User:Xelias0/DissidiaKH/Terra
Scenario
TBD
Battle
Terra is considered as the Ground Breaker, focusing on powerful but slow ground attacks. He can Wall Rush with many of his attacks. However, his slow speed can be a burden.
Attacks
Brave Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Darkgraw | Ground | 30 (15) | 160 | Initial | Performs an ascending slash. May chain into aerial Brave Attacks.<br\/>Additional Effect : Wall Rush. |
Blade Charge (Ground) | Ground | 30 (15) | 160 | Initial | Performs a flurry of strikes. Charging this attack allows the strikes to be stronger and to be extended with light, giving them more range. |
Dark Impulse (Ground) | Ground | 30 (15) | 160 | Level 4 | Deals quick hits powered by Darkness. Slightly weaker than Terra's other attacks. |
Earth Shaker | Ground | 30 (15) | 160 | Level 21 | Splits Keyblade in two before dealing multiple hits. Reunites Keyblades for the finisher.<br\/>Additional Effect : Wall Rush. |
Ends of Earth | Ground | 30 (15) | 160 | Level 38 | Deals a powerful hit that sends the enemy into the ground.<br\/>Additional Effect : Wall Rush. |
Blade Charge (Midair) | Aerial | 30 (15) | 160 | Initial | Performs a flurry of strikes. Charging this attack allows the strikes to be stronger and to be extended with light, giving them more range. |
Dark Impulse (Midair) | Aerial | 30 (15) | 160 | Level 11 | Deals quick hits powered by Darkness. Slightly weaker than Terra's other attacks. |
Chaos Ripper | Aerial | 30 (15) | 160 | Level 29 | Slams the enemy downwards. May chain into ground Brave Attacks.<br\/>Additional Effect : Wall Rush. |
HP Attacks
Move | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Black Volley (Ground) | Ground | 40 (20) | 300 | Initial | Fires spheres of darkness towards the enemy. Up to three can be fired by rapidly mashing the Square button. |
Ultima Cannon (Ground) | Ground | 40 (20) | 300 | Level 16 | Fires a sphere of blue energy. Can be charged. Size increases and speed decreases as the attack charges. |
Rock Breaker | Ground | 40 (20) | 300 | Level 43 | Summons giant rocks under the enemies' feet. The rocks shatter after a certain amount of time.<br\/>Additional Effect : Wall Rush. |
Sonic Shadow | Ground | 40 (20) | 300 | Level 51 | Dashes towards enemy at light speed, before dealing a single hit for HP damage. Deals Dark Damage |
Ultima Cannon (Midair) | Aerial | 40 (20) | 300 | Initial | Fires a sphere of blue energy. Can be charged. Size increases and speed decreases as the attack charges. |
Black Volley (Midair) | Aerial | 40 (20) | 300 | Level 34 | Fires spheres of darkness towards the enemy. Up to three can be fired by rapidly mashing the Square button. |
Ars Solum | Aerial | 40 (20) | 300 | Level 50 | Deals a powerful combo to an enemy. Especially powerful.<br\/>Additional Effect : Wall Rush. |
Ex Mode
Terra's Ex Mode is his Armor Mode, where he gains his armor. His attacks can now Guard Crush, and he gains the "Impact Death" ability, which means that the opponent can be killed with Wall Rush Damage.
Terra's Ex Burst is called "Earth Render" : he will charge energy and you will have to mash the Circle button. If you don't succeed, Terra will strike the enemy multiple times, turning his Keyblade into a drill-like object. Perfect execution will allow Terra to use "Abyssal Breaker", summoning the power of Darkness, then removing his mask. Terra's eyes are revealed : they are orange. Terra then performs a single slash that unleashes a dark aura to strike the opponent, then breaking the earth below him, hitting him multiple times.
Ability List
Ability | Type | CP (Mastery) | AP to Mastery | Obtained | Description |
---|---|---|---|---|---|
Ground Evasion | Action | 10 (5) | 60 | Initial | On the ground, push R + X to evade opponent's attack. |
Midair Evasion | Action | 10 (5) | 60 | Initial | In the air, push R + X to evade opponent's attack. |
Ground Block | Action | 10 (5) | 40 | Initial | On the ground, push R to guard against foe's attack. |
Midair Block | Action | 10 (5) | 40 | Initial | In the air, push R to guard against foe's attack. |
Aerial Recovery | Action | 10 (5) | 80 | Initial | When tumbling through the air, press R + X to break fall. |
Air Dash | Action | 10 (5) | 100 | Level 4 | While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range. |
Reverse Air Dash | Action | 10 (5) | 100 | Level 18 | While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range. |
Omni Air Dash | Action | 40 (20) | 300 | Level 40 | Press R + Triangle to dash in any direction. Hold button to extend range. |
Free Air Dash | Action | 30 (15) | 200 | Initial | Press R + Triangle to dash toward opponent. Hold button to extend range. |
Reverse Free Air Dash | Action | 30 (15) | 200 | Level 29 | Press R + Triangle to dash away from opponent. Hold button to extend range. |
Combo + | Action | 10 (5) | 80 | Level 6 | On the ground, push Circle at the end of a physical combo to add one more hit to the combo. |
Combo ++ | Action | 20 (10) | 120 | Master Combo + | On the ground, push Circle at the end of a physical combo to add one more hit to the combo. |
Combo +++ | Action | 30 (15) | 160 | Master Combo ++ | On the ground, push Circle at the end of a physical combo to add one more hit to the combo. |
Midair Combo + | Action | 10 (5) | 80 | Level 12 | In the air, push Circle at the end of a physical combo to add one more hit to the combo. |
Jump Boost + | Action | 10 (5) | 80 | Level 18 | Increases jump strength. |
Double Jump + | Action | 10 (5) | 80 | Level 41 | Increases number of jumps. |
Critical Break + | Extra | 30 (15) | 200 | Level 37 | Critical Hit ratio increases while attacking an enemy in Break. |
Focus Attack | Extra | 30 (15) | 200 | Level 63 | Sometimes, you will not be interrupted if attacked while attacking the enemy with a Brave Attack. |
Provoke | Extra | 30 (15) | 200 | Level 79 | If the opponent doesn't attack for a period of time, the owner's Bravery increases. |
Defender | Extra | 40 (20) | 180 | Level 58 | Lowers physical damage by 20% when you have low HP. |
Exp to Bravery | Extra | 20 (0) | 180 | Level 100 | Bravery is gained instead of Exp. |
Exp to HP | Extra | 20 (0) | 180 | Level 100 | HP is gained instead of Exp. |
Exp to Ex Force | Extra | 20 (0) | 180 | Level 100 | Ex Force is gained instead of Exp. |
Quotes
In Battle
- "Strike !" (While using Darkgraw)
- "Scatter !" (While using Blade Charge)
- "Darkness !" (While using Dark Impulse)
- "Break !" (While using Earth Shaker)
- "You're finished." (While using Ends of Earth)
- "Huh !" (While using Chaos Ripper)
- "May darkness devour you !" (While using Black Volley)
- "Energy of destruction, go forth !" (While using Ultima Cannon)
- "You shall be broken !" (While using Rock Breaker)
- "Darkness is my ally." (While using Sonic Shadow)
- "This is the end !" (While using Ars Solum)
- "There's no giving up now !" (While entering Ex Mode)
- "Earth's fury ! Let's end this !" (While beginning Ex Burst)
- "Darkness... Help my in my neverending quest !" (While executing perfect Ex Burst)
Equipment and Accessories
Exclusive Gear
Name | Level | Stats | Effects |
---|---|---|---|
Abyssal Gear | Exclusive | ATK +20, BRV +50, DEF +17, HP +720 | Critical Crush +, Safe Attack, Wall Rush Damage +25% |
Battlegen
Target | Condition | Recommended Level | Reward |
---|---|---|---|
Terra | Ex Burst Hit | Level 5 | Land Shard |
Terra | Inflict Break | Level 35 | Land Stone |
Terra | Successful HP attack | Level 55 | Land Gem |
Terra | Inflict Break | Level 100 | Land Crystal |