the wiki, do that. This is still in the planning phase, so don't be worried about creating pages, yet.}} |
| | {{KrytenKoro|By they way, people - DO NOT START PAGES YET. If you use "Walkthrough:X" before the "Walkthrough" namespace is actually created, it totally f*cks with the creation of that namespace. Wait until the community approves the idea, AND porple installs the namespace.}} |
| {{Chitalian8|time=18:22, 14 April 2011 (EDT)|text= GOT-DAMN DOUBLE EDIT CONFLICT: Well, for walkthroughs that we could "leech info off of", I can only think of TNE's Re:Chain one, since that's the prime example of a high-quality walkthrough here. For boss strategies, we could always consult the BradyGames guides. Even if those do suck, they got the boss parts right. Plus, it gives us a new project for the Heartless Manufactory.}} | | {{Chitalian8|time=18:22, 14 April 2011 (EDT)|text= GOT-DAMN DOUBLE EDIT CONFLICT: Well, for walkthroughs that we could "leech info off of", I can only think of TNE's Re:Chain one, since that's the prime example of a high-quality walkthrough here. For boss strategies, we could always consult the BradyGames guides. Even if those do suck, they got the boss parts right. Plus, it gives us a new project for the Heartless Manufactory.}} |
| | {{KrytenKoro|Oh, I know most of the walkthroughs we find will be mere drafts of little values. However, once we start official walkthroughs, we don't need the drafts anymore - we should take everything we can, and burn the remains. |
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| | Strategies - for the videos and walkthroughs, we should use whatever strategy we outline in the present boss articles. If those strategies need to be corrected, that's one thing, but it doesn't make a lot of sense to be preaching one thing on the boss article, another thing in the walkthrough, and a totally different thing with the provided videos. |
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| | In the past, there were youtubers who asked about doing an affiliated Let's Play with us. We never got any followup info on those, but we should absolutely advertise that we'd love to work with them on getting these videos. Erry has the keys to the youtube account, though, so whichever videos we end up choosing will have to be approved by him. |
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| | With a dedicated walkthrough space, we could also provide a link to alternate videos; something like "See here for alternate strategies", with links to a playlist on our channel, or to the corresponding video on an affiliate's walkthrough. |
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| | I have to stress, though, that any videos we use in a walkthrough MUST BE USED WITH PERMISSION - the ones we use on boss articles are fair use temporaries until we make our own versions, but for this walkthrough...we have no such excuse. We should probably keep a logfile in the upcoming Walkthrough space that archives any permission notices we get, or that people suggest asking for.}} |