User:Xelias0/DissidiaKH/Mickey

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Scenario

TBD

Battle

mickeycard.png

Mickey's style is better described as a Swift Blader, attacking with multiple, evasive attacks that, along with his small size, make him hard to hit. He also uses Holy magic in many forms for HP Attacks. His lack of Extra Abilities is compensated by his proficiency in Action abilities.

Attacks

Brave Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Shining Wheel Ground 30 (15) 160 Initial Spins horizontally several times around the opponent, dealing multiple hits with Keyblade.<br\/>Additional Effect : Chase
Magic Edge (Ground) Ground 30 (15) 160 Initial Performs multiple vertical spinning slashes towards the enemy, before a last hit that slams the enemy into a wall.<br\/>Additional Effect : Wall Rush
Miracle Raid Ground 30 (15) 160 Level 17 Jumps backwards, before throwing the Keyblade, Strike Raid-like. Draws the enemy near, which allows other combos to be chained.
Key to Light Ground 30 (15) 160 Level 26 Deals horizontal attacks with a surprising range, ending the combo with an ascending spinning swing.
Shooting Star Aerial 30 (15) 160 Initial Deals a powerful jab, before retreating and chaining with another from another angle, repeating the whole process five times.
Pearl Aerial 30 (15) 160 Initial Sends a single sphere of light towards the enemy, with good homing properties. Strikes the enemy multiple times if it hits. Deals Light damage.
Magic Edge (Midair) Aerial 30 (15) 160 Level 3 Performs multiple vertical spinning slashes towards the enemy, before a last hit that slams the enemy into a wall.<br\/>Additional Effect : Wall Rush
Spiral Blade Aerial 30 (15) 160 Level 38 Performs a spiral-like vertical spin to strike the enemy. Powerful but short ranged.

Brave to HP Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Holy Blast Aerial 40 (20) 300 Pearl Shatters the Pearl sphere into multiple stars that converge into the enemy and explode into a burst of light.

HP Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Holy Sphere (Ground) Ground 40 (20) 300 Initial Charges a powerful sphere of light towards the enemy. Slow moving but slightly homing. An attack better described as "hard to avoid".
Holy Wave Ground 40 (20) 300 Level 32 Summons multiple pillars of light that track the opponent on the ground.
Holy Sphere (Midair) Aerial 40 (20) 300 Initial Charges a powerful sphere of light towards the enemy. Slow moving but slightly homing. An attack better described as "hard to avoid".
Holy Beam Aerial 40 (20) 300 Level 10 Summons a beam of light that follows the opponent's direction.

Ex Mode

Mickey's Ex Mode is called Crowning of the King ! : Mickey gains a light aura, and he gains his KH2 clothes. This allows him to avoid the opponent's attacks even quicker, and improves his "Holy" HP Attack by giving better range and tracking.

Mickey's Ex Burst is called Holy Stream : Mickey charges light, and you will have to press the Triangle button to increase its power. If you don't succeed, Mickey will perform a standard combo ; if you do, M.M. Miracle will inflict great damage and heal Mickey by half of inflicted damage.

Ability List

Ability Type CP (Mastery) AP to Mastery Obtained Description
Ground Evasion Action 10 (5) 60 Initial On the ground, push R + X to evade opponent's attack.
Anti-Counter Action 20 (10) 60 Master Ground Evasion When attacking, if your attack is blocked, you perform automatically a Ground Evasion instead of staggering.
Midair Evasion Action 10 (5) 60 Initial In the air, push R + X to evade opponent's attack.
Ground Block Action 10 (5) 40 Initial On the ground, push R to guard against foe's attack.
Midair Block Action 10 (5) 40 Initial In the air, push R to guard against foe's attack.
Aerial Recovery Action 10 (5) 80 Initial When tumbling through the air, press R + X to break fall.
Air Dash Action 10 (5) 100 Level 4 While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range.
Reverse Air Dash Action 10 (5) 100 Level 18 While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range.
Omni Air Dash Action 40 (20) 300 Level 40 Press R + Triangle to dash in any direction. Hold button to extend range.
Free Air Dash Action 30 (15) 200 Initial Press R + Triangle to dash toward opponent. Hold button to extend range.
Reverse Free Air Dash Action 30 (15) 200 Level 29 Press R + Triangle to dash away from opponent. Hold button to extend range.
Combo + Action 10 (5) 80 Level 6 On the ground, push Circle at the end of a physical combo to add one more hit to the combo.
Combo ++ Action 20 (10) 120 Master Combo + On the ground, push Circle at the end of a physical combo to add one more hit to the combo.
Combo +++ Action 30 (15) 160 Master Combo ++ On the ground, push Circle at the end of a physical combo to add one more hit to the combo.
Midair Combo + Action 10 (5) 80 Level 12 In the air, push Circle at the end of a physical combo to add one more hit to the combo.
Midair Combo ++ Action 20 (10) 120 Master Midair Combo + In the air, push Circle at the end of a physical combo to add one more hit to the combo.
Midair Combo +++ Action 30 (15) 160 Master Midair Combo ++ In the air, push Circle at the end of a physical combo to add one more hit to the combo.
Jump Boost + Action 10 (5) 80 Level 18 Increases jump strength.
Jump Boost ++ Action 20 (10) 120 Master Jump Boost + Increases jump strength even more.
Jump Boost +++ Action 20 (10) 120 Master Jump Boost ++ Maximizes jump strength.
Double Jump + Action 10 (5) 80 Level 41 Increases number of jumps.
Double Jump ++ Action 20 (10) 120 Master Double Jump + Increases number of jumps even more.
Double Jump +++ Action 30 (15) 160 Master Double Jump ++ Maximizes number of jumps.
Dash Boost + Action 10 (5) 80 Master Omni Air Dash Increases speed of Omni Air Dash, Free Air Dash and Reverse Free Air Dash to the speed of Air Dash.
Levitation + Action 10 (5) 80 Level 56 In the air, hold X to slow your fall.
Exp to Bravery Extra 20 (0) 180 Level 100 Bravery is gained instead of Exp.
Exp to HP Extra 20 (0) 180 Level 100 HP is gained instead of Exp.
Exp to Ex Force Extra 20 (0) 180 Level 100 Ex Force is gained instead of Exp.

Quotes

In Battle

  • "Go !" (While using Shining Wheel)
  • "Come on !" (While using Magic Edge)
  • "My turn !" (While using Miracle Raid)
  • "You gotta..." (While using Key to Light)
  • "Here goes !" (While using Shooting Star)
  • "Light !" (While using Pearl)
  • "Gotta win !" (While using Spiral Blade)
  • "Light - Become power !" (While using Holy Blast)
  • "Shine light !" (While using Holy Sphere)
  • "Radiant light !" (While using Holy Wave)
  • "Holy light... Pierce !" (While using Holy Beam)
  • "I'm not gonna give up !" (While entering Ex Mode)
  • "Light ! Give me power !" (While beginning Ex Burst)
  • "Here goes !" (While ending imperfect Ex Burst)
  • "Door to absolute light !" (While ending perfect Ex Burst)

Equipment and Accessories

Exclusive Gear

Name Level Stats Effects
Majestic Gear Exclusive ATK +18, BRV +87, DEF +19, HP +390 Attack & Retreat, Extra HP into Bravery, Regen +100%

Battlegen

Target Condition Recommended Level Reward
Mickey Inflict Break Level 8 Star Shard
Mickey Successful HP attack Level 27 Star Stone
Mickey Ex Burst Hit Level 71 Star Gem
Mickey Inflict Break Level 100 Star Crystal