Editing Withstand Combo
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In ''[[Kingdom Hearts Re:coded]]'', Once More is an [[accessory ability]]. | In ''[[Kingdom Hearts Re:coded]]'', Once More is an [[accessory ability]]. | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Once More is a {{c|support ability|DDD}} that can be equipped once. The use of commands | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Once More is a {{c|support ability|DDD}} that can be equipped once. The use of commands such as [[Firaga Burst]] or [[Dark Splicer]] will keep the user alive even after having taken combos that seemed separate. The user will remain immortal if they keep using commands one right after another. The user will also be able to survive with 1HP while falling after a combo that lifted them up into the air, but only if not a single input (joystick included) was pressed in the meantime. Once More allows the user to survive the next hit after attacking a wall, even if already at 1 HP.<ref>[https://www.youtube.com/watch?v=8rjMas3Ikuo KHDDD Once More glitch]</ref> | ||
In ''[[Kingdom Hearts III]]'', Withstand Combo is a {{c|support ability|KH3}} that costs 4 {{AP}} to equip. Withstand Combo may get negated if the user hits a wall during a combo.<!--example: Yozora's DM when Sora gets pushed to the edge of the arena--> | In ''[[Kingdom Hearts III]]'', Withstand Combo is a {{c|support ability|KH3}} that costs 4 {{AP}} to equip. Withstand Combo may get negated if the user hits a wall during a combo.<!--example: Yozora's DM when Sora gets pushed to the edge of the arena--> | ||