User:RoxasNobody/Kingdom Hearts Re:coded/Drops

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Like in most Kingdom Hearts games, enemies will sometimes drop items when they are defeated. However, in Kingdom Hearts Re:coded, enemies will drop item boxes containing commands that can be installed in the Command Matrix. These commands can range from Attack Commands, Magic Commands, and Item Commands.

Items

The items you recieve are based on what Difficulty Level you have set the game to play on. Most often, better items are found at harder difficulties, with a lesser chance of them appearing. For example: A Soldier will drop a Potion when it is defeated on a Beginner difficulty. However, on a Critical difficulty, it will drop a Round Blitz command. Since the Difficulty Level is easily changable with the Difficulty Cheat, all of these items can be obtained. Items already obtained can be viewed on the opposite page of the enemy in the Enemy Profiles part of the Debug Reports.

Chance

Trying to find these items can be difficult if you don't alter the percentage of which they appear. For example: A Soldier on Proud difficulty only has a 1.00% chance of it dropping a Rising Strike. These base percentages can be seen with on the same page with the Loot the enemy drops at the listed rate.

However, you can change these odds by upping your Luck with some Lucky Strike Stat Chips. These chips raise your Luck stat, which for every Luck point there is an approximate boost of 0.25% to your odds of getting an item when installed. So if you had a Luck stat of 12, that 1.00% chance becomes a 4.00% chance.

Another trick you can resort to is the Loot Cheat found on the Stat Matrix, after you complete Traverse Town. This greatly improves the percentage of finding loot while reducing the percentage of your Hit Points, with a limit of HP reduciton to 10%. So a 6x tune to a Data-Sora with 300 HP would turn that 4.00% chance would turn into a 24.02% chance of an item being dropped, with a side-effect of a Data-Sora with 210 HP. Combining the Lucky Strike chips with this cheat tuner can really turn around a very low percentage.

List of Enemies that Drop Items

The table below lists the items that can be dropped by enemies. Enemies that do not drop items are not included in the table, such as Darkside or Tidus.


Enemy Beginner Standard Proud Critical
Shadow

Potion

1.00%

Potion

1.00%

Potion

1.00%

Potion

1.00%

Soldier

Potion

1.00%

Ether

1.00%

Rising Strike

1.00%

Round Blitz

1.00%

Large Body

Panacea

2.00%

Sliding Dash

2.00%

Spark Dash

2.00%

Slow

2.00%

Red Nocturne

Fire

1.00%

Fire Blast

1.00%

Fire Edge

1.00%

Fira

0.05%

Yellow Opera

Thunder

1.00%

'Thunder 'Blast

1.00%

Thunder Edge

1.00%

Thundara

0.05%

Blue Rhapsody

Blizzard

1.00%

Aerial Sweep

1.00%

Ice Dash

1.00%

Blizzara

0.05%

Green Requiem

Hi-Potion

2.00%

Cure

2.00%

Quick Blitz

2.00%

Heat Dash

1.00%

Black Fungus

Confuse

2.00%

Confuse

2.00%

Elixir

0.50%

Cura

0.50%

Air Soldier

Aero

2.00%

Aero Edge

1.00%

Aero Slam

1.00%

Aero Raid

1.00%

Blox Bug

Panacea

3.00%

Aero Buster

1.00%

Fire Buster

1.00%

Blizzard Blast

1.00%

Danger Bug

Panacea

3.00%

Wind Storm

1.00%

Spark Storm

1.00%

Blizzard Edge

1.00%

Metal Bug

Panacea

3.00%

Wind Dash

1.00%

Thunder Buster

1.00%

Ice Sweep

1.00%

Prize Bug

Spark Sweep

4.00%

Sliding Dash

4.00%

Stop

1.00%

Air Spiral

1.00%

Bandit

Hi-Ether

3.00%

Ice Storm

1.00%

Blizzard Slam

1.00%

Thunder Slam

1.00%

Fat Bandit

Heat Sweep

1.00%

Fire Slam

1.00%

Aerial Slam

4.00%

Strike Raid

4.00%

Darkball

Potion

3.00%

Potion

3.00%

Potion

2.00%

Potion

1.00%

Wyvern

Wind Sweep

1.00%

Magnet

2.00%

Magnera

0.50%

Land Crash

4.00%

Wizard

Heat Dive

1.00%

Ice Dive

1.00%

Spark Dive

2.00%

Wind Dive

2.00%

Defender

Fire Raid

1.00%

Blizzard Raid

1.00%

Thunder Raid

1.00%

Aerora

0.50%

Invisible

Aero Blast

1.00%

Aero Blast

1.00%

Firaga

0.25%

Stat Chip*

0.05%

Angel Star

N/A

N/A

N/A

N/A

N/A

N/A

N/A

N/A

Eliminator

N/A

N/A

N/A

N/A

N/A

N/A

N/A

N/A

Gold Tricholoma

N/A

N/A

N/A

N/A

N/A

N/A

N/A

N/A

  • When on Critical, an Invisible has a base percent chance of 0.05% to drop a Stat Chip, which goes into the Stat Matrix. These can range from HP +2, Strength +1, Fire +1, Blizzard Resistance +1, etc.